Part 8: Continuation, Concerning Carmite Cave
Update 8: Continuation, Concerning Carmite CaveWell, right now that Carmite Cave is going to kick Donnels ass. Well need to make some further improvements to our cash, food, and combat situations. I honestly think Carmite is the hardest dungeon in the game just because of what limited resources you have when you start it. I dont remember anything else taking this much preparation.
Speaking of preparation, Ill have the marriage poll options and such up once were done with Carmite, if everything goes on schedule.
Anyway, hey! They grew!
Our days of watering have paid off.
...Cost 60? That, uh, thats not great. Of course, these are only Level 1. Maybe well be able to enhance our output someday.
Well, might as well ship all of these. There are certainly reasons to keep crops, eating, cooking, etc., but for now Id just like the money.
Oh, and that blue thing?
Thats a Rune. You touch it, you get RP back. Its handy, but much more important in caves. Doesnt really matter out here.
Well, back to the ol grind.
Just wanted to point out that killing even one of these enemies dents my RP meter. Its a huge bottleneck in this first dungeon.
Then you mix in the watering, and...yeah. Carmites rough. Well be working on ways to mitigate it, though.
The right side of the cave doesnt seem to have much but these rocks for now.
But to the north...more monsters!
And, uh, Lev U. These spin and its...not the easiest screencap. Oops.
More fields! Donnel scarfs down this bamboo root to celebrate. It does little to nothing.
More importantly, wood. I want a monster hut ASAP because I really like taming monsters in this game. Its just fun.
Now to till Every Square Here.
Theres a reason here.
Were well on our way to that first hut. Well, Wood-wise, anyway. The 20G is a bit embarrassing.
Welp, all done. Time for a victory popcorn and continuing on.
The popcorn is not very effective. That little apple means were full, and cant eat again until its gone. Thats just to prevent you from tanking every boss by shoving 20 apples down your throat.
Theres a nice little crossroads here next to the water, in case you want to plant in this field, you dont have to run all the way back to the bridge area.
Theres a path over here covered in purple. If you touch it, you get poisoned. Dont touch it.
The other path has...Ivan.
Has Ivan tilled enough squares for this cave? He doesnt even live here.
: Its a radar device!
Im not sure if this is a typo or Donnel is just dumb.
Holy shit, Ivans like the Iron Man of this universe.
: You mean those things the monsters come out from?
: Thats right. If you use this, itll make a sound to notify you how many of those devices are on each level. Equip it with the B button, and press the L+B buttons to set the radar. Then press the B button to hear the signal. The number of beeps indicates the number of devices on that level.
: Thats amazing!
: Thank you. I designed it myself.
Wait, didnt Mist say the devices just started showing up? And you made it that fast? Ivan is quickly approaching Mist in suspicious levels.
: Thats got to cost a fortune, though. I dont have much money.
: For this item, you can pay me for it later. After all, you could really use it now.
: Really? Thanks!
(we will never pay him back)
: Consider it a special gift for a special customer. Im sure well be doing lots of business in the future!
: I hope so!
: All righty then, good luck!!
This would be cool, but...I have a guide, so
Anyway, continuing on, a new monster! These green guys are...unremarkable. Theyre pretty much the melee Orcs, but they have minorly higher stats. Theyre Goblins.
Heres their spawner, and some more rocks!
Another floor? Carmites expansive.
And a glowy sigil!
These are handy. Save points, I doubt I have to explain them. Sadly, unlike your bed, these do not restore HP/RP.
In the next room OH FUCK
Bees. These are bees. Now, apparently the game calls them Hornets, but this is just a way to conceal BEES.
Bees fuckin suck. Theyre ranged. They come in pairs. They can poison you. The best way to deal with them is to try and catch both in a sword swing at once and combo them to death. The saving grace is that they have low HP. Well, lets take them on!
Ah shit.
...I mean, it was nice there was a Save Point there.
This time I minorly healed up by munching an Herb first.
To the south, SHIT.
Ants. I dont know what it is about this game and bug enemies, but Ants? Also a pain. They heal when they hit you, and can inflict Seal. It just means you cant cast spells. Another reason magic in RF1 is garbage.
This double pronged assault of mandibled monstrosities is too much!
Also Im bad at this game, time to go.
I had to walk out because Seal blocked Escape. So no orbin for me.
Hey there again, Mist.
Please ignore my many bug related injuries, Mist.
I feel like theyre just mocking me now.
Well, 726g isnt too bad. Thats more than I got for all the Radishes, just, FYI.
Its time to pay Leo a visit.
Yeah, it would be cool if I could do that.
It would also be cool if I could do that.
Oh thanks.
Leo wont give you the Hammer until youve tilled 50 squares in Carmite, thus all the hoeing earlier.
Time to restore and return.
The bath doesnt even cure Seal. Seriously, magic is boned in this game.
Well, headed in again, but this time with a new goal in mind.
Well, first grinding off the archers.
These guys are pretty much EXP fountains.
Now then, business. See these rocks?
Fuck these rocks. They have prizes.
I broke every rock on Floor 1 and got 15 pieces of Scrap Iron. Itll come in quite handy soon.
Rounding out the day with a little fishing, just because.
Donnel is the king of Cherry Salmon.
Oh, hey, the turnips sold! Since its past 5:00, Rosetta has sold them for us and EXP Farm has an additional 540 G for me to go blow on popcorn or whatever.
Finally, an entry in this thing.
That was a pretty well rounded adventuring day. Sorry it wasnt the most exciting update, but this game starts pretty slow. Next time, more Carmite Cave. I promise it wont be the only thing in this LP.