Part 2: The Basics
As if having to make that Nicro Cloth for the Vice Principal wasnt bad enough, weve also got Assignments to complete.Yeah, what should we do? We still have to make that Nicro Cloth, too.
Umm, lets get this Assignment over with first.
With you, me, and Nikki, well finish it in no time.
We had to head down to Student Affairs to register for our class today.
Um, yes. I wanted to enroll in a class
Alright, I can help you select your course.
Would you like an explanation on Courses?
Professor Feinnes Alchemy 101: Courses
Every term, we have to take Courses. These Courses in turn will require us to do an Assignment. There are two types of Courses, Required and Optional. Well see mostly Required Courses at the start, but later on well get to choose from a larger list of Optionals. Our objective each term is to get six credits. We get four for completing an Assignment with an A, three for a B, and only two for a C. If we dont manage to do so, well have to take Detention assignments in place of Free Time, meaning well miss out on some character scenes and be sad. You dont want to be sad, so dont screw up and get Detention!
She also had something for us.
System Message: You have received [Wings of Icarus].
What is this? A necklace?
It is a useful item that instantly teleports you back to campus.
You can use it as many times as youd like while youre out there.
Wow! Thank you very much!
Youre very welcome.
Well, please come talk to me again when youre ready to select a course.
Our first course was on the basics of Synthesis.
For the first part of the class we had to go gather off campus.
Video- Synthesis I Basics
Watch the Class
Students: Yay!
Synthesis is where you combine two or more items to create a new item.
It may sound simple, but its a very important technique for alchemists.
So listen closely now.
Students: Okay.
Ingredients for alchemy may be plain as water or a rare and valuable item.
It can be bought at a store, or you can gather it yourself.
Of course, the more precious it is, the more expensive, and dangerous.
Thats why theres a class on battle training at this school as well.
Today, I want you to do the gathering process.
Sounds kinda hard.
Yeah Will we be okay?
No need to worry. Im not telling you to go anywhere that dangerous yet.
Either way, the school limits you to specific areas for safety reasons.
So you Freshmen cant go to dangerous places yet.
Jordan: Aww.
Elsa: I was all worried, too.
So now, lets see
I would like you to bring me a Clearwater, a Blue Petal, and a Spinacherb.
Clearwater can be obtained at the faucet in your workshops
You might have to go cut some grass in the Living Forest for the other two.
Come to me when you find your ingredients. I will be at the Faculty Room.
Oh, and you can cooperate in groups if youd like. Well, get started!
I hadnt expected wed have something like this so soon.
Yeah, I hope I do okay
Dont worry! Itll be over in a flash with us three.
Well, lets head out to the Living Forest then.
We went back to the Workshop to make sure we had the water before we headed out.
Theyre plant type things, so I think well find them if we cut away some grass.
Sounds about right. Vayne, you can do that!
Um, okay. Like this?
Ooh ooh! Look!
Yay! So, so? Whats inside?
Wait just a sec.
System Message: You obtain a Blue Petal.
Isnt this one of the items for the Assignment?
Yep! Were so lucky we got one on our first try.
This sounds like a cinch. Lets pick up the other ingredient and go.
Professor Feinnes Alchemy 101: Searches
When we enter an off-campus zone, we begin a Search. There are a few ways to get items out of Searches. The safest way is to just pick things up off the ground, whether theyre there by default or came out of a grassy area you slashed. You very well might need to fight monsters, though, to get what you want. There are three types of monsters you can see in an area. The weak Blue monsters will die instantly when slashed, giving you items with no combat. The normal Red monsters must be fought, and the large Red monsters are powerful enemies indeed who should be avoided most of the time. Early on in the game, Id suggest avoiding most fights as theyre a drain on your resources. Remember that you can jump over monsters as well as walk around them. While youre searching, keep the time in mind. As day turns to night, the enemies will get faster and stronger. Youll either want to wait the time out or return to campus with the Wings of Icarus at that point.
Jess almost got into some trouble out there, I guess shes never seen a monster before.
Aww, how cute!
Jess, watch out! Thats a monster!
What?! R-really?
Wh-what am I supposed to do with monsters?
Well, duh, were gonna have to beat them up!
Vayne, Jess, can you guys fight?
Uh, I can, I guess I brought some bombs and stuff, so
I can, too Sulpher is with me.
Alright. Then lets do this!
Im just glad Ive got Sulpher with me.
Sure. Be careful.
Whoa! Sulpher transformed!
Ohhhh! Thats so cool!
You think so ?
This isnt the time for flattery. Dont let your guard down!
S-sorry Okay, lets go!
Professor Feinnes Alchemy 101: Combat Basics
Combats pretty simple right now. Lets start with a helpful graphic.
Starting at the top, we have the Card Gauge. This determines our turn order. It works a lot like the Time Gauge from Iris 2, but the time positions are discrete. Time Effects generate cards on the Gauge, as well see later on. Cards for units start their normal color but turn red as theyre hit, when they go completely red the target is Broken and will be delayed for a while. Attacks are just attacks now, and just do damage. We can of course Defend, and we can use Items from our bags. Skills require us to expend SP, which we cannot easily recover right now. Down at the bottom of the screen you can see the Burst Gauge, the filling of which will put us into Burst Mode. Well talk about that more later on when we actually can realistically trigger it.
With all of us together we managed to defeat the monsters.
You two are good!
Vayne, that was amazing.
So like, I want to try on Sulpher, too!
Oh, me too! Me too!
Uhh, Sulpher? What should I say?
Impossible. I have no intention of cooperating with any other human.
He said its impossible.
Aww. How boring.
Man. Youre so stingy!
But Um, more importantly, lets finish up the Assignment.
Oh, yeah, thats right. We should hurry, before the sun sets.
Dont worry. With us three, itll be a cinch!
It took awhile to find the spinacherb, but it wasnt so bad.
Yep. Lets go back to the classroom and turn it in.
Oh oh! I know its close, but lets use the Wings of Icarus to go back!
We were instantly returned to campus, and headed to Mr. Zeppels office. It turned out there was a second step to the assignment.
Oh, lets see Yes, its all there.
Then Ill go ahead and move you on to the next step. Here you go.
System Message: You receive the recipe for Healing Medicine.
Item: Healing Pot can now be made.
Whats this ?
Its a recipe for alchemy. Well, maybe more like a design blueprint.
The steps and necessary ingredients are listed in the recipe.
If you dont know the recipe you cant even make the simplest thing.
I see Its a really important piece of paper.
Thats right. You put the items into the cauldron according to the recipe
This part might be easier to learn hands-on.
Try it with this cauldron here.
Okay.
Professor Feinnes Alchemy 101: Synthesis
Synthesis is a bit more involved than what you might be used to from the earlier games. First, we select the item we want to create. Then, we select the ingredients we want to use. Most items allow a lot of substitution, which can even allow us to create totally new items. Once weve chosen our ingredients, we actually carry out the synthesis. We can do this either alone or with the assistance of a party member. For each ingredient, well get a spinning alchemy wheel. If we manage to time things such that it lands on the items corresponding color and element, the Ether Level will improve. If we land on an opposing element, though, itll drop. Ether Level controls what special properties appear on an item, and sometimes we actually DO want it to be lower. Party member assistance has a variety of effects that range from automatically choosing the anti-elements, changing the whole wheel to one color, or applying a modifier to the Ether Level. Synthesis is pretty fun and playing with it can result in lots of cool things, as well see later.
I managed to get it right the first time, I was pretty happy.
Congrats, Vayne!
Its your first time synthesizing, right? Congratulations!
Lets see Hm. Pretty good for your first try.
Th-thank you very much
Normally, you will use the cauldron in your own workshop.
Um, you guys were with
Were in Flayas workshop!
Oh, thats right. Flay, huh? Hmm
Well, I guess its okay. He probably doesnt use the cauldron much, anyway.
Uh
Anyways, thats it for todays class.
Ill stamp your Handbooks as proof for completing the class.
Good job. And good luck with your next class.
Thank you very much.
It seems like everyone knows Flay.
Yups. Well, infamous is more like it
W-well, lets just go to our next class.
Yeah.
Anyway, weve got another class tomorrow. I hope we can handle it
Elsewhere on campus
???:
Are you, like mad?
???:
Ill go prepare for our next move! Excuse me!
Pressure of silence, ooh scary
???:
Busy day again today. I suspect theyll all be like that for a while. While I was on the way to Student Affairs I heard Flay doing something strange on the grounds.
That voice Flay?
It turned out he was fighting some Mana.
So persistent Give it up already.
Only a fool would give up when told to do so!
What is he Hey! Flay, youre hurt!
Hmph. Its merely a scratch.
Oh, so youve got an underling now, huh?
Which means weve been at this for a year.
Come on, be my Mana already!
You never learn The result is so obvious.
Urraahhhh!
I think I should stay out of this.
I guess Flays trying hard behind the scene, too.
We had a course in combat today.
Mister Lorr was a Beastman like Nikki, it turns out.
But that makes training you guys worth it.
He seems like a scary teacher
Yeah
This is Combat Basics Its nothing complicated. You learn how to fight.
And I will make sure to train you all for it.
Does anyone here know why we teach you how to fight at an Alchemy school?
Shawn: Is it because we gather items in dangerous places?
Thats one reason. But there is another.
That is, so that we can prevent misuse and abuse.
You see, alchemy can be used in different ways.
You never know. A bad guy might try and force you to do something.
So, in order to prevent that, you yourself must become stronger.
Im sure Flay doesnt have to worry about that.
But in Flayas case, I think hed do something stupid himself.
Anyway, enough of this long explanation. Let us begin.
Todays Assignment is Defeat a monster without our help!
Students: Whaaaaaat!?
Dont whine! I made sure to pick one that you can at least barely beat.
But, do NOT go alone. I expect a barely with about 2 or 3 of you.
The monster is a Platinum Puni located in the Winds Corridor.
As proof of victory over the Platium Puni, bring me back a Shiny Puniball.
Submit it to Student Affairs, and I will give you the stamp. Understood?
They gave us some healing items to help us out, but we werent totally confident about this.
But its dangerous
He said barely with 2 or 3 people, so well be fine, right? I hope
I know!
Wh-what now? That kinda scared me
We should power-up before we go!
Power-up?
Yeah. We take our current weapons and armor and remake them even stronger.
Ooh, I like that idea.
Remake our weapons At our workshop?
No, we can only synthesize weapons and armor in the Athanor Room.
The Athanor Room is the room next to our workshop. Lets go.
The Athanor is a huge forge, I can see why we cant do this in our own workshop now.
Yeah. Oh, look! The Athanor!
What!? Thats humongo!
Hey, no ruckuses allowed in my workplace.
Oh, excuse us
Whoa! Scary face alert!
What?
N-Nikki!? Were sorry, sir!
Youre Freshmen, huh? Here to use the Athanor?
Um yes, we were going to make equipment for our next Assignment
Well then, what the hell. Ill teach you how to use the Athanor.
Im only going to say this once, so remember.
Professor Feinnes Alchemy 101: The Athanor
Making equipment is a whole lot easier than making normal items. We just need ingredients and a recipe, no involved stuff required. The big difference is that the Ether Effects from the ingredients can be carried along into the equipment. There are two types of Ether Effects, Skills and Passives. We are allowed to bring one Skill and two Passive effects per item. Any character can use any Skill we can get onto their equipment, its just a matter of doing it. Generic skills tend to be less powerful than a characters skill would be, but theyre still very useful.
It didnt seem that hard, but we didnt have a recipe for anything.
Yes, kind of
I dont really get it
Me too Well, lets actually try it out! Im sure thatd be the best!
Yeah! Lets try it out with Vaynes weapon!
What? W-wait a minute
Dont worry! Trust me!
B-but, I dont have any recipes or ingredients
Argh, I cant watch this anymore. Here, take this recipe and ingredients.
Hurry up. Make it and go home.
System Message: You receive the recipe for Old Collar.
You receive ingredients: Woodchip, Legien Steel, and Dirt.
Wow, thank you so much!
Ooh! So generous, pal!
Um Are you sure?
Its irritating watching you all shilly-shally. Hurry up and do it!
Y-yes sir!
It wasnt so bad, once we had the stuff.
That was a cinch! Now at least youre a little bit stronger.
Yeah Just a little bit.
Haha. You cant suddenly get that much stronger with just a weapon.
Well, it can make quite a difference, actually. Look at your Grow Book.
Grow Buck?
Umm, I think we got one of those at Orientation.
Did we? Uhh, I dont remember.
You dont even know about your Grow Book ?
Gee, throw me off why dont you. Fine then, Ill explain it to you.
S-sorry were making you do everything
Professor Feinnes Alchemy 101: Grow Book
Now were introduced to our method of advancement in the game, the Grow Book. Whenever we Synthesize new items, we unlock new skills in the Grow Book. These range from relatively boring but vital statistical increases to character specific passives and combat skills. We pay for these with AP weve gained from winning battles, and generally well always have enough without having to specifically go out and grind for them. This all means our power is largely limited based on where we are in the story, because we simply wont have the recipes we need to advance.
And I think Mr. Moritz wasnt as angry as he let on.
Y-yes, sir. Well then Thank you for everything.
Well, you know, uh Come whenever you need to use the Athanor.
A little rowdiness might make it less boring for me anyway.
Okay. Well be back soon!
Hmph
He was a lot nicer than I thought. Even though his face is scary.
Yeah. A really kind fella. Even though his face is scary.
You know, he can hear us!
Dont worry. Youre such a scaredy cat.
Is my face that scary? Is it ?
We headed to the Winds Corridor to find the Platinum Puni, but we quickly got lost. Luckily, Jess thought to bring a map.
Video- Combat I Basics
Watch the Class
Umm To the east! So says my instincts!
Oh, okay? Then well go east
Wait, wait. I have a map. Let me look it up.
Ooh, you carry around a map? Youre so diligent, Jess.
Well, actually, its just that without a map, I tend to get lost real easily.
I see But that does help.
So? So? Which way should we go?
Um, hold on a sec.
Umm Looks like were supposed to head south.
Darn, my instincts just failed me. Oh well. Come on, lets go!
Hey, wait up Nikki.
There was a particularly large and impressive disturbance, we knew at once it must be the monster we were after.
It looks stronger than the monsters around it
I wonder if anyone else came yet?
Were first! Alright, lets do this!
Wait, Nikki!
Its dangerous. We have to prepare ourselves first.
Urgh, how annoying. Hurry up already!
It turned out there were quite a lot of monsters, and we had to fight through them to reach the Platinum Puni.
I guess well just have to slaughter em till he shows up! Lets do it!
Is that right?
Eventually he did show up, and we were able to defeat him just as Mr. Lorr had suggested.
Phew We did it.
Haha! It was pretty easy.
Oh, but
Whats wrong?
Since we defeated it, what is everyone else in the class going to do?
Now that you mention it
Turned out that wouldn't be a problem.
Looks like we wont have to worry about that.
I hope its not mad that we beat up on his friend.
L-lets hurry back now!
We returned to Student Affairs with the Shiny Puniball.
Heres the item were supposed to submit.
System Message: You hand over the Shiny Puniball.
Let me take a look. Hmm. Yes, this looks right.
I acknowledge the receipt. Now, please show me your Handbooks.
Our courses are complete for now, but that just makes me even more nervous. Weve not got much time left for this Nicro Cloth, and we havent made any progress yet