Let's Play Santa Claus in Trouble
Santa in Trouble is a very short, simple, and strange 3D platformer. It's not open-world, it's strictly linear, and it's also not Mort the Chicken this time. It instead labors to answer a question that was on my mind for many years: How much design can you squeeze out of the standard double jump? The answer is "a lot more than I expected", so I think it's worth sharing for its odd place in the genre. And it's almost Christmas or something. There's that too. I guess that has something to do with it.
We almost saved Christmas!