Part 29
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So off we go from Blaine to...some tower.
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Seems like having hair over one eye is a prerequisite for an assassin.
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What I don't get is whether they're supposed to be a group of professional killers or a bunch of murderous maniacs. The game isn't very consistent on that.
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It's always about your father, isn't it, Shon?
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Unlike Blazer, I'm going to spare you the long run up to the top of the tower.
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So Shon's personal sword was wielded by a hero's sidekick, eh? That's thematically appropriate, at least.
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...
...
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Fun fact: There's actually a midi version of the Star Wolf theme in the game's sound test. I admire Blazer's restraint in not unleashing that on us at the same time.
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What would Siegfried do? He'd probably insult Cero's hairstyle.
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You've had to go up a tower before, but how many times has a level required you to go down? As Anakin and Shon hinted, Siegfried and Kelik are unavailable to us, and we only have eight other party member slots, so this is going to be tight.
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I won't be using Itsuke this level, because Cia's better for speed, but let's get him promoted anyway.
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Awesome.
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So here's the gimmick of this level: every enemy is an assassin. They may look like other classes, but if they crit, you're looking at a 50% chance of having to reset.
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Especially this guy! I can't tell you how many runs I've had to scrap because of a crit from the Wo Dao swordmaster. It's stupid, is what it is.
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You could tell by the way he's questioning orders, but Shadow here is a recruitable character, and sadly not the kind who keeps an awesome dog with him. To recruit him, we simply have to leave him alone, not hard when he doesn't move from his starting location.
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Finally the head honcho himself. He's got something that Althares has been wanting for a while. Guy's been on the sidelines forever because he can't advance any further, and I really want to get all three of the Legend Mercenaries together for maximum hilarity.
Combat-wise, Cero isn't really that scary. His Shadow Sword has a bit of a crit chance to it, but its hit rate is rather bad and it weighs him down by 7 speed.
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Thanks to that handy notification, we know that we accomplished all the steps of Shon's journey to become less of a whiner. We'll see how well that stuck in future chapters.
Now it's time for the good stuff.
Player Phase:
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Enemy Phase:
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No, not the music. I'm referring to:
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This sucker! Silvans grants Shon 3 Strength, Speed, and Defense, and it hits like a truck. Downside of course is that Shon's going to absolutely tank his speed when he uses it. That gain of +3 speed is actually a net of -8, enough to allow every enemy in this army to get two free and easy hits on him.
Interestingly enough, this weapon changes if Shon's completed his sidequest. Normally, it'd only have 13 might, but it would also only have 16 weight. Guess that additional power's weighing it down.
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As suggested, for the first few turns, we should mostly hang back and let the enemy come to us.
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Some characters can amaze and disappoint me simultaneously, but others might have trouble taking on enemies 1-to-1.
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Just to prove that I am not, in fact, crazy, it's Liquid insta-killing a guy he would have insta-killed anyway.
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Here's the beautiful truth about Shon's sword. It's got a Brave effect. Probably one of its most redeeming features, since Shon's a sitting duck if he tries to use it.
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Better than some of his levels, but it's still not great.
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Killing that assassin gets us Mark's promotion item. Too bad we've got Liquid.
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Curiously, this chapter's pretty light on the crit weapons. Not saying that every enemy should be a possible instant death, but for an elite group of assassins, their crit chance isn't that high.
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That's what I like to see from a General.
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While I could just sit here on the top floor and let people come to me gradually, that's boring.
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After all, such "talent" as this deserves to be shown off to the fullest.
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And with assistance from Anakin, Shon can quickly double back and earn his promotion.
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Eliwood reskin or not, I'll take those numbers. The kid desperately needs them.
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You see how much of a chance this guy had to crit? The fact that he didn't this run is all a matter of luck.
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Luck that he apparently siphoned from Cia's growths.
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While Anakin and Liquid make a perimeter down at the bottom...
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The little guys all make their own little dents in the enemy army.
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Not a bad way to round out a bunch of leveling.
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That's a lot of dudes. As the game emphasized, you really don't want to rush out too far.
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I'm bringing Storm with me today in a hopeful effort to give Liquid a support buddy.
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But before we get him leveling, let's deal with Ace here, shall we?
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Behold! The Iron Halberdier!
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Seems a shame to waste such a fine weapon.
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But if it helps this guy level, then I'm for it.
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Barding is always profitable.
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We're wearing them down pretty heavily at this point, now that we have promotes on either side.
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Really having to help Storm with his leveling. I fear for the future.
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Though perhaps...not quite as much.
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As we finally make our way down, our next obstacle is this guy.
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Theoretically, if we somehow got him to switch back to his Thunder tome before he used up all his uses of
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Reaching the bottom of the stairs prompts Cero to start coming at us, but he's no real threat, since he'll still take three turns to arrive, at least.
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If you're curious about what Silvans looks like, it's just Durandel. Though that does explain why it's so heavy.
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Wait a minute...that's a good level.
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Oh, I see. Took it from Tekun, although he's still the most oddly defensive myrmidon I've seen.
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Being a speedy, yet strong lance user is serving Ace well.
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Following Cero, these two assassins also spawn.
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One weapon's great, the other I could do without.
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This level may seem minimalistic, but bear in mind that she's already capped her speed.
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In order to get those weapons without running into Cero first, I'm going around the right side. He's going around the left, so we're going to be playing Tag with one another.
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I don't think this guy hit me once.
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Not your most stellar level, Kevin.
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Just according to plan.
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Does he want to be a knight or something?
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I'm just glad that Yue's actually gaining some magic power. And with that, the two bonus weapons are ours.
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And with a bit of motivation from Anakin...
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Liquid can run down Cero, who for some reason decided to go chasing after Storm.
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It's just like Shon said:
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True warriors speak with actions, not words, hence why Shon has a conversation with Cero.
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Okay.
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What, no beloved friend or family member you want to namedrop at the last minute? No tired, tragic backstory?
I think you're one of my favorite villains, Cero.
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Aw yeah!
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That makes me wonder...exactly what did the battle sound like from the outside? Did they think that Shon was just taking practice swings or something?
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You can see why his recruitment wouldn't make sense if we actually attacked him.
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Because it's a silly name?
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For instance, that guy over there with the crazy face.
You notice something about that chapter though? Nobody was sniping at one another or calling each other names. It's like the instant you take Siegfried and Kelik out of the equation, suddenly everyone becomes civil. Unfortunately, we won't have a lot more Anakin and Shon shenanigans, because we're about to reunite with our negative forces right about...
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Now.
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"I figured you would have been turned into hamburger."
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Ooh, title namedrop! That strikes me as somewhat important.
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You know, you could be fighting as well, Emperor Louis. What, is your keister glued to that chair?
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Ah, that's nice. Real camaraderie taking place here. Say what you will about Emperor Louis, but he knows how to make his subordinates feel loved.
Next Time: Siegfried goes even farther off the deep end. Or perhaps it's just as far, only people are beginning to notice.
Extras
Shadow doesn't join until the next chapter, but I figured I'd write him up now, since he doesn't get a fancy intro.
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Shadow
Class: Assassin
Weapon Ranks: A in swords
Affinity: Ice
HP: 34 (65%) Lck: 10 (35%)
Str: 15 (25%) Def: 13 (30%)
Skl: 22 (50%) Res: 9 (20%)
Spd: 21 (45%) Con: 8
Shadow's a good assassin, but he's not fantastic. For one thing, his support options are a little more limited, and he doesn't start with Althares's natural boost to crit. Stats-wise, he starts out quite well, and he's likely to gain his important assassin stats, but Althares has a significantly better chance of landing those Lethality shots.