Part 32: Milliseconds Under the Sea
Music: Ranger Base


Finally, we're free from that godawful side trip!






Music: Summerland


At least someone is excited about this whole thing.
Is that the same mechanic from before?

Yep.








I'd call him dumb, but I have the exact same reaction every time I go to the beach and get in the ocean.







I'm not exactly filled with confidence here...

I really hope their son isn't a stowaway on the submarine.
I kinda doubt he'd fit, what with its small size.





You actually considered Plusle, so you're almost forgiven for the whole escort mission ordeal. ALMOST.

Full forgiveness would require him to just let us pilot our own way. So we can explore the underwater.



Aquamole The Aquamole was repaired through the expertise and diligence of one mechanic. It operates on an autopilot system.
Right... Let's see if the mechanic actually does a good job

Music: Mission Start!

Music: Krokka Tunnel

Looks like we actually made it safely

Spoiler: We're never going to get to explore Safra Seafloor.

From: Cameron
To: Circe
How was your Aquamole voyage? I hope it was pleasant at least. When you make land, go through the Panula Cave and head for Wintown. I also got a message from our mechanic for you. "The Aquamole was loaded with only enough fuel for a one-way trip. It was my oversight. Sorry!" So there you have it. It's pretty klutzy of him, I'd say.

Welp. We're trapped here. Not like we could do anything else if we can go back, but still



Sign This lake's water is salty. It is not recommended for cooking.
I always love that Magikarp's "dialogue" is just flopping

Karp karp karp!

Good thing Wintown rangers are actually competent. Unlike our last batch...

A winding path near water... Why does this seem familiar?

New Music: Panula Cave

Yeah, sure,



That's not a Jynx!
Kill it with fire!

Of course there's Golbat here. This is a cave, after all. Golbat attacks twice in a row.
This mission introduces us to a new mechanic: Pokemon's reaction after a failed capture. In Golbat's case, it's getting frightened (moves faster and won't attack).

Required Loops: 7
Possible EXP: 32/37/42/49

All the Jynx here are located in hard-to-reach areas, so we'll catch the other Pokemon first.

Snorunt only attacks after a failed capture.

Required Loops: 6
Possible EXP: 25/31/37/45

This place is a ledge maze. We have to go all the way back up if you fell, with Jynx's dance accompanying us.
A ledge maze doesn't sound like a good time, not gonna lie.
At least if we don't want to bother with all these Pokemon we only have to jump over a grand total of 0 ledges.

Whismur also only attacks after a failed capture. They really want you to recognize this mechanic.
At least they're going out of their way to tutorialize it.
This mechanic will become a usual part of the Pokemon's AI. I won't point out every time this comes up (because I'm too lazy to test this for every single Pokemon).

Required Loops: 4
Possible EXP: 25/28/31/35

Oh look, a full heal!


Raichu has the exact same attack as Magneton, but it heals a lot more!



Required Loops: 3
Possible EXP: 15

Pictured: Circe enjoying Jynx's dance. Circe is so entranced that she can just fall off a ledge if she isn't careful.
Confusion!


We have to take a huge detour to get to Jynx here. There's one at the end of the mission right in our path, though.

Jynx's attack has a huge but kinda random range, so it can be annoying to capture.

This is always welcome, though


Required Loops: 9
Possible EXP: 68/72/76/82

I'm choosing to read that "hurry" as him being impatient with Circe for taking so long.
Sorry... Got distracted by all these Pokemon

*The screen shakes*

Eh, I'm sure it'll fine.

Going left on this fork...

Medicham should be useful with all these Ice Pokemon around.

Medicham's attack has a big range, so make sure to capture it slowly but steadily.
Stands to reason. Huge power, huge attack range!
By the way, we got our third layer of health with our latest level up


Required Loops: 9
Possible EXP: 52/59/66/76


Yep. That sure is a path-blocking Steelix alright.
Water to wake what is arguably the face of the steel type?

Not fire or fighting?
We're trying to wake it up, not make it faint
