Part 11: Nelde Ruins, Part 3
oh way to bury the update you blunderous oafs
IT'S ON PAGE FOUR, FOLKS. WE FOUGHT A BOSS AND STUFF IT WAS TOTALLY SWEET.
Edit: Actually, I'm just going to move it forward, because that's quite a lot of images on one page. POST RESERVED. BEAR WITH ME.
I apologise profusely if any images appear to be missing from this post. It's that time of the month and WaffleImages is acting up. I think I caught all the broken ones, but just be warned.
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So, yeah. Every time you try to leave this area, be it by moving forward or going back the way you came, Lina just interrupts with "Let's search the floor!" because she has an obsessive need to hunt down anything and everything that could reasonably be considered loot. Which, on reflection, I'm kind of a hypocrite for complaining about.
Let's search the floor!
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Oddly enough, the results of failing this minigame (and thus falling through the floor) aren't all bad; on one hand, you miss out on a lot of goodies, but on the other hand, it's quite a shortcut, and you also get the following CG to add to your collection:
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I love this picture. Lina and Serene are screaming at the top of their lungs, but Fia's just like "Oh hey, I guess we're plummeting to our deaths? Alright then." Furthermore, if you look closely at Cierra, she seems to have an eyebrow raised at Serene, as if to say "Wait, what are you worried about?"
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I'm also dubbing this the "Monroe knee-drop". OFF THE TURNBUCKLE! OOOH YEAH!
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...
See, this is like something *I* would have written, except it's actually in the game. Stop stealing my thunder, Ein!
The chest is trapped, but it also contains either a Rose Whip, a Harpie Talon, an Ogre Blade, or a FlamBERGE.
(i'm sorry i thought i wouldn't have to do this anymore i SWEAR there'll be no more flamBERGES after we're out of this dungeon)
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Incidentally, the traps start to get significantly worse at this point. The regular stuff (arrow traps, poison gas and freeze gas) just damages you, and, in the case of freeze gas, makes you lose several turns; you can still get the treasure afterwards. However, it's now also possible to come across "magic locks", which will permanently seal the chest unless you disable them in time. Worse yet, the chest can explode, which damages you AND deprives you of the loot.
The next trap up deletes your saved games, and the next one causes your GBA to melt.
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OK. First of all, those "Things" are quite obviously pink, not white. Secondly, how come all these statues are of dragons? I thought this was supposed to be a royal tomb? Or were people just dragons back then? Are you trying to suggest that people evolved from dragons, Sting? Because I refuse to believe that anything could conceivably evolve from a dragon. Once you hit "dragon", the only way to move forward is "cybernetically enhanced dragon".
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(If you choose "Search" instead, the butterflies disappear, but you find 50 Ruby Staffs. Not a bad reward, but we've already got enough of them to last us for this dungeon. And then we will be getting a better staff. So there.)
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Really, if ever you're trying to examine something and are subsequently asked "Are you sure you want to do that?" by way of dialogue, you should just go ahead and assume you're going to get fucked.
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It's safer in the long run.
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I want to S-rank the skeletons, so I need to make sure that those ghosts die first. To do that, I will need long-range attackers. Thus, Lina and Cierra.
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However, in terms of actually winning the battle, this is not a good strategy. The skeletons are the real danger, because they love to poison you. Poison is BAD. No matter how weak your enemies may be compared to you, poison will always knock a steaming great wodge of health off the victim every turn.
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But hey, we have the Rosary. That cures everyone's status ailments, so what's the problem?
The problems are twofold. First, you're just going to get poisoned again immediately after you cure it, so it's an exercise in futility. Secondly, each turn you spend curing status ailments is a turn you don't spend attacking, and you can't afford to waste time if you're going for an S-rank.
The rancid dressing on this awful salad is that the ghosts' attacks can put you to sleep, rendering you unable to act. Again, very bad when you need to finish your enemies off as quickly as possible.
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We still pulled it off, though. Partly because Cierra is crazy powerful, but mostly because I'm just awesome like that.
A book also appears on the ground after the battle. I don't know if I mentioned this already, but I have a RAPACIOUS, GARGANTUAN BONER FOR BOOKS.
You know, figuratively.
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I forgot to take a screenshot before I opened the chest here. You'll just have to take my word that we got a Harpie Talon from it!
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Don't quote me on this, but I think this is the only point in the game where you have to beat a minigame in order to progress.
And it happens to be a button mashing one.
A CONVERSATION AT THE OFFICES OF STING ENTERTAINMENT:
quote:
"Man. You know sufferers of carpal tunnel syndrome?"
"Yeah?"
"Fuck those guys."
"Word."
(Actually, to be fair, you can still beat this one even if you press at a fairly leisurely pace.)
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EIN IS A DICK: Really, with all the deadly poisonous crap we've come across thus far, it's as much Lina's fault for believing that the potentially toxic fungus strands are a sort of natural candy floss as it is Ein's fault for saying it.
Still, though.
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Unfortunately, our cruelty does end in us having to fight a couple of Acid Jellies. Karma strikes!
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Fortunately, these enemies go down like a cheap, gooey, highly corrosive hooker as long as you use ice attacks, and we happen to have just the tools for the job.
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Oh hey, another applecot. We don't want or need it, but hell, let's have Serene fly up and get it anyway.
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(seriously ein what the hell
i mean there's being a dick and then there's being a fucking creepy troglodyte)
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Anyway. In a battle with a single enemy, you can pretty much just use Disaresta right away and win unless it's a really tough one. And it wasn't. So we did!
We can't go any further in this direction, so let's backtrack to the hyphae chambers.
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I don't know why these enemies are called "Giant Beetles" when they're obviously woodlice of some description, but alright.
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Oh, I see. Gonna play it like that, are you? Think you're clever? You are not clever and this is why.
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Honestly, Cierra's Over Skills might as well all be called "FUCK YOU."
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(I know you're probably thinking that I'm exaggerating Serene's violent tendencies for comic effect here, but I'm not. She seriously just flies up and slices the damn thing with no prompting or provocation, before anyone can even protest. I'm telling you, she's nuts.)
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Succeeding takes us back to the previous screen. Oh, most insignificant of annoyances!
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REWARDED FOR STUPID CRAP: OK, so after angering a swarm of killer bees and narrowly escaping a horrible death-of-a-thousand-stings, the first thing we do upon coming back is pick up their hive and put it in our pocket. And somehow this doesn't end in a tragic re-enactment of Nicolas Cage's finest performance.
That said, I am admittedly hesitant to call the Beehive item a "reward." Let's take a look.
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Everyone has the same skill; "Bee Assault". This has the Fix-DM property, which means that each hit will always inflict the exact amount of damage that is written. 8 hits, 8 damage = 64 total damage.
That in itself is pretty awful, but it goes far beyond just being useless. On top of that, it has the "Revolt" property, which means there's a decent chance that the attack will hit the character using the item, rather than the enemy.
The only thing the Beehive is good for is comedy value, because everyone says a line before they use it which is something to the effect of "These things had better not sting me" which will inevitably be followed by "OH GOD WHY ARE THEY STINGING ME"
With that in mind, unless you're in dire need of some laughs or just plain suicidal, it's better not to use the beehive. Therefore, we're just going to have Cierra burn the damn thing and get rewarded for sensible crap for once.
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Once again, Ice attacks are very much the order of the day here. Basically just spam the Ogre Blade until the two lizardmen are dead, then hit the wyrm with a Disaresta.
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Easy!
Also, I was curious about what you got for S-ranking the lizardmen, so I tried it out. Turns out they drop Ice Javelins and I was wrong about it being a unique item.
I am terribly sorry for misleading you all in such a fashion, and I hope you can find it in your hearts to forgive me.
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You get an affection boost from whichever girl you assign to the task. Note that Ein refuses to do it himself despite the fact that it's right in front of him. (It's a little hard to see against the backdrop, but trust me, it's there.)
Incidentally, as nice as it is to receive universal stat boosts, it is a little annoying how the game thinks it's necessary to tell you about each and every one of them individually. Imagine reading this:
quote:
EIN MaxHP Up!
FIA MaxHP Up!
LINA MaxHP Up!
SERENE MaxHP Up!
CIERRA MaxHP Up!
EIN Str Up!
FIA Str Up!
(etc.)
Except you have to press a button to move to each new line, and you can't skip over it. That's what it's like.
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The empty shell is...well, empty, so let's take a look at that ivy.
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Oddly enough, the second option doesn't raise Cierra's affection. Here is my theory as to why.
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I know I said in an earlier post that the Slumber Ivy isn't really worth bothering with, but that was before we had Cierra in the party. Now we can put every enemy in a battle to sleep by whipping the shit out of them. I like that. I think I'll keep this.
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Someone needs to tell these guys that garbing yourself in the pelt of a dangerous beast only makes you look intimidating when you aren't a skinny girlman.
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Anyway, this battle's easy enough to S-rank. The two dudes in the back are weak to Lightning, so have Fia and Lina stand in the back and pelt them with the Lightning Bow while Ein whacks the ape. Once you've whittled them down a bit, a Disaresta can finish them all at once.
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Next screen!
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This shell isn't empty and the game is a liar. However, it might as well be, because it contains the Harpie Plume item.
What this does is raise the Wait gauge of a nearby party member. Not an enemy; a party member. As in, someone on your side. Someone whom you want to be able to act as often as possible.
What is the point? At least the Beehive has a chance of working in your favour, for all the difference it makes. This thing literally has no purpose but to sabotage you. Why create an item like that?! Nobody would ever use this unless they completely misunderstood what it did! And that is entirely possible because the descriptions are so short and vague! It's terrible! Sting is terrible!
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This conversation actually happens. The bird eggs were bad enough, but now we're expected to believe that these things:
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Were laid by one of these?
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Do they have a TARDIS in their cloaca or something? What the fuck?
Chest contains an Ogre Blade, Harpie Talon or Rose Whip, by the by.
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Let us sing a song of ice and fire! The wyrm is vulnerable to the former and the harpie is weak against the latter. Thus, Serene and Cierra are your go-to girls.
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Doesn't matter which of the first two you choose, because Lina and Fia will do it anyway.
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You know, one would think Fia's talking about a bath here, but to me, this sounds (and looks) way too much like a threat for it to be something as innocent as that.
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Just one more screen to climb. Nothing more stands between us and the boss.
Let's get it done.
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Viddler-type Boss Battle | DailyMotion-type alternative
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And so, a (mostly) happy conclusion to the mystery of Gateau. Where will the fickle hand of fate lead our heroes next?
Probably to the next chapter!
---NEW ITEMS---
Book of Nanai: Book-type weapon. Ice damage.
Estoc: Rapier-type weapon. Physical damage.
Wyvern Wing: Misc. weapon. Removes a single enemy from battle.
Tempest Bow: One-shot boss weapon.
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Effect: Four-hit Magic combo, power of 405. Lightning damage.
Target: Random enemies.
Additional: Piercing.
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Effect: Single attack, power of 607. Lightning Damage.
Target: Enemy with lowest Wait.
Yeah, for some reason, Fia's got a better attack with the Tempest Bow than Lina. I cannot imagine why!
---NEW OVER SKILLS---
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---LEVEL 2---
Un Trois
Item: Estoc
Effect: Four-hit Attack combo, power of 88.
Target: Nearest enemy.
Additional: Piercing.
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---LEVEL 1---
Eis Rune
Item: Book of Nanai
Effect: Single Magic attack, power of 130.
Target: All enemies.
Additional Unavoidable, unblockable.
---LEVEL 3---
Presto
Item: Estoc
Effect: Five-hit Attack combo, power of 74.
Target: Nearest enemy.
Additional: Not-Vit.
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---LEVEL 2---
Violent Blizzard
Item: Book of Nanai
Effect: Three-hit Attack combo, power of 101.
Target: Random enemies.
Additional: Unavoidable. May cause additional ice damage.
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---LEVEL 1---
Hell Stinger
Item: Estoc
Effect: Single attack, power of 190.
Target: Nearest enemy.
Additional: Piercing. Low accuracy.
---LEVEL 2---
High Tension
Item: Power Wrist
Effect: Raises Strength in exchange for HP.
Target: Self.
Wind Cutter
Item: Wyvern Wing
Effect: 25% HP damage.
Target: Front Row
Additional: Unavoidable.
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---LEVEL 1---
Punish
Item: Estoc
Effect: Two-hit Magic combo, power of 100.
Target: Nearest enemy.
Additional: Piercing.
---LEVEL 2---
Frigid Zone
Item: Book of Nanai
Effect: Single Magic attack, power of 186.
Target: All enemies.
Additional: Unavoidable, unblockable.
Snapping Rose
Item: Rose Whip
Effect: Three-hit Attack combo, power of 71.
Target: Front row.
Additional: Extra damage against beasts. Not-Vit.
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