The Let's Play Archive

Sorcerian

by ExMortis

Part 19: The Book of Magic

THE BOOK OF MAGIC

In this book are written the secret principles which have been handed down from generation to generation in our Sorcerian household. As you hold this book in your hands, remember that you are a descendant of the Sorcerians.

In times long past, the Sorcerians served the Gods of the seven planets and controlled many magical powers. In those times we lived among the Gods and never died. We are almost like gods ourselves.

Long ages ago, as mortals count time, evil beings who opposed the will of Heaven escaped from captivity and came to make their home among the people of the earth. At that time we acquired a new purpose; our ancestors were sent to earth by the Gods to annihilate the evil ones.

But the earth is not like Heaven. Here the flame of life burns quickly, and they realized it would be impossible to destroy the evil in one generation. Thus the Sorcerians established themselves on earth as mortal beings and handed down their sacred purpose from generation to generation.

When you have read this book, you who have inherited our blood must make a decision: deny your Sorcerian heritage and live as normal mortals, or become a Sorcerian adventurer, striving to achieve your ancestors' purpose and doing all you can to destroy the evil forces of the five elements that will array themselves against you.

The evil ones use powerful magic and the once-godlike Sorcerians are now only humans whose power is limited. Therefore you must learn the secrets of magic which have been handed down through the generations.

Even though you are a Sorcerian, magic is not easy to control. It is a demanding art which taxes your whole body, mind and spirit. You should realize that unless your entire being has been trained, you will accomplish little but an early death. Many techniques of might and magic must be perfected by the true adventurer if the adventure is to achieve its purpose.

Before you embark on an adventure, choose companions whose desires and goals are like yours, and who are likewise trained in the disciplines of body, mind and spirit. When you have such a group, united in determination and purpose, go forth and battle the powers of evil as we have been ordained to do. And may the protection of the Gods go with you.


THE GODS OF THE SEVEN PLANETS


THE SUN
The Sun, as the source of all life, controls the power of life, vitality, creativity, and regeneration.

Sun Magic is the power of creation. When combined with Mars, it is destruction. Sun magic also gives strength and vitality.

Actual stat bonus: VIT (when appraising, the elder straight up lies to you about the stat effect of all enchantments other than Saturn. Also the fluff descriptions can be a little misleading)



THE MOON
As the moon drives away darkness, her magic has power over beings of the dark. As she reflects the light of the Sun, her magic also reflects other magics. As she controls the tides, so does her magic control the element of water.

Moon magic gives resistance against magic spells.

Actual stat bonus: MGR



MERCURY
Mercury is the God in charge of intelligence, language and communication. He is also the God of speed and movement, and controls the power of the wind.

Mercury magic bestows intelligence and the power of magical offense.

Actual stat bonus: INT



VENUS
Venus is the Goddess of harmony, balance, and peace. Hers is the power to avoid confrontation.

Venus magic is essential for any sort of purification. She can unite the warring powers of other gods, and bestow dexterity.

Actual stat bonus: DEX



MARS
Mars is the God of battle, destruction and fire. Mars magic has the ability to combine the magic of other Gods into a strong destructive force.

Mars' power is the power of offense.

Actual stat bonus: STR



JUPITER
Jupiter is the God of justice, wisdom and luck. His power is second only to the Sun, and grows stronger when combined with Sun magic.

Jupiter magic gives the power of healing and revival, and increases vitality.

Actual stat bonus: PRT



SATURN
Saturn is the God of darkness, destruction, and death. He controls the forces of the earth.

Saturn magic is an important offensive force.

Actual stat bonus: KRM


THE BOOK OF OFFENSIVE MAGIC


THE BOOK OF DEFENSIVE MAGIC


THE BOOK OF HEALING MAGIC


THE BOOK OF TRANSFORMATION MAGIC


THE BOOK OF HERBAL MAGIC


THE FIVE SACRED HERBS

VERBENA: Verbena has been used in traditional magic ceremonies since ancient times. It is sometimes found growing in ruins and deserted places.

LAVENDER: Since ancient times, Lavender has been used as a pain-killer and a sleeping medicine. It is often found in the woods.

SAGE: Sage has the power to neutralize poisons. It grows mostly in the desert.

HYSSOP: Since Hyssop is the symbol of the Gods, it has the power to purify mind, body, and spirit. It grows in the high mountains.

SAVORY: The power of savory relates to vitality and life. It grows on wet land by the banks of marshes.


SPELLS USED IN THE LP
Offensive
Acid Storm - ep 9
Airsbane - ep 11
Astral Fire - ep 10
Deathbolt - ep 15
Deathsound - ep 5
Death Touch - ep 12
Dragon Slayer - ep 13
Firefox - ep 10
Flame - Early episodes
Ignite - ep 11
Lightning - ep 9
Meteor - ep 15
Poison - ep 5
Spirit Claw - ep 8
Star Flame - ep 4
Stone Touch - ep 9
Storm Blast - ep 13
Sun Ray - ep 10
Thunderbolt - ep 10
Tornado - ep 4

Defensive
Bolt - ep 14
Demoralize - ep 9
Shield - ep 1
Turn Spell - ep 14
Weaken - ep 8

Healing
Add to Life - Starting in ep 6
Heal - Everywhere
Resurrect - First use ep 8 I think

Transformation
Become Air - ep 9
Exit - ep 3

Potions
Cure - ep 13
Deathbolt - ep 10
Fly - ep 7
Heal - ep 2
Ice Storm - ep 8
Melt - ep 12
Protect - ep 9