Part 58: BattleMech Catapult
MechCommander Gold: BattleMech Update 11 CatapultMech Name: Tons Speed Armor Space Loadout Catapult-A 65 18m/s 208 36 2 Pulse Lasers, 6 LRM Racks, Sensor-Basic Catapult-J 65 18m/s 144 36 2 Pulse Lasers, 6 LRM Racks, Sensor-Basic, 67m Jumpjets Catapult-W 65 18m/s 144 40 1 Laser, 1 Large Pulse Laser, 6 LRM Racks, Sensor-Basic
Designed to stay at the edge of battle, supporting friendly foes with the twin LRM-15 racks, the Catapult is tough and agile enough to mix it up with anything in its weight class for the most part.
Sadly, in MechCommander, this 'Mech is made completely obsolete by the lighter Vulture in every way.
The -A replaces the four Medium Lasers of the CPLT-C1 with two Medium Pulse Lasers, and additional ammo and heat sinks. This design lacks the shorter range punch of the basic chassis, so should definitely stay at the edge of battle. The Machine Gun is added at my discretion to make up for the last 1t of weight.
Catapult-A Mass: 65 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Tournament Legal Era: Clan Invasion Tech Rating/Era Availability: E/X-X-D Production Year: 3059 Cost: 5,597,900 C-Bills Battle Value: 1,438 Chassis: Unknown Standard Power Plant: Unknown 260 Fusion Engine Walking Speed: 43.2 km/h Maximum Speed: 64.8 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor w/ CASE Armament: 2 LRM-15s 2 Medium Pulse Lasers 1 Machine Gun Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown ================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Standard 104 points 6.50 Engine: Fusion Engine 260 13.50 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: Double Heat Sink 10(20) 0.00 Gyro: Standard 3.00 Cockpit: Standard 3.00 Actuators: L: SH+UA+LA R: SH+UA+LA Armor: Standard Armor AV - 208 13.00 CASE Locations: 1 LT, 1 RT 1.00 Internal Armor Structure Factor Head 3 9 Center Torso 21 32 Center Torso (rear) 9 L/R Torso 15 22 L/R Torso (rear) 8 L/R Arm 10 20 L/R Leg 15 29 ================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Machine Gun CT 0 1 0.50 LRM-15 RT 5 3 7.00 LRM-15 LT 5 3 7.00 Medium Pulse Laser RA 4 1 2.00 Medium Pulse Laser LA 4 1 2.00 @MG (1/2) (100) CT - 1 0.50 @LRM-15 (24) RT - 3 3.00 @LRM-15 (24) LT - 3 3.00 Free Critical Slots: 31 BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 14 4 2 2 0 0 3 0 Structure: 5 Special Abilities: CASE, SRCH, ES, SOA, LRM 1/2/2, IF 2
Catapult-J Mass: 65 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Tournament Legal Era: Clan Invasion Tech Rating/Era Availability: E/X-X-D Production Year: 3059 Cost: 5,875,100 C-Bills Battle Value: 1,381 Chassis: Unknown Standard Power Plant: Unknown 260 Fusion Engine Walking Speed: 43.2 km/h Maximum Speed: 64.8 km/h Jump Jets: Unknown Jump Capacity: 120 meters Armor: Unknown Standard Armor w/ CASE Armament: 2 LRM-15s 2 Medium Pulse Lasers 1 Machine Gun Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown ================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Standard 104 points 6.50 Engine: Fusion Engine 260 13.50 Walking MP: 4 Running MP: 6 Jumping MP: 4 Standard Jump Jet Locations: 2 LL, 2 RL 4.00 Heat Sinks: Double Heat Sink 10(20) 0.00 Gyro: Standard 3.00 Cockpit: Standard 3.00 Actuators: L: SH+UA+LA R: SH+UA+LA Armor: Standard Armor AV - 144 9.00 CASE Locations: 1 LT, 1 RT 1.00 Internal Armor Structure Factor Head 3 9 Center Torso 21 21 Center Torso (rear) 6 L/R Torso 15 18 L/R Torso (rear) 5 L/R Arm 10 13 L/R Leg 15 18 ================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Machine Gun CT 0 1 0.50 LRM-15 RT 5 3 7.00 LRM-15 LT 5 3 7.00 Medium Pulse Laser RA 4 1 2.00 Medium Pulse Laser LA 4 1 2.00 @MG (1/2) (100) CT - 1 0.50 @LRM-15 (24) RT - 3 3.00 @LRM-15 (24) LT - 3 3.00 Free Critical Slots: 27 BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 14 4j 2 2 0 0 3 0 Structure: 5 Special Abilities: CASE, SRCH, ES, SOA, LRM 1/2/2, IF 2
Catapult-W Mass: 65 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Tournament Legal Era: Clan Invasion Tech Rating/Era Availability: E/X-X-D Production Year: 3059 Cost: 5,688,650 C-Bills Battle Value: 1,323 Chassis: Unknown Standard Power Plant: Unknown 260 Fusion Engine Walking Speed: 43.2 km/h Maximum Speed: 64.8 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor w/ CASE Armament: 2 LRM-15s 1 Large Pulse Laser 1 Medium Laser 1 Machine Gun Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown ================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Standard 104 points 6.50 Engine: Fusion Engine 260 13.50 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: Double Heat Sink 10(20) 0.00 Gyro: Standard 3.00 Cockpit: Standard 3.00 Actuators: L: SH+UA+LA R: SH+UA+LA Armor: Standard Armor AV - 144 9.00 CASE Locations: 1 LT, 1 RT 1.00 Internal Armor Structure Factor Head 3 9 Center Torso 21 21 Center Torso (rear) 6 L/R Torso 15 18 L/R Torso (rear) 5 L/R Arm 10 13 L/R Leg 15 18 ================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Machine Gun CT 0 1 0.50 LRM-15 RT 5 3 7.00 LRM-15 LT 5 3 7.00 Large Pulse Laser RA 10 2 7.00 Medium Laser LA 3 1 1.00 @MG (1/2) (100) CT - 1 0.50 @LRM-15 (24) RT - 3 3.00 @LRM-15 (24) LT - 3 3.00 Free Critical Slots: 30 BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 13 4 2 2 0 0 3 0 Structure: 5 Special Abilities: CASE, SRCH, ES, SOA, LRM 1/2/2, IF 2