About the Game
It's a game that needs no introduction. It's been LP'd, randomised, played backwards, forwards, up and down.
Super Metroid is a classic. A game from 1995 that still finds relevance to this day as the cornerstone of a beloved genre and at the heart of a renaissance of Indie gaming.
I could go into the history of the series, ascending and advancing from the original, through the gameboy to this point, but I won't. It is a titan and its acclaim is well deserved.
Instead I will say this:
More than ten years ago I played Super Metroid.
I got bored of the game and quit playing.
I remember almost nothing of the experience.
About the LP
I will be playing alongside my erstwhile colleague and best friend, the incredible Yorkshire Tea. Tea has played Super Metroid through and knows the ins and outs of the game. I on the other hand will be coming in with the haze of an old man that hasn't see the thing for 10 years and barely remembers anything about it through the beer fueled haze that hid it the last time.
What Tea and I are looking to do is see how much the LP format itself might change an impression of the game, how much I might have change over the years and potentially, how much my experience with Castlevania: Symphony of the Night, might also have changed my attitude.
Art like the title image and the episode banners will be handled by the amazing Bifauxnen.