The Let's Play Archive

Fire Emblem: Sword of Seals

by Artix74

Part 87: Wolt

Supports: Wolt

Wolt/Sue

C Support

All right, where's the next enemy...
...
...? Do you need something, Sue?
You use a bow, too.
Yeah, I do.
Why don't you ride on a horse?
Why? Well... I've always fought like this, on my feet.
Isn't it hard to fight on the ground?
No, not really. I mean, I think it would be harder trying to shoot from horseback.
I see... *leaves*
Uh, Sue? ...What was that all about?

B Support

Wolt.
Oh hi, Sue.
I still think it's better on horseback.
What? ...Do you mean about fighting with a bow?
Yes. With a horse, it's easier to approach and step back from your target.
Well, I'm sure it's up to each his own... Wait, did you actually get off your horse and try shooting from the ground?
I wouldn't know unless I actually try.
But that's dangerous! If you do something you're not used to during battle, you could get yourself killed!
No, not in battle. I was just shooting at some trees during our breaks.
Oh...
Thank you.
...?
Thank you for being concerned about me.
Well... We're allies in the same army, right?

A Support

Wolt? What's the matter? You're out of breath.
...Geez, it sure is tough trying to keep up with a horse... I mean, remember how you said that it was easier to keep up with your target on horseback? So...
You tried it?
I wouldn't know unless I actually try. Remember?
How did you do?
Well, you can't beat a horse's speed. Still, I think it's more stable on foot, so...
I thought it was dangerous to try something you're not used to during battle?
...Oh. ...Well, I only tried it for a little bit, so it's okay.
If you want to take advantage of a horse's speed, you can ride behind me.
That's all right with you?
Although, I don't think you'll be able to shoot very well.
Shoot very well? I probably wouldn't even be able to stay on! Yeah... I think I should stay on the ground. It seems to be more fit for me.
Haha... Perhaps you're right.


Wolt/Sue - Ice/Wind
C - Attack + 0.5, Defense + 0.5, Accuracy + 5, Avoid + 2.5, Critical + 2.5, Critical Evade + 5
B - Attack + 1, Defense + 1, Accuracy + 10, Avoid + 5, Critical + 5, Critical Evade + 10
A - Attack + 1.5, Defense + 1.5, Accuracy + 15, Avoid + 7.5, Critical + 7.5, Critical Evade + 15

Wolt/Roy - Ice/Fire
C - Attack + 0.5, Defensce + 0.5, Accuracy + 5, Avoid + 5, Crit + 2.5, Crit Evade + 2.5
B - Attack + 1, Defensce + 1, Accuracy + 10, Avoid + 10, Crit + 5, Crit Evade + 5
A - Attack + 1.5, Defensce + 1.5, Accuracy + 15, Avoid + 15, Crit + 7.5, Crit Evade + 7.5

Wolt/Alan - Ice/Fire
C - Attack + 0.5, Defensce + 0.5, Accuracy + 5, Avoid + 5, Crit + 2.5, Crit Evade + 2.5
B - Attack + 1, Defensce + 1, Accuracy + 10, Avoid + 10, Crit + 5, Crit Evade + 5
A - Attack + 1.5, Defensce + 1.5, Accuracy + 15, Avoid + 15, Crit + 7.5, Crit Evade + 7.5

Wolt/Lance - Ice/Anima
C - Attack + 0.5, Defense + 1, Accuracy + 2.5, Avoid + 5, Crit Evade + 5
B - Attack + 1, Defense + 2, Accuracy + 5, Avoid + 10, Crit Evade + 10
A - Attack + 1.5, Defense + 3, Accuracy + 7.5, Avoid + 15, Crit Evade + 15

Wolt/Marcus - Ice/Ice
C - Defense + 1, Accuracy + 5, Avoid + 5, Crit Evade + 5
B - Defense + 2, Accuracy + 10, Avoid + 10, Crit Evade + 10
A - Defense + 3, Accuracy + 15, Avoid + 15, Crit Evade + 15