Part 18: 1330: Spirit Talkers
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No sooner did Garstal return...
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Two spirit-talkers seek audience with the council to see if the council has need of their services. Spirit-Talkers are Orlanthi, but they are tied to no clan, and wander around in the wilderness. Their magic is a little different from what you are used to; they deal with spirits, not gods. They are Strangers, meaning that they are not of your clan, but can be trusted to follow normal customs and belifs.
"Begone! You are strange and weird!"
"Protect us from the undead."
"Sell us a spirit-fetch or two."
"We have no need of spirit-talking, but we shall feed you."
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