Part 7: Mission 05: Laboratory | Rescue
Mission 05 - Laboratory: Rescue [ blip | youtube ]Support: Shutdown Power Generator
- Security may be tight but our talking techie did let us in on their weakness. The generator that powers the lights is unprotected. If you want to throw the guards into a loop, locate the generator and shut it down. Taking out the lights will allow you to move about undetected.
Primary: Neutralize Gas Defenses
- I've detected a weird spike of activity on their network! One of the scientists has hijacked the system - he's flooding the labs with some kind of gas. I don't recommend breathing the stuff, guys are dropping like flies all over the labs.
- Damn scientist is locking out the system! You're gonna have to stop the gas circulating from the ground, it's being pumped into the vents from the research labs. Find a scientist and force him to shut off the gas.
Primary: Access Containment Facility
- There's no red carpet down here, heavy metal blast doors protect the entrance to each of the high-security blocks. According to our snitch Madsen, employees carry a gold or silver keycards depending on their security clearance.
- The containment facility is a gold level area. Only the highest ranking scientists have access. That doesn't give you the green light to take scientists out. No civilian casualties okay? Check around and see if one of these eggheads has mislaid their keycard and get inside that containment facility.
Support: Disable Tracking System
- The techie who gave us the full verbal download was there to install a tracking system that reads heat sources. You're hot Jo! The system has just booted up - I've got the position of every glowing body in that place. If someone raises the alarm they can send a squad to your exact position.
- I can shut it down from here but that would blow my cover - Madsen thought that was real funny. The tracking system's controlled from the computer labs. It has its own power source - fusion cells, destroy them and you take it out. Guards will have a tough time locating you once it's offline.
Primary: Locate and Rescue Jack
- It's no wonder the signal from Jack's nul-suit blinked out when he's got 100ft of solid rock above his head. Detail's a little sketchy, but out informant reckons he's being held in a cell in the containment facility. The whole area is monitored from an observation room.
- There's a terminal in the observation room with video feeds of the cells. Use one console to switch between the cameras to locate Jack's cell and the other console to disable the laser grid on the door. I just hope Jack's okay.
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Thanks for the replies about splitscreen videos. That'll make it easy, maybe we can get a multiplayer video up soon.