The Let's Play Archive

Kingdom Hearts 358/2 Days

by 1234567890num

Part 21: Day 72: Change



Music: Sacred Moon


Oh, good to see you, ,too. You're welcome, thanks for the kind words.
I'm told Namine has gone missing.
There one minute, gone the next. I don't know how she got out.
You searched every room, I expect?
You're kidding, right?
That's like counting grains of dust in a building full of sneezing people.

Pretty much true. I mean, have you seen how many floors are there? Don't get me started with the number requirements...

What about the chamber? Did you find it?
Come on, I would have told you that much.

BBS reference (or foreshadowing) here.

I gotta hand it to you...
You were right. About Marluxia, the traitors... You knew exactly what was up.
All I did was find a place to send everyone who was getting in the way.
Well, it's nice to know where I stand! Sheesh...
Did you come back in one piece or didn't you?

*Saix begins to leave*



That's how you wanted it, right? I'll play it your way...for now.



What? Why am I a slap on the wrist!?
Well, they just know how much I loath babysitting...
Oh, thanks!
Would it kill them to give me a day off? Look at these bags under my eyes.
Pfft. All right, c'mon, partner.
Right behind ya.

Roxas seems happy for the mission. I'm definitely not.









It's just a Hearts collection mission, right?

Music: A Day in Agrabah
Music: Arabian Dream










Potion. We have 40 of them already!





He wasn't here the last time I came by, that's for sure.
Hmm...
Grr... Well, I ain't givin' up till I find a way in!
And once I find the lamp that's stashed down there...
Heh heh heh... All my wishes'll come true.

Kinda late for that, Pete.

He thinks some lamp is gonna grant his wishes?
Yeah, strange guy.
Change of plans, Roxas! Our new mission is following Lunkhead there.
What? But...we're out on heart collection. Won't we get in trouble if we just-
Looking into any suspicious characters you come across is an important part of the job.
But wouldn't you still call it disobeying orders?
No, I'd call it flexible thinking. Got it memorized?

No.

Plus, we'll still have plenty of time to collect hearts afterwards. No harm, no foul.
I guess...
Good, then we're agreed.
Now the key here is to keep your eyes on him, Roxas. Just make sure he doesn't lay eyes on you, follow?

Wait, are you saying...



AXEL!!!



So we're doing a fucking stealth section. Great.



Pete will walk around and search some walls. That means his view might suddenly move, so you might get caught in it. If you get caught...



(Ack!) *runs*
I coulda swore somebody was watchin' me... Next I'll be jumpin' at my own shadow.
Grrr... Great! I had to go and lose my place! Now I gotta start lookin' from the beginning.
Hmm, he's sharper than he looks.
Be careful not to let him out of your field of vision, Roxas. And obviously you'll need to stay out of his.

Then why aren't you helping?! This is your idea in the first place!!!

So we have to start over from the beginning if Roxas get caught. Just stand behind Pete at all times and you'll be fine. Mostly.



Oh, and if you're trying to kill Pete with magic (which might be possible since his HP is so low), you will get caught instantly and have to start over.



Eventually, Pete will move on to the Agrabah Gate, which means we can explore freely.



Potion.



At least Pete moving on to another area means that we basically got a checkpoint for if we get caught.



To be honest, it's not actually that bad. You got a leeway of 1 second before you fail and have to start over. The game is even nice enough to give you the range of vision.

But still. Screw you, Axel.




Roxas, we wouldn't be investigating if we knew all the answers.
Bingo!
Heh heh heh! I finally found it!



*Pete enters the door*

A hidden door in the middle of the city? Why? Where does it lead?
I think our friend there is about to show us.
Keep tailing him. And try to be subtle about it.



Shining Shard. At least it's not Potion?





Of course. Wouldn't be Agrabah without this.



I'll say. This is a nice little bonus.



We're back to Potion.



So, what now?
Guess we'll have to give up for now. Switch back to heart collection.
You don't want to look for him?
Nah. I would've liked to know what he was up to, but hey.
Just finding out about this cave is enough of a feather in our cap for today.
Plus, searching a place this big would be a royal pain.
What happened to this being an important part of the job?
Like I said, flexible thinking.
Ha ha. Oh, I see...
Hey, let's just get this mission over and done with.



Heartless will finally start appearing. And we can finally do our actual mission.



This means that we can knock over this pillar just like what we did with the box. Speaking of the box, there's one here too. There's one exit, but it's closed and too high. To proceed, we need to:
1. Move the box from the top right to the bottom right.
2. Hit the lever in the bottom right.
3. Move the pillar from the bottom left to the top left.
4. Move the box from the bottom right to the top left.

So we have to move the pillar/box across the room 3 times.










I miss High Jump...



And there's an unknown machine that we can't do anything about right now.



Now we're in a room with platforms that we can't reach.



It's an Elixir! Wait, no. It's just a Potion.



After defeating all the Heartless in this room, this Large Armor appears.



Attacking it with a finisher will make it fall. Then you can just use Fire. Its only hitbox is on the head, so it's hard to use Fire when it's standing.



As for its attack, it's just a shockwave after jumping and a spinning hand attack after getting up. They're very easy to avoid.



The mission itself isn't that long, but we're not done yet.



This switch makes some of the platform moves vertically, so we can platform upwards.



There's this unknown thing that Roxas won't acknowledge now. I'm sure it won't be important.



Anything that's not Potion is fine by me at this point.



The next room has a lever that opens the door on the other side. We obviously won't be going there, since...well...there's a chasm.



Beside the treasure there's nothing to do here except one thing...





Apparently falling from a chasm isn't fatal. No wonder they aren't afraid of eating on top of the tower.



The last of the Heartless are here, so let's get grab the treasure and head back.



I have run out of things to say at this point.



On the way back, new Heartless appeared. Not actually new, but they weren't there.



Yup.

Music: At Dusk, I Will Think of You...


KH 358/2=179 Days of Falling Salty Diabetes
Twilight Station Tower: 13
Sea-Salt Ice Cream: 20


Yeah? Well you are, too.
Me? You think? Guess he musta rubbed off on me...
Huh? Who did?
Heh. Let's just say you can thank yourself that we get to sit here again and laugh like idiots over ice cream.

Thus begins the days of Axel hiding things from his friends.

I guess Xion's not gonna show today.



Magic LV2 does...um... I'm not sure what it does exactly. But we finally have Cure!

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