The Let's Play Archive

King of Dragon Pass

by Mystic Mongol

Part 314: 1354: Clan Disputes






I love the throwaway detail that almost everyone in the pass denies our honor. What a bunch of jerks.



In the dark season, I shall ask our ancestors if there is indeed more treasure within the tula. Have we been on a fool's errand?



For now, Brangbane is off to explore the outreaches of Tarsh. I told him to write, but he probably won't.



We've got another trade route running, so we should be getting more goods next year.



Two clans of your tribe bring a dispute before the queen for adjudication, in hopes of avoiding an expensive case before a full tribal moot. Yerestia of the Rangdani clan accuses Rastoron of the Badger of unfair trade practices. She says that while the Rastoron was negotiating the purchase of a large number of horses from the Rangdani, he left a magical Listening Wind in the Rangdani clan hall. It allowed him to hear the Rangdani traders confer with one another and name their minimum price. Yerestia wants Rastoron to return one in five of the horses as a penalty for unfair dealing.

Conduct a divination.

Penalize both parties.

Rule in favor of Rastoron.

Rule in favor of Yerestia.

Tell them to take the matter to a full moot.


The Badgers are more discontented with the tribe than the Rangdani; we must recapture their favor by siding with them.

Even if Rastoron did send a Listening Wind against Yerestia, he may not be guilty of any offense under the law.

Rastoron's clan is a stouter wartime ally than Yerestia's.

They should both be punished for bothering us with such a trivial mater. If this were about cows, instead of horses, it would be different.

If we rule against the Badgers, they will surely forment rebellion against us!