Part 61: 6/26-6/27: When A Fly Pigs
Part 60: 6/26-6/27: When A Fly PigsI fixed the portraits.
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Music: Beneath the Mask (Instrumental Version)
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Nope.
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Today theyre selling two Uji Matcha Flan for 2980 yen, gifts you can give to female Confidants to rank them up faster on off days. Theyre pretty pointless but we buy them anyway because were flush with cash.
Music: Tokyo Emergency
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We did actually remember to claim Yusukes skill card, gaining another Rakukaja.
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I totally didnt forget our weekly purchase of special drink and have to rerecord this entire update, no sir. Anyway, whats with this game and the word nasty lately?
Maaku gains Guts+1.
Now, we have pretty much no options left today but to send the calling card. No ones available today due to stat locks (Death) or because we havent sent the calling card (the entire rest of the party), so lets just do that.
Music: Suspicion
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Huh, nothing happened. I must really be free.
Music: Tokyo Emergency
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Anon: this is so immature.
Anon: theyll improve the world!
Anon: i dont buy into that stuff.
Anon: Dont be fooled, everyone!
Anon: i miss this sorta excitement
Anon: aww yeah, come back soon!!
Anon: JUSTICE! Jajajaja
Anon: theyre up to something
Music: Wicked Plan
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Music: Beneath the Mask
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Sojiro gives his usual response on calling card days.
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Lets make some lockpicks.
Music: Everyday Days
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We get 2 lockpicks from one craft. That means we get a bonus to Proficiency at the end.
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...And again.
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Only one from this one though.
Maaku gains Proficiency +3 (including an extra Proficiency +1 from the double craft) and five Lockpicks. Thatll last us a while.
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Anon: Ends justify the means
Music: Beneath the Mask (Instrumental Version)
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Nah man, Im a fucking delinquent. Im always late.
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Music: So Boring
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Ive never heard it either of those ways, but okay!
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Not to be confused with David Cages masterpiece.
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Maaku gains Knowledge +1.
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Gonna be honest, being a Norwegian sounds hilarious.
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Music: Desire
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This guy is named Menacing Man, but his voice actor is stuttering and playing it like hes quietly freaking out this entire scene.
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This is really weird. As far as Kaneshiro knows this is some kind of ad. Why would he care whats on it?
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Yep. Not greed, gluttony. All you people who guessed it was greed were off-base. Now, part of it is that this games conception of the sins is kind of warped, but if I squint real hard I can sort of see where theyre coming from, considering Kaneshiro is all about hoarding, rather than actually consuming and depriving. They still have to explain it a bit with that money-devouring line though.
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Music: Life Will Change (Instrumental Version)
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For today, well be using Ryuji, Morgana, and Makoto. We want both Morgana and Makoto for healing, but as for why were using Ryuji over Yusuke well, Ryuji has Tarukaja, which is great, but theres one more reason. Well get into that later.
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Heres what was in that chest we couldnt open. A Revenge Mirror replicates Yusukes Counter and a Chewing Soul gives 100 SP. I dont consider this terribly worth it, so I reload after opening it.
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Music: Blood of Villain
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Boss: Junya Bael Kaneshiro
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Uhhh
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These are certainly lines of dialogue.
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Music: Keeper of Lust
Huh, thats not the usual track.
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Okay, so the explanation of Bael is a little complicated. Bael, or Baal, was a goetic prince of Hell. This version, however, is a lot closer to the similar (or identical, based on your source) figure Beelzebub, which means Lord of the Flies (yes, that is where the name of that book came from). German bishop and theologian Peter Binsfields classification of demons associated Beelzebub with the deadly sin of gluttony, and here we are.
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For this fight well be using pretty much unfailingly the Flauros Ari fused. We might switch to Matador once or twice for Media, but its one of our best Physical attackers, and it knows Tarukaja and Rakunda.
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Bael gets two actions, but his health pool is rather tiny. Hell start generally by using Evil Touch to inflict Fear, and attack physically. Makotos Energy Shower gets rid of Fear easily enough, so its nothing to worry about.
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He can also use Eiga or Maeiga to inflict Curse damage. Its still rather pathetic unless you have a Curse-weak Persona equipped.
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Music: Blooming Villain
Oh, there it is.
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Were now in the meat of this fight. And before we really get into it, I should say: this is the easiest boss in the game. Thats not to say its impossible to die, but once you know how to deal with his bullshit hes trivial to counter, and some of his moves seem just designed for Makoto to handle. Sure, I had less trouble with Kamoshida, but thats as a veteran Persona player who knows about debuffs and had a Persona selection to complement that. Here, were just using Flauros, because we dont have a Persona with Tarunda and to take advantage of his Rakunda and great Strength (Evade Phys and his null Fire affinity also help a lot). Tarunda would be really nice to have, because this boss does, admittedly, hit like a truck. Perhaps we should have upgraded our frankly pretty shitty armor, though he does shitloads of damage even to Makoto, who starts with better gear than any of us have. But as long as we got Morgana to level 24 for Diarama, and brought both him and Makoto, were fucking golden. I said Media was useless recently, and thats not entirely true. Its still useful to have someone topping up multiple people with low health just in case. Diarama is still going to be our bread and butter though.
For some context: I fought this boss four times (which will explain why the screenshots differ so heavily from the video). The first time I actually killed him too quickly and had to reload so I could show more of the fight, the second time is the take youll see in the video, the third time was because I realized I forgot to buy that fucking aojiru and had to rerecord, and the fourth time was to test some stuff I hadnt tried for the purpose of better explaining the fight.
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Thankfully, this form of the boss only gets one turn.
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Metabolic Wave sends Piggytron crashing into the ground, causing damage to the entire party.
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Ocular Vulcan does a ton of damage to one party member.
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Imma fix piggytron
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Piggytron is now spinning, preparing to roll into us. We keep attacking it.
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On the next turn, it begins spinning even faster. Its definitely about to hit us, and attacking it didnt make it stop.
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On the next turn...
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Yikes.
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Now, you may be thinking, Ill just guard that attack. Thats why they give you two turns to prepare, right? And thats one way to deal with that though I cant recommend it. In my infinite wisdom, on the fourth attempt I mentioned earlier, I thought to see if it was possible to survive being steamrolled by guarding. Well, it is. But only just barely. It does upwards of ~400 damage to each party member, and guarding should about halve that. Lets look at Morgana, who has both the lowest HP and the lowest Endurance in the party. He currently, at level 25, has 240 HP. Unguarded, it did about 550 to him vs 400 for the others. Now, while the other party members were able to guard and survive with HP that didnt even approach the critical range, from about 80-120 left (and that 80 wasnt even from full health), Morgana was left with only sixteen. Considering Morgana is critical to trivializing this fight (unless you want to bring Yusuke or Ann instead and make Joker the other primary healer, which would take a lot longer still because thats way less Rakunda going out), and he only barely manages to survive even while guarding, I dont think its a viable strategy, especially because you probably wont be at full health for that attack and RNG may very well determine if he survives it at all. Again, you could probably Tarunda this, but I didnt have that option, and while Rakukaja from Makoto is great, it only affects one person (and Makoto should probably be healing anyway).
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So, what do you do? Well, you can try to guard the first one and wait for the game to tell you what to do on the next use of Super VIP Form or if you press left or right on the D-pad, you can switch targets to Kaneshiro, who has quietly become targetable. I forgive you if you didnt notice this, because hes barely fucking visible.
Lets do that instead.
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Kaneshiro, with his HP pool reduced even further, gets knocked off in a few hits.
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He is then flattened by Piggytron when it rolls over him. Now, as Kaneshiro is not the real boss here, this is completely meaningless in terms of progression, but its kind of funny I guess.
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He then gets back inside.
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Missile Party deals considerable Fire damage to the entire party (which is why we didnt bring Yusuke) and has a chance to inflict Burn.
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This is the single most worthless one of these special actions in the game, and the one most people cite when saying the mechanic feels half-baked.
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A few things here: I have no idea how the game decides what is and is not an acceptable item. All I know is that theres no point in ever trying any of the Im not sure items, because to my knowledge they always fail. Here, Ryuji will always provide an item that will pique Baels interest, but I dont know why some items are in the pool and some arent. One time, one of the bad items was a fucking Soul Food, an item that completely restores your SP. Another time, one of the cheap items was a Recover Oil, an item that serves the exact same function as a Hiranya (curing all status effects on one ally), which is in the expensive pool. My only guess is that its based on how much the item sells for.
Either way, Im not willing to part with a Hiranya, so I use Morganas Life Stone.
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It doesnt work.
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This has a chance to inflict the entire party with Fear. Its also gross. As my good friend Freakazoid once said, I dont wanna go down into the sewer. It smells like poo gas.
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On the next go around, we get a Magic Ointment (reflects one magic attack). What the hell, lets throw it.
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It only incapacitates Bael for two turns, after which hell go right back to attacking. If youre really getting your ass kicked, I guess it might be handy, but otherwise theres absolutely no reason to bother with throwing an item. Its just a waste.
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And thats Bael down.
Music: Triumph
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Morgana learns Garula to replace Garu.
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Ann learns Fire Break, a pretty much worthless skill that negates Fire resistance (except the skill Fire Wall, which adds Fire resistance). On Ann, its not quite as bad as usual because she lacks any source of damage outside of Fire, but Break skills are hot garbage across the board.
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Finally, Yusuke learns Mind Slice, which deals Medium Physical damage to all enemies with a low chance of Confuse.