The Let's Play Archive

Still Life

by DeathChicken

Part 4: Chapter 1-4

Wandering back out into the hallway, Vickie’s cell rings.

“Hello?”



“Hey dad!”



“Yes another one.”



“I’m OK, I’m just really tired of this case. It’s going nowhere fast. I hate this passiveness. I think it’s starting to get the better of me.”



“Oh really! Well I have the gift you wanted. Are you sure you want it…it seems a little…ordinary.”



“Yeah sure.”



“Dad?”



“Thanks.”



“Bye.”

So that’ll be our next thing. Before we can leave though, we have to venture back up to Miller.

“Here’s Claire’s report. Hey, Miller, one last thing, can you correlate the data of the 4th victim and the 5th to see if we’re overlookin’ something?”



Over on the right is Deputy Awesome.

“Taking a breather?”



“You’re still on patrol?”



“Well, hang in there.”






And *now* we’re free to roll on out of here. Back to our truck, where a new location has opened up on our map. Pat’s House, where the most butt annoying puzzle in the game lies. You’ll see.



Oh, and it really is Christmas, apparently.



Vickie swaps out her clodhoppers for a pair of bunny slippers when we enter.

“Dad?”



Pardon me almost missing my screencap there.

“Hi dad!”



“Are you sure about this gift?”



“Suit yourself. Here you are.”



We…actually don’t get to see what Vickie got Pat, as his back is to us. Vickie, however, gets her gift in a pointless 15 second video.

http://www.youtube.com/watch?v=UGUD...eature=youtu.be

That cheap thing actually does have relevance and goes into our inventory.

“Where did you get this? I thought we lost it.”



Yes, almost like a flashback…oops.

“I will…thanks for the gift, dad.”

I’ll bet she keeps the receipt.



“Remember the stories he used to tell us?”



“Yes, romantic and mysterious. There is one story he always avoided telling me though. The one when he met Grandma. He never would talk about it. Was it not a fond memory?”



“Where’d he meet grandma?”



Oh god no, fuck you you horrible old man, go drown yourself in the jacuzzi and may the Ripper cut out your…

“I knew that was coming.”



Fuck you, yes they do. I hate you.

“I know, I’ll make some. Don’t worry.”



Die.

“What a surprise. I’m gonna have a look in the attic…might bring back some good memories.”



Pestering Dad again…

“Dad, did you happen to find my old box in the attic?”

No honey, the only old box I know of belongs to your mother.



“Damn.”



So about those cookies. As we’ll see, they involve the most goddamn stupid puzzle in this game, and this is a game that likes its stupid puzzles. It’s horrible, it sucks, I’ll say straight up that I’ll probably be running to Gamefaqs rather than mess with it. Cookies.

Ugh. Anyway, the rest of the house can be explored now. The pool table in the back there…



I’ll bet you do.



The kitchen, in which…oh god, the cookie puzzle isn’t coming now, is it…?



Thank you, Vickie. I take back most mean things I’ve said about you.



Proceeding right from the kitchen takes us to the dining room, where Vickie criticizes Lord Pat’s taste in chairs. That wench.



You look stupid in general. Man, the thought of cookies has made me mean.



Elsewhere is the bar, where hopefully we can get loaded.



Bless you. To the right from there is the hot tub.



Come on Vickie, I see nothing bad coming from getting very drunk and then hanging around a body of water. Wait…



All the way back to the front door and up the stairs. The hallway here has a few odds and ends.





The door at the north end of the hallway leads here. There is nothing to notice (the computer is apparently locked on its screen saver), save for the painting on the wall.



I think Gustav shops at the same art dealer as Brian Irons.



Back in the hall, Vickie finds the idea of intruding on Pat’s living quarters objectionable. Alright.



And the last door is actually where we need to be. Vickie’s old room, which creepy old Pat apparently hasn’t changed in 20 years.



Well, he’s still there for some unknown reason. Take him with you. He can watch while you fuck up murder scenes and flirt with the stupidest cop in Chicago.

Where we actually need to be is the closet on the right. The trap door to the attic is there, but…







I don’t know, Vickie. Maybe dragging that box over that Teddy is sitting on to stand on it?



Alas, we’re in an adventure game, so no. The trick is to go all the way downstairs and fetch this umbrella.



Vickie, you…never mind.



Anyway, yes, using the umbrella on the closet will open the trap door. Up there…



It is pitch black. You are likely to be eaten by a Grue.



Fortunately, there is a light bulb over here to stave off one scary thing. For some strange reason, the game kicks into creepy Michael Myers-ish music here.

Unfortunately, there is another scary thing lurking.



Another stupid puzzle! For whatever reason, Gustav keeps his mementos behind a lock with five tumblers. These tumblers have card suits on each side, hearts, diamonds, clubs and spades.



Viewing Pat’s cheap Christmas present reveals that the design of it goes diamond diamond heart diamond diamond.



So we need to match up the puzzle to the necklace. Unfortunately, Gustav can’t make anything easy, so clicking the leftmost tumbler spins it once to the right, the one beside it once to the left, and the middle one once to the right. Clicking the second tumbler spins it and the first tumbler to the right, and the final tumbler to the left. Clicking the third tumbler spins it to the right, while the second and fourth tumblers go left. Clicking the fourth tumbler spins it and the final tumbler to the right, while the first tumbler goes left. Clicking the final tumbler spins it and the fourth tumbler to the right, while the third one goes left.



So what you end up doing is clicking the second one three times, the third one once, the fourth one three times, and the fifth one three times. Alternately, fumbling at it blindly until it falls into place. Click the button, and…

http://www.youtube.com/watch?v=Q2Om...eature=youtu.be

Yup, time to play as Gustav for awhile.