Part 45: Marine Challenge
Music: Ranger Base




Too bad the game will never show us Spenser and Joel interacting together




Alright, let's look at what the thread had voted to do next...
...A Capture Challenge? Fuck

Music: Summerland

Time to delay the inevitable with some NPC chat!



The music was mentioned before with The Watcher kid. Is the music diegetic? And do they broadcast it all the time? Sounds like it'll get old really quick.



Sorry...




This guy and Cameron are made for each other.








The aquamole will from now on act as a one-way transport to Panula Cave. It's not that useful.


You didn't notice all those earthquakes?




I know right?!



No.


I guess there's no avoiding it...

Nah. I can explain it.

Video: Marine Challenge
New Music: Capture Challenge


Basically, we have three minutes to catch as many Pokemon as possible. Different Pokemon are worth different points.

Annoyance 1 is that most Pokemon are hidden underwater, which means we won't know what they are until we get into an encounter with them.
Can you guess what Pokemon is in the above picture?

If you guess Remoraid, congratulations! Remoraid doesn't attack, but it only goes out of the water for a short time. Don't forget that if you remove the Styler when it's underwater, you'll have to start all over again.

Required Loops: 2
No EXP is given here, so adding extra loops is completely pointless.

Now what about this one?

If you guess our coveted fish, you're right! It only requires one loop now for some reason (as opposed to three).
Magikarp will flop around on the surface for a while, so it's pathetically easy to capture. It also gives the least amount of points, so it might not worth catching them (with one exception).



Can you guess what these Pokemon are? Magikarp, Magikarp and Remoraid respectively.


There's more than just Remoraid and Magikarp, of course. Like Magikarp, Horsea sticks around on the surface for a while.

Required Loops: 3

More shadows! Can you guess which has what Pokemon? One of them has a Pokemon we haven't seen before.

Did you guess a Magikarp on the right and a Goldeen on the left? I think I made my point by now.

Required Loops: 1
Goldeen, like Remoraid, has absolutely no attack and dive right after surfacing.

The easiest way to differentiate the shadows' identities is by their size. This one is obviously not a Remoraid, Magikarp, Horsea or Goldeen.
It's not a foolproof method, but it works well enough for most purposes.


Required Loops: 2
Same actions as Remoraid or Goldeen.

Oh look, I beat Cameron's High Score on my first try

Music: Summerland



Of course we're not done yet!

Back into the fray we go.


The lighthouse is located right in the middle of the field and we can ask this

Talking to him will stop the time, but it won't stop other Pokemon from acting. Like this Staryu which acts exactly the same as usual.



Beating Cameron's score will cause Pelipper to appear near the lighthouse. It's our Annoyance 2.

It has the usual puddle attack, but because we're on the water it's just a lobbing projectile. It's also pretty quick, which is not that bad if we have Plusle.

Since we're not allowed to use Plusle, this can happen. It sucks.

Also, Pelipper can just decide to fly out of reach on a whim. It's great if there's other Pokemon nearby so you can catch both of them, but don't count on it.

If the other Pokemon is Starmie or Staryu, though, then don't bother trying. It's borderline impossible. Just wait for Pelipper to fly lower or for other Pokemon to go near it.

We're given a grace period if we're still at an encounter when the timer runs out, but that won't help if Pelipper flees anyway

It was at this point that I gave up and decided to make liberal use of savestates and slowdown. So yeah, I'm going to cheat for the rest of this update


Required Loops: 12

Our third run is going to be dedicated to the denizen of the darker areas. The smaller ones will most likely be Remoraid.

The bigger one is most likely Octillery. We can know if it's them for sure because they will dive out of reach if we approach them from the front. They will resurface (relatively) later and we can track them with the minimap (it's actually useful this time


Octillery itself is pretty much the same as Remoraid/Goldeen/Seaking.

Required Loops: 2


Some Horsea/Seadra might be mixed into the darker regions as well. They have no reactions upon spotting us, so that might be a way to differentiate them.
Seadra just has the same lobbing attack as Pelipper. A lot easier to catch, though.

Required Loops: 5

Anyway, the one we're looking for is the one with the biggest shadow. It'll appear only after we catch two Remoraid. You might have to catch a few more Pokemon to actually get it to spawn if the RNG hates you, though.
Serebii said that we have to catch two Octillery as well, but I got it to appear without catching any. Either way, it'll appear in the darker areas around the field.


Mantine will stick on the surface for a while, but it also homes in on our line to tackle them.

Required Loops: 8

Fourth run! We need to catch two Starmie for this one to appear, which in turn require two Staryu to appear. Did I mention that we have to fulfill the requirements in one round?

Both of them has the same attack, but Starmie took a lot longer to catch. I hate to repeat myself, but Plusle would've been a godsend in here.

Required Loops: 9

Psyduck will appear at the middle left section, just happily lazing about without a care in the world.
Unfortunately for us, this is Annoyance 3.

Yes, this is RIGHT AT THE BEGINNING OF THE ENCOUNTER

Good thing I can slow down the game to 1/8 of the original speed!


Required Loops: 32
It's definitely doable on an actual DS, but it's a very

Since we still have time, let's take a look at the dark region in the middle right. There's no Remoraid or Octillery in sight, but...

Luvdisc! Luvdisc everywhere! They still act just like Remoraid/Goldeen/Seaking/Octillery and they're only available after a minute has passed.

Required Loops: 2

Fifth run! These Carvanha isn't what we're looking for, but they're here on the foggy bottom right corner.

What we're looking for is Goldeen and Seaking, both of which will try to flee if they spot us.

Seaking will only appear after catching two Goldeen and Wailmer will only appear after catching two Seaking. All Pokemon with large shadows have special requirements, so it's easy to find the one you want.


Required Loops: 16
One more Pokemon to go. On to the sixth run!

Our final Pokemon here is Sharpedo, which appears only after the RNG wills it. Otherwise, you'll just see endless Carvanha.

Same attack as Carvanha except it will bite only once at a time (as opposed to Carvanha's twice/thrice).

Required Loops: 11
That's everything! It wasn't actually that bad when savestates and slowmotion are involved, honestly.

Since we have plenty of time, let's capture a bunch of Magikarp! They also don't have any reaction on spotting us, so they're indistinguishable from Horsea.

Because we completed the game, catching five Magikarp will cause Gyarados to appear on the top left. This is the exception I mentioned earlier about how catching Magikarp is pointless.

For completion's sake, let's encounter the final Pokemon here. Like an NPC said earlier, it's available after catching two Horsea.

The easiest strategy to get the high score is to get to Kingdra asap. It'll automatically give 3100 points, plus whatever else you catch with the rest of your time.
As a recap, here's a list of the Pokemon available here. Bolded Pokemon are required for full Browser completion.
Marine Challenge:
- Magikarp (100)
- Gyarados (2300) (5 Magikarps + game completed)
- Horsea (400)
- Seadra (800)
- Kingdra (2300) (2 Horsea)
- Goldeen (300)
- Seaking (700) (2 Goldeen)
- Wailmer (2200) (2 Seaking)
- Remoraid (200)
- Octillery (500)
- Mantine (1500) (2 Remoraid)
- Staryu (200)
- Starmie (600) (2 Staryu)
- Psyduck (1600) (2 Starmie)
- Carvanha (200)
- Sharpedo (400)
- Luvdisc (700) (After 1 minute)
- Pelipper (2301) (Cameron's score beaten)

Apparently I got 5700 points somewhere within those 6 runs.
Anyway, it's time for more votes! What should we do next?
- Getting new Pokemon and exploring new areas
- Breaking more records in Capture Challenges
- Looking at what this "Ranger Net" is
- Finally getting that Manaphy which is the only reason you bought this game