Part 32
With that over with, let's move on.
While it looks like you can enter this building, you can't.
A map, for your convenience.
The only thing worth mentioning in this fight is the Serpent.
Eventually, we run across this door.
Which is, yet another, long ass tunnel.
Fortunately, it doesn't take us long to reach another boss.
Let's do this thing.
Also this guy is another Zarth or whatever.
The Altron is really no different than he was when we last fought him, only this time he has a Beam Glaive.
By turn four, he's already on the ropes.
It's only fitting to have Tremmie shoot down another Zarth.
Can do.
And that's all for Tuck.
...wait, when did we learn his name? I'm fairly sure he never said it, and I don't recall anyone else saying it either until after he has died. Oh well.
Our reward for kicking his ass is this fantastic bit of equipment, and as much as I would love to give it to Katz...
...I can't because of the Zeta Booster. Damn.
I gave it to Rezner for now.
For now, let's head back outside because there's still loot to be had.
Only thing up here are two treasure chests which contained 10 Zaku III Data, and a Giant Bazooka Kai.
Back into the tunnel!
And of course, since everyone was to busy watching the Psyco Gundam change into it's Mobile Suit form, the shuttle takes off. great.
Time for Round 2 vs the Psyco Gundam!
It's not fucking around any more.
First priority should be to debuff it's attack, since it can hit hard.
Other than that... it's the same as the other boss fights. just defend during it's Boost attacks, be liberal with your healing, and hit him hard whenever you have the chance.
There's no scene once you've dealt enough damage to her, so you have no idea how close you are to defeating her until it's over.
All right, let's blow this joint.
That is a bit of a problem.
Of course, we need to drop off
You're the best, Marie.