The Let's Play Archive

Mega Man X: Command Mission

by BisbyWorl

Part 30: Update XXX - THE BADDLE HAZ JUSD BEGUNN!

Update XXX - THE BADDLE HAZ JUSD BEGUNN!

Music: Dangerous - Machine - One - Hair
Music: Event Battle


As a refresher, the Eternal Forest is an optional segment in Gaudile's Lab, consisting of multiple forked paths, each with a strong or a weak fight at the end. Weak fights will move you closer to the exit, while strong fights will make the enemies ramp up. In total, there are 21 total pathways to take, each with their own rewards.

Last time we were here, I got Spider's Joker and continued on.

Today, I'll be covering every route. If you don't want to see 100+ fights and nothing else, I suggest skipping this update.

For the proper Eternal Forest Experience™, please open both music links, listen to the first 30 seconds of one, then the first 30 seconds of the other, then do it again and again and again and again and again and again and again and ag-

Route 1 - Weak, Weak



Battle 1: 4x Bat Bones

I went out and got the Soul Saber for Zero. Look at it, the thing is bigger than he is!



Battle 2: 3x Wild Patrol Dogs



Reward: Tank Energy 25



Again.


Route 2 - Weak, Strong, Weak



Battle 1: 4x Bat Bones



Battle 2: 2x Preon Chasers



Battle 3: 3x Sinedroppers



Reward: Cure One, Tank Energy 25



Again.


Route 3 - Weak, Strong, Strong, Weak



Battle 1: 4x Bat Bones



Battle 2: 2x Preon Chasers



Battle 3: 2x Preon Chasers, 1x Preon Spark



Battle 4: 2x Wild Rescue Dogs, 1x Einhammer



Reward: Tank Energy 50, Cure One



Again.


Route 4 - Weak, Strong, Strong, Strong



Battle 1: 4x Bat Bones



Battle 2: 2x Preon Chasers



Battle 3: 2x Preon Chasers, 1x Preon Spark

Now, there's a reason I have Zero in the party for this.



Namely, that he also has an evolving AT, gaining a new move at 200 commands.



Battle 4: 3x Preon Spark





Said new move is the Zero Wave Slash, which has a wide damage range.

Zero has one other move to unlock, and that opens up at 999 inputs. :shepicide:

With his current setup, Zero can do around 10-12 attacks each fight, so keep that in the back of your mind as we go.



Reward: Backup, Tank Energy 100, Joker (obtained on prior visit)



Again.


Route 5 - Strong, Weak, Weak



Battle 1: 1x Preon Bitmaster

Hey, I hope you like this bastard, because he'll be starting off every single route from this point on.



Battle 2: 1x D-Rex



Battle 3: 2x Dober Man, 1x Big Monkey



Reward: Tank Energy 25, Cure One



Again.


Route 6 - Strong, Weak, Strong, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 1x D-Rex



Battle 3: 4x Preon Pod



Battle 4: 3x Mettaur Commander



Reward: Tank Energy 25, Cure One



Again.


Route 7 - Strong, Weak, Strong, Strong



Battle 1: 1x Preon Bitmaster



Battle 2: 1x D-Rex



Battle 3: 4x Preon Pod



Battle 4: 2x Preon Gunners, 1x Preon Elite



Reward: Tank Energy 50, Cure All, Treasure Token



Again.


Route 8 - Strong, Strong, Weak, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Killer Mantis, 1x Pararoid



Battle 4: 2x Super Tripuffer, 1x Gulpfast



Reward: Cure All, Tank Energy 50, Treasure Token



Again.


Route 9 - Strong, Strong, Weak, Strong, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Killer Mantis, 1x Pararoid



Battle 4: 1x Preon Hybrid, 1x Preon Soldier, 1x Preon Nurse

Turns out that Hybrids do show up outside of that one sequence after Jentra! Who knew? :v:



Battle 5: 2x Preon Tank, 1x Mega Mantor



Reward: Tank Energy 50, Backup, Treasure Token



Again.


Route 10 - Strong, Strong, Weak, Strong, Strong



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Killer Mantis, 1x Pararoid



Battle 4: 1x Preon Hybrid, 1x Preon Soldier, 1x Preon Nurse



Battle 5: 3x Preon Shielder



Reward: Tank Energy 50, 1000z, Build Armor



Again.


Route 11 - Strong, Strong, Strong, Weak, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 3x Rush Loader



Battle 5: 2x Mettaur Counter



Reward: Tank Energy 50, 1000z, Build Shield



Again.


Route 12 - Strong, Strong, Strong, Weak, Strong, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 3x Rush Loader



Battle 5: 1x Liquid Glob, 1x Plasma Glob, 1x Fire Glob



Battle 6: 1x Mega Tortoise



Reward: Tank Energy 50, 1000z, Build Power



Again.


Route 13 - Strong, Strong, Strong, Weak, Strong, Strong



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 3x Rush Loader



Battle 5: 1x Liquid Glob, 1x Plasma Glob, 1x Fire Glob



Battle 6: 2x Preon S Botos



Reward: Tank Energy 100, 1000z, Build Speed, Treasure Token



Again.


Route 14 - Strong, Strong, Strong, Strong, Weak, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 1x Mettaur Counter, 1x Mettaur Cure, 1x Silver Mettaur, 1x Gold Mettaur

Having a Gold and Silver Met as mandatory fights for the last few routes means you get a good bit of zenny from this alone.



Battle 5: 4x Wild Dog



Battle 6: 2x D-Rex



Reward: Tank Energy 100, 1000z, Build LE, Treasure Token



Again.


Route 15 - Strong, Strong, Strong, Strong, Weak, Strong, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 1x Mettaur Counter, 1x Mettaur Cure, 1x Silver Mettaur, 1x Gold Mettaur

In case you were wondering, I've been using the same image for every repeated fight, both to save you some bandwidth and save me the headache of doing 100+ separate screenshots for this one thing. The Gold Met did not run away from me 7 times in a row.



Battle 5: 4x Wild Dog



Battle 6: 1x Preon Doc, 2x Preon Gunner II



Battle 7: 4x Wolfloid



Reward: Tank Energy 100, 1500z, Build Armor, Treasure Token, Item Capture (immediately used to make a third Good Luck)



Again.


Route 16 - Strong, Strong, Strong, Strong, Weak, Strong, Strong



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 1x Mettaur Counter, 1x Mettaur Cure, 1x Silver Mettaur, 1x Gold Mettaur



Battle 5: 4x Wild Dog



Battle 6: 1x Preon Doc, 2x Preon Gunner II



Battle 7: 3x Preon Pressure



Reward: Tank Energy 100, 1500z, Build Shield, Treasure Token, Get Zenny +



Again.


Route 17 - Strong, Strong, Strong, Strong, Strong, Weak, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 1x Mettaur Counter, 1x Mettaur Cure, 1x Silver Mettaur, 1x Gold Mettaur



Battle 5: 2x Preon S Botos, 2x Preon S Ferham



Battle 6: 1x Meltdown



Battle 7: 1x REDACTED

Howdy hey, an enemy that we haven't seen in a dungeon! I'll just keep these guys tucked away until we run into them in their natural habitat. I'll make sure to point them out as they come up.



Reward: Tank Energy 100, 1500z, Build WE, Treasure Token, Get EXP +



Again.


Route 18 - Strong, Strong, Strong, Strong, Strong, Weak, Strong



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 1x Mettaur Counter, 1x Mettaur Cure, 1x Silver Mettaur, 1x Gold Mettaur



Battle 5: 2x Preon S Botos, 2x Preon S Ferham



Battle 6: 1x Meltdown



Battle 7: 3x REDACTED



Reward: Tank Energy 100, 1500z, Build Shield, Build Armor, Power Charge



Again.


Route 19 - Strong, Strong, Strong, Strong, Strong, Strong, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 1x Mettaur Counter, 1x Mettaur Cure, 1x Silver Mettaur, 1x Gold Mettaur



Battle 5: 2x Preon S Botos, 2x Preon S Ferham



Battle 6: 1x Preon S Botos, 1x Preon S Ferham, 1x REDACTED, 1x REDACTED



Battle 7: 3x REDACTED



Reward: Tank Energy 100, 1500z, Build Power, Build Speed, Turbo Clock



Again.


Route 20 - Strong, Strong, Strong, Strong, Strong, Strong, Strong, Weak



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 1x Mettaur Counter, 1x Mettaur Cure, 1x Silver Mettaur, 1x Gold Mettaur



It was at this point that Zero got his final AT upgrade. 999 inputs, done around 12 at a time, for damn near every single fight in this place.

The Eternal Forest took me about two and a half hours to record. Even the longest dungeon so far only took around an hour and a half.





His final move, the Zero Skull Crusher, has the hardest input, but also a 100% crit chance.

Granted, you'll never actually see me use it in an actual fight, because nine times out of ten it'd be better to use Absolute Zero instead. :v:

...

:negative:



Battle 5: 2x Preon S Botos, 2x Preon S Ferham



Battle 6: 1x Preon S Botos, 1x Preon S Ferham, 1x REDACTED, 1x REDACTED



Battle 7: 3x REDACTED

This fight got me an Insect Killer for Axl, which is a good bit stronger than his current gun.



Battle 8: 3x REDACTED

While this one got me a Z Rapier+ for Zero, which, while not as strong as the Soul Saber by Power, deals three hits vs the Soul Saber's one.



Reward: Tank Energy 100, 2000z, Build WE, Cryogenic, Bone Key (a Mechaniloid item)



Again, for the last time.


Route 21 - Strong, Strong, Strong, Strong, Strong, Strong, Strong, Strong



Battle 1: 1x Preon Bitmaster



Battle 2: 2x Preon Pod, 1x Preon Spark



Battle 3: 2x Pararoid, 2x Preon Gunner



Battle 4: 1x Mettaur Counter, 1x Mettaur Cure, 1x Silver Mettaur, 1x Gold Mettaur



Battle 5: 2x Preon S Botos, 2x Preon S Ferham



Battle 6: 1x Preon S Botos, 1x Preon S Ferham, 1x REDACTED, 1x REDACTED



Battle 7: 3x REDACTED



Battle 8: 3x Belladonna, also the only image this update of Zero's new Z Rapier+

Rafflesian's backup dancers weren't a threat the first time we faced them, and now they're an utter joke.



Zero can one shot them outright!



While X is a little bit behind, but a Final Strike cleans it up.



Reward: Tank Energy 100, 2000z, Stamina Missile, Tank Parts, Build Hyper (fed to Zero)

Total fights:
112

Total kills (sorted by first appearance):
Bat Bones x16
Wild Patrol Dogs x3
Preon Chasers x10
Sinedroppers x3
Preon Spark x19
Wild Rescue Dogs x2
Einhammer x1
Preon Bitmaster x17
D-Rex x3
Dober Man x2
Big Monkey x1
Preon Pod x32
Mettaur Commander x3
Preon Elite x1
Preon Gunner x24
Killer Mantis x6
Pararoid x25
Gulpfast x1
Super Tripuffer x2
Preon Hybrid x2
Preon Soldier x2
Preon Nurse x2
Preon Tanks x2
Mega Mantor x1
Preon Shielder x3
Rush Loader x9
Mettaur Counter x10
Liquid Glob x2
Fire Glob x2
Plasma Glob x2
Mega Tortoise x1
Preon S Botos x15
Mettaur Cure x8
Silver Mettaur x8
Gold Mettaur x8
Wild Dogs x12
D-Rex x2
Preon Doc x2
Preon Gunner II x4
Wolfloid x4
Preon Pressure x3
Preon S Ferham x13
Meltdown x2
REDACTED x1
REDACTED x6
REDACTED x3
REDACTED x3
REDACTED x3
REDACTED x3
Belladonna x3

Total rewards:
Tank Energy 25 x4
Tank Energy 50 x7
Tank Energy 100 x10
16500z
Cure One x4
Cure All x2
Backup x2
Treasure Token x8
Build Armor x3
Build Shield x3
Build Power x2
Build Speed x2
Build LE
Build WE x2
Joker
Item Capture
Get Zenny +
Get EXP +
Power Charge
Turbo Clock
Cryogenic
Stamina Missile
Bone Key
Build Hyper
Tank Parts



Fucking finally. This is almost entirely mandatory for 100%, by the way. All of them, except for 5 early routes, have item crystals which count towards Gaudile's Laboratory's treasure collection, and there's a Sky Room reward for getting all crystals.

All things considered, I probably could have done all of this just after Rafflesian, but at that point I probably would have been worn down by the later routes and forced to go back to base to refill Sub Tanks and Hyper turns, which would require me to go through the entire dungeon every single time I went back, and would have made me even more overleveled than I already was.

Waiting till now meant that the majority of enemies here just give a drop in the bucket in the face of current level requirements. Plus, it lets me get away with only redacting 6 enemies instead of the 25~ enemies that would have been unknown if I came in before going to Gimialla Mines.

Next time: