Part 11: The Catastrophic Cavalier Cavalcade (Battle)Chapter 5: The Catastrophic Cavalier Cavalcade (Battle)
Time to conquer our first kingdom. Its gonna be great.
You know, Hardin, it would be nice if you showed up on that bottom screen...so I could demonstrate it...no? Okay.
: So it seems. Now, what say you we turn this battle around? Im going to take my men east to join our might with Marths. Together we will retake the castle. Stay here, my lady, and wait for the good news.
Everyone from our usual team is going to advance forward so I can be in a good position to kill whatever enemies come at us. Marth is bait.
More interestingly, though, we have FIVE new characters on the other side of the map in Hardins squad.
This is Wolf, and oh boy, I have things to say about Wolf.
Wolf looks like he kinda blows. His stats are worse than most of our unpromoted characters, still at low levels, and theres nothing really special about his weapon ranks. To actually understand what makes Wolf notable, we have to go to the growth rates. Keep in mind that these are BASE rates, before adding class rates. Well use Abel, who is considered a very good unit, as a comparison.
Wolfs HP: 120 Abels HP: 25
Wolfs Strength: 80 Abels Strength: 25
Wolfs Magic: 5 Abels Magic: 5
Wolfs Skill: 70 Abels Skill: 25
Wolfs Speed: 60 Abels Speed: 40
Wolfs Luck: 50 Abels Luck: 25
Wolfs Defense: 60 Abels Defense: 5
Wolfs Res: 0 Abels Res: 5
Wolf has ridiculously good growths in everything that will ever matter for him. He only has 17 levels to use them, but with class growth bonuses, hell easily swing nearly full level ups every single time, and sometimes get 2 points of any given stat, which can be done if your growth exceeds 100. Thats so rare its usually not worth mentioning, but thats Wolf for you. A lot of people like to reclass Wolf to a General and have an unkillable wall for a large portion of the game, but I dont think Ill use him this run (IS WHAT I WOULD SAY IF I WAS A FOOL WHO DID NOT WANT TO USE WOLF, DEFINITELY IN THE ORIGINAL UPDATE.). Theres already a lot of good units.
For Sedgar, imagine what I just said about Wolf but just cut/paste his name instead. His Strength is lower, his Defense is higher, not a ton of differences otherwise.
Lets descend from our lofty heights of kickass to...uh...Vyland. Vyland is New Cavalier 1 of 3 for this map, and hes pretty shitty. He has slightly worse growths than Cain or Abel in almost all areas, and he comes in 4 maps later, at level 1. I dont know why youd use him.
Roshea is a little bit better. Very, very slightly. Hes got a naturally great HP growth at 50, like Matthis, and most of his growths are on par with Abels, but he has a pretty damning 0% in speed, which can really fuck him up. Still not worth it if youve been using one of the original cavaliers.
: So...Hardin...does he have anything?
: A Steel Sword.
: ...In his possession?
: A Steel Sword.
: ...Can you just say it?
Hardin, the brother of Duke Aurelis, is pretty solid. His growths arent as good as Cain and Abel...who I keep comparing these units to, but seriously, they just gave me THREE MORE CAVS, but hes got some really hefty bases and comes able to use B-Rank Lances right off the bat. I actually like Hardin quite a bit, and Id consider him the best of this bunch of Cavaliers by far.
Right now, Sedgar is taking pretty heavy hits from even these standard goons, but with a few more levels, hell be a wall.
This Cavalier missing Marth was the harbinger of A Good Run. Maybe things will go better this time and I wont have to ping-pong Lena around the map.
Worth noting is that almost every enemy on this map is going to charge us. Look at all those dimmed red dots on the top screen! Most of them will try to take down your main group, but a few like to divert to Hardins squad in the south.
Hunter Draug makes a strong first impression, thats a nice double. His Strength score is going to up his effective speed too.
Barst disappoints me, which is a very rare occasion, with a miss here.
Marth makes up for it, but it does worry me how he seems to insist on staring into this horses eyes as he impales it.
...On a nicer note heres a level up.
Wiping out Macedons first main squad of Cavaliers turns out to be a pretty trivial affair, in no small reason because we can do damage like THIS. Caeda is so, so good in this game.
I forgot to check the other enemy ranges during the fighting, but when the dust settles, Marths in position to pull the rest of the enemies. Honestly I couldnt have planned that better. Mostly because Im incompetent.
We do have enemies coming in from the west, though, so Cain blocks the bridge while Ogma and Julian back him up. Lenas on standby for healing, and thats the end of Team Marths turn.
Ive just got Wolf here in position to waste this Archers time and hopefully whittle him down a bit.
There are some enemies coming for Hardin, but thankfully theres this narrow mountain pass between them and him. Vyland stands as a meatshield for now.
Wolf decides to immediately prove to everyone that hes fucking Wolf by crit-killing this archer. Which I didnt plan for. So now another Archer can hit him.
Or, they could if he didnt pull off a sick dodge. Hes trying to impress you all so much.
Vyland holds up okay. Importantly, those archers cant reach Hardins men from there, as the terrain is limiting and archer movement ranges arent great.
All the remaining east side enemies also charged us, most notably this old man.
Hardin manages to whiff this, but with that Defense it really doesnt matter too much if hes got to soak a hit.
Marth dodges around the Pegasus Knight to chat up the unique portrait guy. He actually will attack you, by the way. It doesnt make sense in character, but its Shadow Dragon.
: Our pleas for peace have failed, and Khadein has been taken over by one of the other pontifices. His name is Gharnef, and he and the many mages who swear allegiance to him have allied themselves with Dolhr. Prince Marth, I ask you now: please lend me your help in thwarting his vile ambitions.
Well be hearing a lot more about Khadein, the Pontifices, and especially Gharnef. And then you will question why they made that guy one of the wizard popes.
You can also recruit Wendell with his student, Merric. In which case you get the good line:
: Well, hello, Merric! What a surprise! Good to see you havent blown yourself up yet.
Wendell himself has many of the same issues our old friend Jagen does. Namely that his growths and bases are hot flaming garbage. Still, he makes for a pretty good emergency healer or chip damage dealer for a little while. Just dont make him a long term investment.
Also he can immediately betray and double this poor archer. Which was too funny for me not to do.
Meanwhile, Draugs newfound bow power means bad news for Peg Knights.
With all of those enemies gone, its time to turn our attention to the bridges. This Cavalier has a Javelin, which makes him a little annoying to burn down. Ive also got to keep the thieves in mind, because theyll try and take the north bridge to destroy the village.
I sent Julian up there to block while Ogma takes Cains place so Lena can patch him up.
Lenas levels have been disappointing so far. Her Magic usually gets better. This bodes poorly.
It turns out I made a mistake and Ive dumped Julian in Cavalier range. At least he can take the hit.
In fact, they all went up there. Whoops.
Ive lost my patience with this Cav. Caeda time. Sorry, one use of the Wing Spear.
One of Abels Javelins, along with Julians pretty solid damage, is enough to dispatch of the first thief.
Not exactly his ridiculous god-level from last map, but I think it averages out now.
Hardins loose now. These enemies will regret their decisions. Especially that archer, hes just dead.
Cain and Julian have this guy trapped. Theres no escape, rando thief #2.
The enemies closest to the castle have a healer, but its not a huge deal. Just take them out before the boss.
The enemies beat Hardin down pretty bad after his reckless charge, so its time to get him the hell outta here.
Lena also lends a helping staff.
At some point during the enemy turn that trapped thief charged into someone or jumped off the bridge or something. Regardless, the village is safe and Marths going to reap the rewards.
He always looks like that. Or he blinks.
: You know, speakin o rare sights, I once went to Pyrathi, where I saw me a real live Manakete! Cripes, let me tell you what a shock THAT was! In a blink, this regular old feller turned into an enormous dragon! I mean, I aint stupid. Id heard of the dragonkin before. Id just always assumed Manaketes looked somethin like parakeets. Sheesh
This NPC is better than 90% of the characters we will recruit.
: What? Oh, this? I picked this stone up while I was there. Dunno what it is, but how often do you spy a glowin red rock, ya know what Im sayin But honestly, its been kinda creepin me out lately. You want it? Go on n take it. Sheesh
Well find out what this is for later. Its useless right now.
I bought some Steel weapons from this armory. Im not even really sure why, I think I might have a problem.
Ogma gets a lucky dodge on this arrow. Which is good, because-
I forgot the Peg Knight could fly over here. This would have been a very embarrassing death and restart. He at least does take her out on the counter.
Ogma scoots out while Cord does what he does best.
Then he magically retrieves us a key. This could be useful soon. Or we could use Julian.
After that near-death from above, cleaning up the rest of the enemies is smooth sailing.
I want to complain. But its defense on Caeda.
Theres an available conversation between Marth and Hardin here. Sadly none of the Wolfguard ever get a line. Not even to let you know theyre called the Wolfguard, thats just from the sequel.
: And I very gratefully accept it. Stories of your exploits travel fast, young prince. I feel as though Ive gained a thousand allies in one.
: Ive heard a few stories of you as well, Coyote. It will be an honor to fight alongside such a courageous man.
: Ive left Princess Nyna someplace safe for now. We need to decide who will command here. I was hoping it would be you.
: Me? But, Sir Hardin, you are far more qualified-
: Tsk, Princess Nyna would not be pleased to hear us nitpicking over who will be listed in the history books. Take command, so we can oust this Macedonian scum and be done with it.
Hypothesis: RPG characters who have cool turbans are universally cool dudes.
: You are sure?
: Make no mistake. Lord Marth. I consider myself an exceptionally good judge of character.
: Dont do that.
The gangs all here now! Lets take down the boss.
Merach his some intimidating stats, with a near impenetrable Defense and a 22 Attack stat, which can rip people up. He does have a glaring weakness, though. Zero Resistance and a one range weapon.
I just wanted to see if hitting still got you experience if you didnt do damage. It does not. But now you know!
Cord sorta takes a cursory glance of his tome before attacking.
Thats the crit animation. Its...not great. But hey, this is as good as won now.
Give me that hot Speed.
And thats the end of that.
Well, this could be handy.
Also, I gave Hardin the Silver Sword that old man from last map said we should give him and he cant even use it. Hardin has a B in Lances, not Swords! Im not sure if thats a weird carry over from the original game or something, or maybe that old guy was just confused.
This is apparently Hardins brother, although it looks like it could be his grandpa.
: Princess Nyna of Archanea is en route from the fortress. I am sure she will wish to meet you. The battle is not won yet, though: many of the enemy continue to hold out within the castles halls. Stay wary.
Next time we spend several months sieging a castle and throwing dead cows over the wall. Hope youre looking forward to it.
Oh, hey, thats a thing in this game!
Out of all the characters we recruited in this update, only Wendell doesnt have a Cipher card. But well just go with my favorite.
The Younger Brother of King Aurelis, Hardin
FE12 Spoilers: Yes, theres a Cipher card for his Dark Emperor form too, but I feel like that might be out of place here.