Part 31: No Longer Sad Boy Hours
And thank god that the sadboy hours are done. Yeesh. So, what's in the junkyard?

Ghosts. Ghosts are in the junkyard.
Fucking rekt.


See, this is what you get for not getting a frequency blocker. Now we have to deal with Mr. Porkchops again.
Nah man, the biggest hard counter to him is gonna be applesauce.




As usual, the bosses are reborn and are gloating about how cool they are now after they got their one-up.
And also as usual, we see the bad guys not finishing their opponents off.




You might be wondering, why did Mega bring this with him? After all, he had to have known he was going to fight the other FM-ians. Since that was their goal all along, why not hide it somewhere?


My personal opinion is that Mega didn't want to hide it, because the FM-ians know he was bonded with Geo. If Mega didn't have it on him, then they'd go after Geo. It even ties into Mega's growth about caring about others, a little bit.
I think he just made a stupid move. If they get the Andromeda Key, everyone dies including Geo.



...Blinky, not right now. You do a great job, but this is supposed to be a dramatic scene.


Thank you for telling us your motivation, Geo. Good thing the admins told you what it was.




Hey, these are the bad guys, did you figure that out yet?







RIP Mega.



Hey, Geo, good job. Though, that was probably a lot of volts going through your body all at once.
First reason why people think Geo descended from Lan: he took many, many volts of electricity just like Lan did.







Well, Geo probably can't take a second one of those.
Hey, asshole admins. You wanna help? You helped last update and bailed Geo out. You're not gonna step in now that Planet AM's history is about to repeat itself? No? OK.


Good news, now we have Mega back, so he doesn't have to eat a second one.

One flash of light later, and MegaMan is back.
I'm guessing that fusing together is a full heal? Shit, then Lyra and Sonia should just refuse and get all their stamina back.






Spooky voice...




Unfortunately, MegaMan can't stop them, for some reason.



Oh. It's this guy again. Didn't we already beat his ass once?
Well, it's 1 for 1. Time for a tiebreaker.







And, Harp Note is just snoozing while this all goes down.

The JammerG has gotten a few upgrades since we fought them the last time, to the tune of a couple hundred HP. But, still just a Jammer2. Shoot it a bunch and step to the side.


A while back, I thought that this guy might be Rey fused with a random virus instead of Gemini - there are reasons for that theory, including Pat suddenly standing right next to Geo. But, now that Pat and Rey are in hiding, this random Jammer is just... some weird guy.


Either way, the wave orb... thing falls on top of him and explodes too.


Damn straight.







Hooray, Sonia's okay! I'm glad. She's one of the good characters in this game.





And everything is right with the world.
Fucking scrubs. Can't even win a 5-on-2.






This would be a little bit more effective if, again, the admins hadn't JUST explained to Geo all of his character development.







Sonia, I do love you, but this is cheesy. Just give me my abilities back please.



I'm not going to hit all of her dialogue because she's just explaining her abilities again, but there's some interesting stuff after it:

Short and to the point. Good job, girl.
Yeah and everytime you cut her Brotherband she'll have similar dialogue. Yes, I did cut their Brotherbands to see them be upset; why do you ask?





Whew. I'm glad that the game really doesn't make you do too much stuff without your Brothers; there's just this fight against the JammerG without anyone.

Now that we have Mega back, I took the chance to waste the rest of my money and pick up this vendor's final HPMem20. This will temporarily inconvenience me about 10 minutes of plot from now.
You're not a true Giver unless you take hours long breaks from the plot like this was Xenoblade Chronicles: Definitive Edition

Anyway, the Trio is hanging out right outside the Big Wave shop.



Do you think she might be a little upset at Geo?


See what you did, Geo? Though, if there's any amount of silver linings, she might not use cutting a BrotherBand as a threat anymore now that it's been done to her.

Once we've talked to Bud and Luna, we jump into the cutscene itself.




Surprisingly obedient of them. They didn't even protest once.



I mentioned it above, but this line is a bit hypocritical of her.
Par for the course with this character, honestly.


A white fade later, and...

The Wave World is back!
You mean... a Dimensional Area?








I wonder what happened? Were they startled by a Mr. Hertz?

Or, kidnapped by Jammers. Who had that on their bingo card? It's a pretty easy call, hoenstly.




Somebody wants a hug! (It's really just a brief animation that fades to black. They put in effort, but not THAT much effort.)
They're giving out hugs? Nice. I want hugs. HUG


HUG

HUG

Yet another Motive speech from Geo, which is a little much considering that we had one a cutscene ago.
HUG

Thanks to Bud, continuing to have some of the best lines in the game.
No hugs for Bud.




I really wish the whole transforming into MegaMan wherever wasn't just in the third game. It has so much wasted potential.
Oh, shit! Geo has finally done something...he opened up. This is character actualization! Go Geo, go go!







At this point the game has kinda given up on pretending that the EM beings need to do anything other than teleport.

Geo can do it too. He just instant transmissions over to protect Luna and the others.
This right here is a kick ass scene, I have to admit. It honestly is. No joke, I look back on this scene really fondly.
I'm giving it shit and will continue to roast it, but this scene is actually pretty cool.



Then they teleport away, because... why not, right?


Like I said, he just kinda dashes across. I really would have liked to be able to play this part, but I understand why they're not letting me.
Geo gets equipped with Badassery


Yeah, that guy's MegaMan. Whoops.
Get fucked, all of you.


It's incredibly hard to get a good screenshot of MegaMan doing his little dash, because he just kinda pops into existence.
Dude, this is a DBZ fight and you're the cameraman trying to get a good shot.
Goku must take so long to charge his attacks because he's waiting for the camera crew to get into position.


Stay still!







Oh yeah, there were three of them...
Nah man, Geo's the one baiting them. He's got this.



This one is actually a little rough. There's 2400 HP on the field, so more than most bosses, and they all move very quickly to the point you're basically always being attacked. Just focus on dodging over attacking and take shots when they're available, and eventually you'll whittle them down.

When there's only one left, it's easier to deal with. Your cards should be pretty powerful by now, so really you only need to connect with four or five cards.
That, and any card with AOE properties essentially works two-three times harder.






Ominous swirling ball of energy, check.








Pew pew.

Hey, I just realized - without the wave ball, MegaMan can't leave the EM wave roads. So, how is he going to get the Trio down?

Game just glosses over it. No big deal.




Thanks for the apology, Bud. It's honestly not expected.
Bullshit it's not. Worship me, peons.



Like before, we get to register Luna again.


Her dialogue is also a little different, then she shifts into explaining FloatShoes. After that...

Bullshit. You'll do it because who wouldn't want to be Brothers with a damn hero.




They stop as they're leaving, though.





Alright, be honest, did you see this part coming?





...I'm just now realizing I probably should have set Bud to be the top right spot so it's visible and not hidden behind the dialogue box.
I am disappointed in you.


So yeah. We get to just go ham, constantly. Never stop going in.
From a more technical perspective, Super Armor lets you take hits in battle and not lose your Busting Level. So, going back to how these games calculated Busting Rank...
Battle Rewards System:
Time
0.00 ~ 5.00: +7 points
5.01 ~ 12.00: +6 points
12.01 ~ 36.00: +5 points
36.01 and up: +4 points
Movement
0 ~ 2 steps: +1 point
3 or more: +0 points
Countering: +1 for every successful Counter up to 3 (BN6 to Starforce)
Times You Took Damage
0: +1 point
1: 0 points
2: -1 points
3: -2 points
4 or more: -3 points
Multiple Deletion:
Double Delete: +2 points
Triple Delete: +4 points
Getting a Rank of S requires 11 points. Therefore, in a match with two viruses, we need to get a Double Delete(+2) without getting hit(+1) in 5 seconds or less (+7) whilst moving no more than twice (+1). This is the hardest and most frequent scenario of S-ranking.
Therefore, with Super Armor, we can eliminate worrying about taking hits. It's a bit too cheap for my tastes on viruses, but for bosses when you're going for a 10-second S-rank, that hit negation is super valuable.


Fuck you Zack. You didn't even apologize for treating Geo like shit.
FUCK you Zack. Dude just saved everyone and he's going to have leagues of people wanting to be his friend. He's demonstrably less abusive than Luna. Holy shit!


Bud continues to be the best bro.
It IS shonen.







Sure is. That's the next update though.
Still a wonderful cutscene.