Part 67: Episode LXV: Brother
Episode LXV: Brother
New Music: Significance v2
We have completed NieR: Automata. Well... its first ending route at least. Ive use the term route for a bit now while weve approached Ending A. That isnt an entirely accurate term. NieR: Automata does things a bit differently than previous Drakenier games. Its not like Drakengard 1 and 3 where the storyline splits off in weird directions at certain parts of the narrative. And its DEFINITELY not like Drakengard 2 where you just replay the entire fucking game at a higher difficulty just to get a different five minute conclusion. Theres 12 hours of my life Ill never get back... It is not entirely like the original NieR, where we replay the game from a certain point with new plot elements bolted on, either.
Well, OK... maybe its a bit like that last one. Initially. Even if the format and execution is rather different. Were going to be loading up our clear game data. Weve still got a ways to go to fill up that entire alphabet of endings, dont we? Anyway, from here we can start a new game and see what Route B has to offer...
Obviously it doesnt translate well to a screenshot, but its worth noting that the initial load screen gets slightly distorted, like the network connection isnt doing quite as hot, from here on out. Im sure thats fine.
Bro... ther...
*shakes dead machine* Brother... Brother...
*continues shaking machine* Brother... Brother...
Brother... Please start moving... Brother...
So meet our new protagonist for Route B: This delightful little Stubby boy. It seems were back in the Abandoned Factory. Its quite a mess here with all the destroyed machines littering the area. But perhaps among this wreckage we can find the key in our quest to restore the Stubbys big brother to life.
Being a wee tot machine lifeform, our only means of locomotion are slowly teetering along with our wind-up toy feet or taking a cue from Stubbies weve fought in the past and bunny hopping our way about the area. The latter proves to be much quicker.
Around the corner from where we begin, Stubby finds an old pipe gushing crude oil into a grating. At least... I hope it is oil. Regardless, the little guy decides thats the key to restoring his brother. We just need something to carry it with now. I dont think the Stubby cupping his hands is gonna work too well.
As luck would have it, theres a conveniently placed pile of old buckets in the nearby corner. And here I was all ready to go full adventure game in having to find a piece of sheet metal which we would need to bend into shape using an old tire hubcap. Then wed have to combine the hubcap with some wax we collected from another container that was guarded by a machine that only allowed other machines with the proper mustache to access. So wed have to go get some cat hair and... Bah! Never mind. Lets just take this bucket and go...
Alright. Were good to go. Now its just a matter of walking this bucket of oil back to our brother. The key phrase being walking here. Attempting to bunny hop will immediately spill the contents of the bucket all over the place. So thats not going to work. Also...
Nnnhh... Brother...
Weve got to watch our step here. Our stubby little legs cant make it over pipes without tripping and face-planting is counter-productive to our transportation of this bucket of oil. Luckily, that oil pipe doesnt seem to be running dry anytime soon.
Well just take it slow and steady this time and Brother will be fixed up in no time. Our quest is nearly at its end!
Brother... Brother...
Now cmon, 9S. Machines can absolutely be brothers. I just dont think all that oil is going to fix that dead machine anytime soon. RIP Brother Machine.
9Ss nerd calculations on his Minority Report ass display is interrupted by a distant rumbling from the sky.
Its all happening again... Welcome back to the Prologue of NieR: Automata. Up in those distance skies, an android is about to get blown to bits because some human overseer was a dipshit that decided to start the game on Hard difficulty.
So perhaps we were jumping the gun with declaring that Stubby the new protagonist of the game. Thats not the case at all. Its actually 9S. Route B is replaying the game thus far from 9Ss perspective. Which leads to significant differences... at the beginning and end of the game. There are new scenes added throughout the rest of the game but... Im gonna be heavily abridging most of the main plot missions weve already seen.
But thats getting ahead of ourselves. Weve got a radio communication from 9Ss Operator -- 21O. 21O had like one line in the entirety of Route A. Well be hearing a lot more from her this go around since she takes 6Os place for all equivalent conversations.
9S here. Go ahead.
The YoRHa troops have commenced their descent. Disable the enemy bases defense systems immediately.
Roger that!
9Ss Flight Unit is parked down below. We could rush down there and commence the mission getting things ready for 2B to begin her scenario. But... ehh...
Im not really feeling another shmup section just yet. That Grün fight kinda burnt me out on that whole gameplay type. Lets go find some machines to test out 9Ss abilities first.
9S comes partnered with his own Pod, Pod 153. It has a pleasant lady voice. It also doesnt seem to be thrilled with 9S ditching his responsibilities. Chill out, Pod. Well just be a min
9S! Youve created a Time Paradox! You cant go changing the future like that! You have to understand the future!
Video: Route B Opening (You should watch this.)
9S Render What if 2B was the Tails this entire time and we didnt know it...?