The Let's Play Archive

Still Life

by DeathChicken

Part 16: Chapter 4-3



So let’s check out the first of our new crime scenes, the Bridge. Down the stairs here, and…

http://www.youtube.com/watch?v=8DBg1Om2OlM

Gus! See a doctor! That shit isn’t healthy!



“Yes, I’m fine. Didn’t we talk about you staying at home safely, behind a bolted door?”



“Ah yes, I remember that. So what did the doc say? Did he find the problem?”



“So, what’s wrong?”



“OK, now I’m worried. What is it?”



“How serious? Well…I…why do you ask?”



“I’m sorry Ida but…where is this going?”



“Yes, of course I love you! Actually love is too small a word. I lore you, I lurve you, I lobe you…hehe.”

I’m psychotically obsessed and literally dream of stabbing you with this knife…er, I mean…





“…really?”



“I see.”



“…well there’s only one thing we can do.”



“…let’s get married.”



“Let’s do it in New York. I have some friends and family that can help us get started.”



http://www.youtube.com/watch?v=iv3A...eature=youtu.be



And Ida leaves with Totally Not the Ripper…I mean the Coachman. I foresee nothing but good things in these crazy kid’s futures.




Anywho, we’ll just overlay the crime scene photo with what we’re currently looking at to find anything weird. It’s the benches, though good luck finding this except through trial and error.









Actually, it isn’t much of one. The junk benches are probably in the Junkyard.







Dumb brother Petey is still here.

“Hey, Peter.”



“Oh, your father’s name was Gustav?”



“I can see why you would think that. Anyways, I need to ask you a question. Did you guys ever receive some old public benches?”






Petey walks over and topples over some boards, revealing our original benches.



“Thank you, my very large friend.”



“And it’s a good thing I do. I’d hate to be on your bad side. Actually, I know what that’s like.”



So over by the benches, there’s a shiny thing. Yoink.



…yet another ring. This is leading to a puzzle, isn’t it?



“I was just looking for something.”



“My name is…bah never mind.”



And there’s nothing else to be done here. Off to the other crime scene.



But first, while we’re here we may as well drop in on the Coachman. We can let him know his teenybopper girlfriend isn’t dead but has just kind of been hanging out in a train downtown for the past few months.



Or not. Oh, right, he was off carting Ida around.





Second verse, same as the first. Overlay the crime scene photo to find the weird.



The weird the game is asking for is not Skalnic harassing Milena, nor Stasek pretending not to see anything.



Nor is it the manhole over here, though the game will happily waste ten seconds of your time having Gustav trot over and say he doesn’t see anything unusual if you click it.



No, the answer is the tub here.



It doesn’t really look empty in that photo, but you’re the crazy psychic detective, Gus.



Draining the tub reveals…



The Slut Knows. Well, that doesn’t narrow it down. There are quite a few sluts in this game.



But the slut in the photo was Milena, who was last seen in the Park. So let’s head there.



Still here. Apolina is not.

“Hello again.”



“Can you help me out with something?”





“I want you to take a look at this picture. Do you remember what happened that day?”

You and your weird kinks, Gustav.



“At that particular time, was there…something out of the ordinary, something you might have seen, that struck you as odd? Or maybe something you know about the area, that no one else does?”



“Did you see what it was?”



I’m gonna guess it’s a ring. Although why he’d throw one away and keep another locked in his file cabinet…

“Well thanks a lot for your help.”





Backtracking to where we just were…





Gustav will finally do something with that conspicuous manhole over yonder.





Down here is a shiny thing.



Yup, a ring.



There’s also a locked door over here conspicuous enough that you’d think it goes to Dr. Fred’s lab where he’s keeping Sandy the cheerleader. You’d also think Gus could use his lockpicks on that padlock, but nope.

Now we can try to leave the area, but Milena ambushes us at the map screen.



“Yes?”



“Ah, don’t worry. She’s with Mark, the painter.”



To be fair, Gus did interrupt them with his yammering.

“You’ve modeled for him before?”



“Why?”



“Was he mean to you?”



“Sure.”



“OK, I’ll have a look. And…if Apolina’s there I say…”




“I’ll do as you wish.”





Well, on that slightly ominous note, let’s go see what’s going on at Mark’s.