Part 7: Episode VI: Goods and Services
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Back at it on the overworld map. Mysterious swordsman who certainly will not have any further relevance in this tale, Nidr, gave us directions to the northeast to hit the town of Paprika or some shit. And sure enough, there seems to be a small settlement in that direction. But eh... This is the first fairly open portion of overworld weve hit. As such, there may be a couple other alternate points of interest.
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A bit to the west of this snow field that is large as a better part of Nive Island is a particular patch of land called Orrvall Plains. Surely, thats worth a pit stop. If only to inform whoever is in charge that theyve simply mangled the name Orville.

New Music: To the Warmth of the Sun (This music is real nice.)
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Well it... sure is a plain alright. There seems to be a guy in the distance. Maybe that is
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There is, in fact, nothing to do here. Its just a big open field with the one guy hanging out by the solitary tree. Right then...
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Returning to the world map and trekking due north from Serendale will take us to the rather uninviting mountain maw known as the Frost Caves. As an aside, those overworld mountains look really nice.
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As far as the Frost Caves themselves go... its just a small cavern that immediately gives way to a locked gate. Im assuming this is future progress. But, only when weve dealt with whatever tomfoolery awaits at the destination we were told to visit next.
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Right, then. No avoiding it. Onward to the

New Music: Stronghold









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We now have access to the Magic Consortium. A conga line of every other merchant type in the game will be following that. Not the greatest of mechanics pacing, but whatever...
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The Magic Consortium shop is where we can dump all of our vendor trash materials that monsters have dropped after battle for both a boat load of profit and to unlock more Spritnite stones to gain more Techs for our characters.
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Lutius here will actually by items off us as well. Indeed, Magic Consortium shops are the only place we can sell off unwanted items. Though... there is absolutely no reason to do so and the selling prices are terrible. But hey, at least theres an option.
The weird thing about I am Setsuna is... you cannot sell weapons or talismans. Anywhere. There is no good reason as to why this is the case. We can buy weapons and talismans just fine. Theres a blacksmith in town that sells em. But selling back? Nope. Nobody in the Land of Snow is interested. It is like they just forgot to enable a tab for selling that equipment. So its best not to get overzealous with our purchases, lest our equipment menu suffer more bloat than an open world Bethesda game.
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Lets skip over to the Obtain Spritnite shop menu. Here we are given a list of Spritnite the Consortium is willing to part ways with to our party. Just ignore that entire conversation we had with Lutius about how he lost all his cargo. Guy has enough gold to buy a third world country and enough magic stones to erect a pyramid.
Now, we cannot just purchase Spritnite like we do items. The Magic Consortium first needs monster drop materials in exchange for its Notmateria. It may be as little as a single item drop or it may be multiple pieces of different material.
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Is this menu, each Spritnite has an option to automatically queue up and sell the required materials, assuming we possess them. Which is quite nice and one of the most hassle free parts of the whole Spritnite business.
For Aura, a healing Tech for Endir, we need a single Sleek Barbel. Not sure what in the blazes thats supposed to be, but weve picked up four of em along the way. Well just go ahead and sell the lot of em since the Magic Consortium is the only place buying this crap.
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Now that theyve gotten the wanted material, the Magic Consortium will fork over the associated Spritnite. The only charge is the material (which they pay us for in gold.) So there we go. One Aura Spritnite for Endir.
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Speaking of which... this Tech has all but made Setsuna useless. Its a full party heal (proximity is required in battle but it is VERY generous) with a Momentum buff that cures all status ailments. This will be one of the most useful healing Techs for the entirety of the game. Endir is kind of busted as far as main characters who are ridiculously good at everything goes...
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Jumping back over to the sell screen, we can pop over to the Materials tab and just burn through all of our material inventory here at the Magic Consortium. Just not the stuff that is colored green. Those materials are used for another gameplay mechanic. But everything in the white can safely be sold.
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As an aside, not everything is Spritnite unlock fodder. Usually the boss item drops, like the Sea Gods Rainbow Scale we got from the Schwarzstrom battle, are more or less just trophies worth a lot of G to be sold for some quick cash (since monsters dont actually drop money.)
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Emptying our pockets of assorted monster droppings thus far has given the party a tidy profit of 14076G. Not bad at all!
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As far as Spritnite unlocks go, theres something for everybody. Setsuna has gained a Lightning spell, so she still has a bit of use now that her healing duties have been usurped. As well as Incite, which is straight up just a provoke spell (read: enemies will focus on attacking Setsuna.) The latter aint great considering Setsuna is fairly squishy. Well need to get a new Talisman with an extra slot to use a third Tech for Setsuna, as the default Talismans all only come with two available Spritnite slots.
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Aeterna has picked up a Protect spell. Which isnt greatly useful at the moment, since its MP consumption is nearly as much as performing an X-Strike.
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Thats all for the Magic Consortium browsing and Tech upgrades. Lets head on into Purikka proper and see whats crackin in town.
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The walled village isnt seeing a whole lot of action at the moment. Its winter. Nobody wants to go outside. There are a trio of soldiers training in the yard. Nidr mentioned this was home of the resistance forces. That name might not be the best choice of words. Theyre not some rebel faction vying for power against some evil empire. Theyre actually just a small force of people patrolling and fighting off local monster attacks in the area to keep the peace.
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But theyre boring folk like most soldiers. The Magic Consortium vendor told us a bunch of other merchants were hanging out in the pub to the left of the town entrance. Lets go mosey into there.
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So an apothecary, a blacksmith, and a chef walk into a bar...
I Am Setsuna is just going to go ahead and dump every type of merchant on us all at once in this town. Granted, most major villages include the whole spread of shop types. Just... not usually so bunched together.
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First up we have Weppy & Tallis Blacksmith. This may be a reoccurring merchant. Just unlike Lutius earlier, this guy has no time for chat. Hes all business.
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We can chat this guy up for a bit more of a tutorial on the Flux system. Right... I forgot there was even more randomized bullshit with the as of yet to be acquired Support Spritnite. Dont worry about all that for now...
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Weapon Merchants offer weapons for sale (but again, no buying back) at not too unreasonable prices. White Setsuna and Endir both received freebie weapons from chests on the road, we need to cough up some dough if we want to kit out Aeterna with something new and shiny. We are swimming in excess funds for this early point in the game and we dont want her lagging behind, so...

A weapon that manipulates the flow of time itself when cutting seems somewhat excessive for the first weapon upgrade. But who knows how wacky well get by the end of the game. Regardless, this brings Aeternas stats in line with the boosts Setsuna and Endir have received.
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Weapon merchants also sell Talismans. Talismans can have a Bonus Effect, which is an actual buff applied by just having the item equipped. Its usually minor stuff like use less MP or see enemys HP. Nothing spectacular. The Flux Bonus is all that RNG governed nonsense I talked about in the previous update. The Slots indicate additional Spritnite that can be equipped on Talisman. All Talisman by default have two slots. If there is an A under its description for slots, that means it can have another active Tech Spritnite equipped. S means it can have another Support Spritnite.
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For now, we want a Talisman that has at least one more Active slot, since everyone has two to three Spritnite techs. The Flux Bonuses ought to be something appropriate to that characters techs. But again, were not going to worry too much about that subsystem since its governed entirely by random chance. We may very well not see another Flux Bonus pop for a dozen updates.
I mostly got the Chain of Newborn Cries talisman for Setsuna because it sounded like a weapon name from Drakengard.

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Thats it for the Blacksmith. There was a Tempering Items tab I didnt explore because its entirely empty as Tempering requires metal materials we have yet to encounter in our journey.
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Across the room from the blacksmith, we have another Apothecary. Im just going to stock up on a handful of Ethers now that our cash flow is doing better. This merchant doesnt have anything new to offer.
Continuing our tour of the pub, the next NPC in line is not a merchant. But they do offer a new mechanic. As soon as we approach them, the waitress exclaims...
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Some time passes and the waitress returns with a fresh meal for the party. This is a one-time use item we can have one of our party members chow down on to gain a buff for a single battle (or a very small portion of the battle, depending on the food.)
The Purikka Cobbler Salad is a scrumptious salad thats enjoyed across the mainland. It boosts the amount of EXP earned, number of drops, and maximum HP. Again, this is all for a single battle.
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Now that weve found a NPC that can fix a meal with a random assortment of ingredients weve collected (the Square Onion was on the overworld map, most of the rest were shiny drops at the Forgotten Shore and Serendale) they will fork over a recipe for said dish. Now we just need to find a chef to share it with... And the just happens to be one three steps away. Fancy that!
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I didnt mention it earlier, because the mechanic hadnt cropped up. But the shiny spots I mentioned last update? Yeah, theyre entirely ingredients in order to unlock new menu items. In short, the whole cooking system goes:
- Collect crap on the ground while we explore.
- Find the proper NPC out in the world who knows a particular recipe and bring them the desired ingredients.
- Receive a free sample and the recipe from said NPC.
- Bring recipe to a chef in order to unlock it as a purchasable item.
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From now on we can purchase a Purikka Cobbler Salad from any chef we run across in our adventures for... kind of a steep a price. Thats about the long and short of it. Theyre not quite going full Tales of Symphonia with cooking nonsense.
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If youre wondering how we acquire the location of new recipes out in the world, the answer is: we dont. Unless youre looking at a guide, its just a matter of talking to every NPC in town and hoping we run across someone with a recipe. Also we HAVE to have the ingredients beforehand. Otherwise they just say a completely unrelated line of dialog... Yeah... That's less than optimal.
In the next house over from the pub, we can barge in and find...
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And with that, we gain another recipe. Throw a few potatoes in there and baby, you got a Hailbean Stew. This one is A satisfying stew thats loved by everyone. It boosts the amount of EXP earned, number of drops, and physical attack power. Spiffy.
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Thats certainly it for the half-baked cooking mechanic of I Am Setsuna. We really don't need to ever concern ourselves with cooking and recipes. But there it is.
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Hitting up the rest of town, the biggest landmark is a lookout post on top of a large hill at the northern part of the encampment. Unfortunately, the only thing up here is a really bored soldier on watch duty.
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If we want to progress in our
The party approaches the new character, right after stealing 5 Ethers from that chest...
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Freyja paces around a bit...
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Freyja walks to the door and turns back...
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Following Freyja out into the yard, we find a trio of soldiers swinging their swords about aimlessly to show their combat finesse.
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The trio of soldiers huddle up...
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Music: No Turning Back
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Alright, we now have a three on three battle of Endir, Setsuna, and Aeterna vs. Plump Young Man, Shrewd-Eyed Young Man, and Baby-Faced Young Man.
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Spoilers: The Home Team gets smoked almost instantly. I think a single one of them managed to get a single 25 HP swipe out before falling.
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Thanks for the experience, boys. Im afraid your applications to the party have been dropped in the nearest bonfire.

Music: Stronghold
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The soldiers pick themselves up and run off out of town...
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And with that, Freyja departs with her troops. Well, I guess well just take the rest of the day off now that weve gained a new party member who we strangely did not get to name and doesnt seem to have an illustrated portrait. Hopefully that routine patrol wont take too long...