IntroductionYep, fresh from my Megaman X5 thread, I'm here to bring all of you the game that started this silly series, the orginal Mega Man. Yes, I put a space in that one.
He kinda looks like a monkey.
This cover also took the #1 spot in GameSpy's Top Ten Worst Covers.
Of course, the Japanese box looks a bit better.
and here we have the intro!
.....Wow. Real.....descriptive, there. Of course, once again, The Japanese title screen is a bit more colorful.
Mega/Rockman looks like he's constipated
Now, theres a good bit of difference in between the first and second Megaman games. Or at least, more difference between those two than really any other two of the original series.
First, theres a score. It does nothing, but the game keeps score.
Second, the items look a good bit different. For comparison:
is the items in Megaman 1, with small and large life on the left and weapons energy on the right.
And here is the same from Megaman 2 onward, in the classic NES series. The top left is what the score pellets look like in Megaman 1, that have since been removed.
Now, in this game, there is story. Dr. Wily didn't break out of prison or create 8 robots or anything this time, Dr. Light created 8 robots.
Those robots were, in order,
Yeah, he's Megaman. Originally created as a housekeeping robot named Rock.
Rock's little sister, and fellow housekeeper bot. That's right, Dr. Light needed two bots to bitchslap around and clean up after him.
Cutman is a land reclamation/deforestation bot. The scissors on his head cut things. In the game he's not all that difficult.
Also a reclamation bot, but designed for construction. He is the most appearing robot of any in the Megaman series. He's one of the harder ones to take down in the game.
Designed for arctic exploration, the fanfiction community claims this guy has a crush on Roll. Is there such a thing as robot incest? This might also lead to this one being the easiest ever to beat in the game.
Designed for, guess what, land reclamation work! Supposedly designed to work with Gutsman, this guy obviously blows shit up. And he's pretty difficult in the game, too.
Designed for waste management, specializing in incineration. In short, he burns things. Which means he's lame. And stupid easy.
Designed to oversee atomic energy facilities, he throws electric balls. Possibly his own. He's a bit difficult to take down as well.
Now, after Dr. Light and Dr. Wily created these eight robots, Dr. Wily stole six of them. Guess which ones he stole.
Iceman kinda looks like Seiferguy
Table of Content
Score TallyAs an added bonus, since this is the only Megaman game to keep score, I will be posting my score as I go along. Feel free to try and beat it, and if you do I'll let you dictate a boss condition for the next boss I fight. I'll also post your scores here. Keep in mind I didn't (and hopefully won't) use savestates, so neither should you. And provide some measure of proof, screenshots will do, videos are better.
Running score tally:
Elecman x2 (for Magnet beam): 115,800 - Diabetus beats me yet again. Goddammit.
Gutsman: 98,000 - Diabetus beats me with 125,000
Fireman:122,700 - Golden315 gets 183,500, one more boss condition. Ouch.
Iceman: 100,100 - Sideshow Charlie gets 190,100. 42 fucking point spheres. And people say I have a neckbeard.
Bombman: 94,000. ThinVeilCutlet42 nabbed an 84,600, Syvalion takes it with 136,100
|Elecman falls to his own weapon. Eventually.|
|Elecman falls to Gutsman's weapon, with aid of the p-shooter, again, eventually.|
|Elecman gets burned with fire. Condition: I'm hot for megaman.|
|Elecman with magnet beam. Condition: go to the top of the level without falling and using all of the magnet beam.|
|Elecman with hyper bomb. Condition: Hit him with 1, waste the rest. If more than 1 hits, kill myself. I cry.|
|Elecman gets Iced. Condition: Remap shoot to s, jump to j, right to r, left to l. I cry again.|
|Elecman's life gets cut for good. Condition: Go in with 1 line of health. I change it up a bit.|