Part 24: The Challenge of Not Getting Fired
Music: Jungle Relic
Like you have guessed, we're going to clear The Challenge of Fire too.
Surely nothing bad can come of "just looking" at the fourth challenge. Surely.
Video: The Challenge of Fire (Charizard)

How convenient.


Sure. Why not?

"The Chall...Fire... ...violen...flam... ...fly...chase... ...nd...path you...find... Awai...be a...ragon of fi... By...hand...us...calm... ...rives th...vage...east... When...is so...calme...seal... ...tone...no mo...brin... co...usion...up...hallen...f...fir... ...chamber...f trial...there... no...save...or...itsel... challen...
Enlightening.
My favorite Rapidash... It... cute... lovely... smart... plus... amazing... you think so?... oh yes... it... stunning... kindly... love it! Hug it... when... sleeping... warm and cuddly... spectacular... ravishing... ...Oops!
Sadly, we don't get to zip around Fiore on a bike


The path merges pretty much immediately later on and the craters does absolutely nothing, so we go to the boss room without much trouble.
So the legendary and forbidden fourth challenge isn't extant?
It's just not active right now. But judging from the tablet, it'll have something to do with flames and chasing stuff.
Music: Go-Rock Quads!

Correction: With almost no problem.













This is actually the first video featuring the Go-Rock Quads' slogan.
I love this gif.



*Charizard flies past them all*


That does look painful


Music: Tension
Obviously, a round of talking to everyone is in order here.





Well, this is a no-win situation, isn't it? We're forced to go around this area and capture this obviously-not-the boss.
The Go-Rocks are up to something here. Their plan obviously hinges on Circe capturing this Charizard. So would their whole plan have been ruined had our two
You know what they say: curiosity kills the cat.

By the way, the "go around" part is literal. Charizard will flee if not approached within a short time. There's fire on the way, but the path is wide enough to prevent us from falling.

There's three spots where Charizard could be, so this challenge tests our...attention, I guess? It's done in 10 seconds and require almost no thought, so

Music: Wild Boss Pokemon Encounter

The challenging part of this challenge comes wholly from this boss.

Charizard starts off by shooting fire upwards, similar to Camerupt.

Unlike Camerupt, though, the fire spreads and stays. Hope you practiced avoiding mines with Venusaur last mission!

The flames disappear after a hit, but they cost 4 HP. Tanking those hits isn't a good idea, especially since...

After a while, Charizard will attack again. This will actually reset all our progress, which is kind of bullshit.

If you're unlucky enough...well...this happens. The best thing to do in that case is to just wait, honestly.
Going by the video, at least the fire eventually dissipates.
Plusle is actually useful here since Charizard isn't a Dragon type. Shame that it's considered a Fire type instead of Flying, though.

And that concludes the four trials. Fun fact: All four challenge bosses had appeared together somewhere in this thread.
Music: Capture Complete

Required Loops: 11
Possible EXP: 350/370/390/410/430/450
I'd be amazed if anyone manage to get max EXP here.
Same. That fight looked tedious with how short a time you had to capture it. If the RNG hated you, I could see this taking forever.

Goodbye, level 3 Burn

Music: Go-Rock Quads!







*Garret, Clyde and Tiffany leave*


I kinda don't like plots like this, where the only way to make shit happen is for the heroes to act like complete dunces. Surely there was a better way for this to go than having our heroes get outsmarted by a group who can't even properly keep the rhyme scheme in a four-line quatrain.
I like to think that only Lunick is fooled by this. Circe is literally just doing her job.
Music: Jungle Relic

I like the design of this room. It shows a huge amount of

Yeah, the background here is really awesome. It has a cooling lava look to it that I appreciate.
lunick: *When talked to* What are you doing? We have to go check on the Entei statue!


*The two approach the statue*



*The two leave*
Entei is definitely loose now. And probably angry.
Music: Olive Jungle

The screen is shaking here.


From: Cameron
To: Circe
Oh my gosh, it's an earthquake! The tremor seems to be centered in the Jungle Relic. Knowing the both of you, I'm sure you're OK... ...You are OK, aren't you? I want the both of you to survey the damage and investigate the cause. But be careful of aftershocks, OK? Fall City's Aria--she was in Summerland--should be headed your way, too. I'm strictly ordering you to think safety first. ...Is it still shaking?
*The two reenters*
Mission complete?
