Part 19: Bonus 1 - Interface Explanation
Following up on a prior question, I'll take a moment to go through the game's interface. I've labeled the controls, below.![](1-Basic_interface_captioned.jpg)
This is mostly self explanatory. The notches across the top side of the bar will get filled in as we capture Ixupi, so it functions as somewhat of a progress bar.
The life bar is also a bit deceptive. When an Ixupi attacks you, it seems to remove a fixed area's worth of green from the bar (rather than jumping down by fixed lengths), so we really only have about 6-8 hits worth of life. I'll try to show it (and the consequences of death) in a video later.
The View Inventory button doesn't actually do anything until we have a talisman or pot in our possession.
![](2-Basic_interface2.jpg)
You'll notice that when we pick one up, the eye button begins staring straight at us.
![](3-Update_03_image015.jpg)
Clicking on it, it shows us the piece we're holding in greater detail. This is useful for identifying pieces.
![](4-Options_Menu.jpg)
Hitting the Menu button brings us here. Again, most of the options are self explanatory. We'll take a quick look at what Flashback does, though.
![](5-Flashbacks.jpg)
Here's a sample Flashback screen from an earlier save. It will let us view most important books and videos again, so long as we've seen them once. Handy!