The Let's Play Archive

Shin Megami Tensei: Digital Devil Saga

by Luisfe

Part 68: Omoikanes and Mantras.




Update 14:

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I bet this door is going to be important later.



But of course, a set of iron bars is quite enough to stop GODDAMN DEMONS. Same with a short rail, it is clearly not jumpable at all.




Meanwhile, the resident flying demon had a bleh stat gain. Needs more strength, goddamnit.



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There is a Hunt area there. It works in a way that is a little bit different from the previous one. In this case, no matter how many (or how little) purple orbs you get, you get to fight the mitamas. What changes is HOW satisfied the characters are by the eating.




Click here for the full 774x1024 image.

It still reminds me of a Jojo's Bizarre Adventure character.

Wikilink
his lack of magic weakness is annoying.


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Roland has a considerably more even spread in his stats. He doesn't specialize.



Hey it is everyone's favorite Ninja antropomorphic cat.


Click here for the full 1024x699 image.


I like how the whiskers are part of the facemask.


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Serph shall get HORRIBLE HORSE STRENGTH. And luck. Mainly luck.




Vit gets some random level gift love, too.



God damn, more than twice as many points as the second highest stat. That is awesome.



And a gift. Aww.


A quick trip back to the store to load up on chakra items.

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This is appropriate.


Sweet.



HOLY SHIT FIVE OMOIKANES. MUST BE MY LUCKY DAY!


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Or not. They work in a very different way on DDS2.

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They are shielded against everything but a single element each. You have to have single target spells for these guys.



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If you manage to hit one withe a single enemy spell of their weak point, it will get 1 hp damage and blow up the next turn.
But if you use a multihit...




And you can't cheese it with Almighty either. They say "Winners don't use Almighty". Which is lame.


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"Ice Drain"

Oh boy! Our very first mantra completion for the second game!




And Cielo getting yet another level up.


This is Argilla's list of available mantras.


Most of them are clearly expensive. They can be bought, though.



Some others are cheaper, being low to mid level mantras.


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Argilla's lack of proper mantra grid completion is kind of bleh, and no, it is not because her developement was ignored, like Cielo's. No sir.



At the moment, everything up to 50k would be an acceptable choice, because you will decide what mantra shall be learnt next.

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So, clearly, these two are out of the question.



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And this one will be out of our reach for quite a while.






This one too, Argilla is a damn good healer, but this will be out of reach for a while.








Most of the Fire Path is undeveloped, it could be a good idea.


VOTES: WHAT MANTRA SHOULD BE DEVELOPED.
Also: Level-Up stats also required.