Part 63: Chapter 26 - Maniac
Maniac Chapter 26This map. Oh boy this map.
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68 enemy units against our 19, that's roughly 3.5 times as many enemies. Doesn't sound too bad? Well, this time the enemies didn't just bring numbers to the party.
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Here's a Swordmaster with 27 speed and a Killing Edge. You cannot double him unless you have Resolve activated, so have fun taking him down.
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Oh hey, a General with 29 defense and a Killer Lance, great. The other enemies are about as strong, but with slightly less scary weapons (there are a lot of silver/effective weapons around though).
Not bad enough? 5 siege tome sages are around as well, 3 Blizzards (to kill Elincia if you get careless), 1 Meteor and 1 Bolting.
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This Blizzard Sage starts out right next to your units, so kill him fast.
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Tanith is a very competent magic weapon user as well, and the Flame Lance is still very good against beasts
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So yeah, here's the start of turn 2. I hate this map already. 2 of the siege tome Sages are in range and a third is on his way over, lots of Snipers and Warriors with bows that can attack at range. I'm going to truncate a lot of what's happened because the update is really long regardless.
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Basically the plan is to have them suicide into your strongest units while the weaker units try and protect your weakest. Or something like that. Turn 3 still looks pretty bad but I have things under control...kind of.
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Turn 4 looks started of really great, the Paladins that didn't die ran off and the bottom part is manageable, not that bad now, right?
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Wrong. These assholes decided to show up out of nowhere.
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And they mean business.
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Rolf helped out quite a lot when cleaning out the bottom part, here he's managed to sleep 2 enemies with Deadeye meaning pretty much anybody can take them out with no problems.
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Next turn these guys come down. So what's the best way to deal with Wyvern Lords?
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Lots
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of
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effective
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damage, of course. Reyson helped out quite a bit by being able to vigor 4 units so they could murder again.
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Jill Brave Lances the last real threat and the course looks pretty clear. It's not very often the Brave Lance almost fails to kill when it gets 4 hits in but these Paladins have around 21-23 defense so they are quite sturdy.
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Astrid hit 20 somewhere during all this, so here are her stats for people who like those.
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Laguz Axes still very effective against the clergy I see.
So the map is almost over now, right? Just have to go to the west, pick up some stragglers and then seize, sounds easy doesn't it?
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Well, the map decides to throw out some Paladins at you.
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A LOT of Paladins.
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The first wave does come a bit earlier though, so I decide to have some fun with them.
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Jill is still on her quest to become a magical girl it seems.
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The Sleep Bishop is still present and manages to hit Zihark. Luckily Gatrie with Provoke is a more interesting target.
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Why are you doing this Maniac mode.
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WHY
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Zihark gets sleeped again and gets his ass handed to him. I'm so happy I didn't have to reload here. So, so happy.
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The Wyvern Lords gets dispatched the same way as before and I manage to steal Bishop's stuff
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Illyana hits 20 with a good level.
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I am so sick and tired of this map at this point. There isn't much to be said, this map just throws a bunch of enemies at you. No strategies involved, just kill things.
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And the best killer was of course Boyd
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