Part 3: A Pig-Boy's Tasks Are Never Done
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Having just tripped, fallen, and thrown his pile of royal invitations to the winds, Buddy picks himself back up and dusts himself off.
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He then develops a severe case of Not-Actually-Plumbbob. A quest! Well, okay, a 'task'.
The little book in the upper right corner is our task book, which contains all kind of debatably-useful information. It will alert us to new tasks and completed tasks (as you can see). The blue shield next to it has no use just yet.
Anyway, let's talk to Buddy.
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By popping open our task book, we can see the gory details of our current chivalric quest. There are eight invitations to find, and we have found zero. The bar on the bottom tells us how far along on a task we are: someone has a job for us; we have talked to them, accepted the job, and presumably started working on it; we have completed the job but not yet turned it in; we have spoken to the person, gotten our reward, and finished the job.
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So, anyway, we run over here, and...
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Ping!
Right, then. Let's ask Elmira if she's seen any invitations flying around.
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I'll just take that as a 'no'.
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Getting near the pigs kills them. Uh, I mean, it opens up some actions that Sam can perform. He can pet the pigs, which we've already seen.
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Or he can choose to feed them!
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Sam feeds the pig and it drops... some... organic matter... which just jumps right into Sam's inventory agh agh ew. The organic thing makes a magical 'plink' sound as it bounces into Sam's pocket. What did he feed that poor critter?
Eh, well, surely that'll never be important. We also nab the invitation which was sitting right there. Maybe Buddy's found a couple?
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or maybe he's just been standing here and freaking out and we have to solve all his problems for him because we are the only competent person in the entire world and also we are not bitter at all
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Ergh, fine. Yoink. Sam follows the trail of invitations to the castle, and...
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Oh dear.
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... ARGH GET OFF
Anyway, Princess Butter does eventually step off the invitation. Sam grabs it and goes to find the others, getting and acing a jumping tutorial along the way.
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Finally we find the last invitation by the river! The day is saved, Buddy wishes to thank us, etc.
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Just then!
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Lyndsay runs over to join us.
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that's right, live vicariously through me, everyone else does, that's why I'm the protagonist of a videogame
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Lyndsay scowls and faces Sam.
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Lyndsay looks back at Buddy.
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Buddy thinks for a minute, then jumps.
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Next time on MySims Kingdom: We hurry to the castle! For a certain definition of 'hurry'!