Part 150: Episode CXLIV: Hail to the King
Episode CXLIV: Hail to the King.jpg)
Hello! Welcome back to the DLC! We need a break from being mean to Emil. Yes... there may be more being shitty to the Top Boy if were going to complete everything. So were charging through all this first, so buckle up, kids! Todays expedition is the Trial of Sand. I hope youve remembered all your rules.
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Music: Trial of Sand
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We are going to return to where we left off here. Trial #2 has a Level 35 recommendation. I actually did most of these trials before the level grinding. They were all pretty doable... until the last one. That was 100% a no go at Level 60~. But well cross that bridge later...
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You heard the machine. No dodging allowed, 9S.
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Music: Birth of a Wish
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Much like the no Pod Fire stipulation in the earlier trial, this is more a fight against muscle memory kicking in at appropriate times than the machines themselves. Indeed, just purely relying on Pod Fire and Programs and taking fingers away from the evade triggers makes this a fairly simple ordeal.
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As before, there are three waves to contend with here. The first is Small Bipeds and tall turret boys, the latter being the bigger overall threat. Then some sword wielding Medium Bipeds and Flyers come to join the ruckus. And finally a pair of Medium Flyers to round out the matchs final round.
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Music: Trial of Sand
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Not sure if having to remember and abide by tens of thousands of rules at any given time is going to make life in the desert all that easier. Especially if you imported all of Facade's rules that likely dont make a lick of sense anymore. You guys dont even have quicksand around here and there must have been like fifty rules just for that junk. And dont get me started on bloody wolves...
Ehem... Our rewards for the second trial are more upgrade materials that are fairly common. Titanium Alloy is the only semi-rare outlier.
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On to the next trial. Were jumping up fifteen levels in recommended level this go around. Lets see what the rules are this time.
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Music: Birth of a Wish
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Three minutes to take out everyone and were starting with the most obnoxious enemy in the game. Well, thats fine...
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...We did bring the most busted character for a reason. Hes also pretty good at combat too. So that helps. The thing about hacking is that while the hacking infiltration into a unit happens in real time, the actual hacking process is instantaneous. As such, time doesnt actually pass while performing the hacking mini-game.
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This is one of those things where gameplay and cutscenes actually line up, since 9S dinked around in Hacking Space for lengthy stretches of time while we played as him. Meanwhile, all those hacking sessions were done as soon as he was in as far as 2B ever observed.
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The point is, if we just have 9S hack everything itll take less than a minute for this trial to be sorted out. Not a problem.
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Music: Trial of Sand
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That right? Did you all ever get Rule Zero, the one that lets you ignore any other rule if you vote on it? Im just asking because I think everyone that knew about that one died later that week to an armored doom pig.
That aside, now these are some nice upgrade materials. Itd be nice if they just dumped all the requirements to upgrade a Pod to full capacity here. But I suppose thats asking a bit much...
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Only jumping up ten levels this time. Here we are getting close to 9Ss current level at the time. But, its still easily doable. Let er rip!
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Night fight!
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Music: Birth of a Wish
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The stipulation of this fight is that were not allowed to turn on our Pods flashlight. Doing so will instantly fail the trial. But anything else goes
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This may have proven to be somewhat difficult if all machine lifeforms didnt have bright red glowing eyes that glared at androids at all times during battle. Or the Pod wasnt capable of producing multiple laser light shows to illuminate the area at all times. Or our enemies exploding in giant fiery wrecks on defeat. What am saying is theres a decent amount of light sources despite insistence on fighting in the dark...
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9S made a shadow buddy for this fight. Spear of the Usurper is really good at instantly turning Goliath Bipeds, which counts as an instant-kill as far as these trials go. So thats a fun benefit.
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Music: Trial of Sand
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It sure is, bud. I hope you all implemented a rule against outdoor weddings. There was this incident once... it went real poorly. Do you guys even... know what a wedding is...? Ah, its fine. And thanks for the chips. I think theyre giving us a hint about leveling, but I cannot be sure...
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But pfft... Whoever heeds a quest reward offering as a hint to anything? The next trial is only a ten level bump in recommendation. Thats only eight levels above 9S at this point. How bad could it be?
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OK. This one could be a bit problematic. Weve got three waves of Level 70 enemies and were not allowed to touch the floor. Its OK to jump onto nearby platforms but... thats absolutely no reason to do that. Especially with NieR: Automatas dodgy platforming quirks. So were just going to try to keep 9Ss feet planted firmly where he started and take all challengers from here.
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Music: Birth of a Wish
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The first wave are some Enhanced Flyers, and Sphere boys of both the drill and axe variety. Enhanced Flyers are nothing. Drill or Axe Spheres could be trouble as they could potentially knock 9S back and off the platform. That said, I already had 9S equipped with chips that resist against knockback. Or more accurate, chain damage (taking multiple hits in a row) that could lead to 9S getting stunned and thus knocked backwards.
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The dinosaur-esque Reverse-Jointed Bipeds join the fight in wave 2. Hacking them and getting em out of the way immediately is important because that laser cannon breath attack they have WILL cause 9S to get knocked back if it connects and we dont want that happening.
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The final wave is the most dangerous of the lot since it adds a duo of Enhanced Medium Flyers that come equipped with detachable Suicide Flyers. Suicide Flyers WILL knock 9S back if they blow up near him. The one saving grace is they barely have any HP, even in their Enhanced and eight level head start state. Again, Hacking is real important to taking these out quickly... even if 9S tends to target the segmented parts of the Medium Flyers and not the core unit.
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Music: Trial of Sand
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Let me tell you about this thing called Life in the Sands and how I dont have a goddamn iota of sympathy for the common Masked People of old. 10,000 gold for all that work. That fucker...
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That aside... these chips would have been helpful before that trial.
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The final trial has a recommended level of 80. That is now within the realm of out of our league. But we can at least take a look at it before jumping to our modern day save game. Whatcha got?
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Uh... huh...
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Music: Birth of a Wish
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Welp... Insert a 9S training montage here as he grinds his way to a future victory. And by that, I mean kills that golden rabbit machine 11 times for an hour or so. You could probably make a good training montage to the Amusement Park theme, really.
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Thats more like it. Doing this trial properly means abusing long range Pod Programs and Pod Fire. All of the initial wave of enemies have electrified shields, so those need to go immediately since any of em getting so much as a couple feet near 9S will result in him being deader than a Goomba rubbing up against a Tiny Mario.
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The second wave adds Enhanced Multi-Leg units to the mix. These can fire out extremely fast blobs of energy orbs. The hard counter to stationary enemies lobbing damaging fireballs is of course the bane of all video game enemies in shooter games since time immemorial the circle strafe.
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The final waves consists of a pair of Enhanced Goliath Bipeds. Both the buff arm and Chun-Li thigh versions of em. The Enhanced Leg model needs to go immediately since its legs are electrified and its primary tactic is just hauling ass in 9Ss direction to shock him with em or unleashing wonky hitbox ground pound attacks. Neither are things we want to contend with here... Luckily, two hacks with our level cap 9S is enough to take down both of these in short order.
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Music: Trial of Sand
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This is the King of Facade's old mask. It was originally locked in the back of the
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This cosmetic item can be worn by any of the three androids. But 9S is here and obtained it so... I cant believe 9S is the new King of Facade. Hed better tread lightly around those Level 99 boars from here on out...
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We now receive the Destroyer Outfit, an alternate costume for A2 that belonged to post-timeskip Brother Nier. Yeah... that was a mere legend. Everyone knows the guy who destroyed the world was a dad who refused to ever wear a shirt and had kind of a dopey eyepatch.
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Sadly, there is no Father Nier alternate costume. His attire doesnt really fit with any of the characters from this game. So with that knowledge, you can probably guess what costume 2B is going to get...
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So completes the Trial of Sand portion of the DLC. One of three down!
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Now that weve become the new King of This One Hallway and a Coliseum, all of the masked machines have some new dialog for our triumphant android. Lets take a quick look.
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Thats all well and good, new subjects. Sorry we killed a sizable chunk of you way back when. You really shouldnt have had that orgy and birthed a Sephiroth... But that said, theres actually one final bonus trial in this portion of the DLC. If we return to the Receptionist...
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A Special Trial is now available with a recommended Level of 90. Which is conservative since enemies are from Level 90-99.
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This trial is an endurance match for five minutes against an absolute clusterfuck of high end enemies. Up to 150 total! There are rewards for this in the form of completely worthless maximum space chips. Although, getting to 150+ kills does unlock...
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...The Proof of Oath a special mask that prevents our androids from earning EXP... obtained after a fighting challenge that you absolutely need to be Level 99 to even come close to earning. There is the old Cavia spirit I remember. I tried this trial once. Made it to all of 57 dudes. And 57 dudes is where my total shall remain now knowing the reward.
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Lets get the hell out of here, 9S. Facade was a silly place. Its best it remains buried.
Music: ENDS
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That concludes our time with the first DLC arena. Tune in next time as we trek into the Fore
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In order to advance through the darkness...
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One requires a guiding lifeline.
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However, if one lets oneself get too restricted by these chains, one is doomed to lose sight.
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Of everything...
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Video: Episode 144 Highlight Reel
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A2 Brother Nier Costume Render A2 is willing to change and better herself... like actually wearing pants. The same cannot be said of most androids.
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Post-Timeskip Brother Nier Illustration I have a lot of questions about whats going on with the limbs area of your costume, Raiden...