Part 10: Chapter 6 Crossing the Wellt Bridge
Chapter 6 Crossing the Wellt BridgeWelcome back. Today were going to move towards Castle Wellt and retake the Wellt Bridge using Eugen secret strategy.
: Crossing the bridge will be difficult with the enemys ballista sniping us from the other side, but now we have allies on the enemys ground to take care of them for us.
: That also means that we are lacking manpower on this side. We will be doomed if a different squad ambushes us from behind.
: Are you saying that my plan was a mistake, Count Maron?
: No, not at all. I am merely saying that we should be wary.
: Count Maron is right. Ive gotten reports of other troops hiding around here. We need to secure the brdige as quickly as we can. Eugen, Count Maron, give the troops the signal to charge!
: Yes, my lord.
: It shall be done.
Their ambush squad isnt very bright if simple scouts seem to have noticed them... in fact why not rout them first
: When shall we order the ambush?
: Wait until the enemy advances a bit closer. Then we will have them sandwiched. Do not fail me!
: Yes...
Ill take it back. How could the scout party be competent seeing who their boss is... Anyway, lets have a look at the troops were facing
Despite his lack of cunning, Dommes is not to be underestimated. He hits like a truck and has skyhigh defense for this point in the game. Given that he is an armor knight I hope you still have Rapier/Estoc uses left on Runan/Mahter/Kate, because he will oneshot Maharaj should you be insane enough to let him into his range. On the other hand you could always have Zieg murder him I guess...
He is accompanied by his standard set of soldiers as well as a weak mage, an annoying healer and two Balistas (Balisti? Balistae..?).
Oh yeah and he brought a tank...
The first Balista gets taken out by the combined effort of Raquel setting up and Maharaj getting the kill which will be a common feature throughout the map.
The other Balista gets taken out by Bartz...
Narron weakens an enemy soldier and gets another good level and yet another point of defense.
Anyway, on turn two Narcissus and Mel arrive in the bottom right corner.
: Okay, Mel thats the Liberation Army over there on the other side of the bridge. Look for a guy named Runan, hell help you out. And dont forget to give the flute to the princess.
: Where are you going? Youre not coming with me?
: Nope, my job is done. Im not going to let the old fart order me around anymore.
: I see... Thats too bad.
: Watch out for the chancellors soldiers. Dont try crossing the bridge. Find a shallow path through the river instead. Youll have to get off your horse to go into the water though. Well then, good luck. I hope you get to see your fiance again.
: Thank you... Take care Narcissus.
And with that Mel joins us for good. She is a Troubadour e.g. a mounted healer but can also use swords, although her strength is pitiful. She is however the first char with a movement growth (at 3%).
: Yes sir.
Zieg starts going down the bridge to clear the way.
while Bartz and Narron clear their side of the map. Narron receives an ok level.
Maharaj continues to rake in the kills set up by Julia and Raquel. Julia meanwhile takes on the last soldier remaining on her island.
the ambush squad finally decides to leave their hiding spot.
Maharaj finishes off another weakened soldier and get a good level out of it.
A mage commits suicide on Zieg and Zieg gets a fantastic level ou of it, putting his growths to good use. Meanwhile Maharaj and Mel have a talk.
: Why havent you come back to the temple? Mother has been worried sick about you.
: Hasnt she told you anything?
: You dont have to worry about your relationship with Roger. Even the Master said that ancient precepts cannot bind down ones heart.
: Maharaj! Is that true?
: Yes. I can tell you all you want later, but not here... You should retreat to the back for now.
: Yes... Thank you, Maharaj...
Our main force starts taking on the ambush squad and Sasha goes to talk to their captain.
: What is that, a toy? Huh, you dont see a girl playing with toy sowrds very often. Anyway, just go home. Ill have a couple of my men guard you on the way if you want. Where do you live?
: Well... Castle Wellt.
: Castle? ...Look, missy, you shouldnt joke around about things like that.
: Its true. You must recognize this emblem if you are a knight of Wellt.
: What? ..W-wait... Princess Sasha?
. That is correct. And you are?
: Y-Yes, my lady! I am Corporal Norton of the castle guard!
. Corporal Norton, are you a soldier serving the royal family, or are you one of Kodders personal troops?
: My loyalty lies with the royal family, my lady!
: Then why are you fighting against Count Maron? His army is the true Wellt Army.
: I dont understand politics very well, but I will follow the princess orders! I am at your service my lady!
: Very well, then I ask you to fight alongside us. The enemy is Kodder. Please join our Liberation Army to fight for the people of Wellt.
: Gladly, my lady!
And here is our latest addition Norton. He is an armor knight which means he has good defenses but is slow and cant move very far. As such he can be a pain to take along and train. If you like him you should promote him as fast as possible to give him access to a horse. His growths are pretty good at least for strength and HP.
Mahter goes and kills one of Nortons former soldiers and gets a meh level out of it.
Narron continues his clean up duty and he gets a really great level out of it. I would have promoted him right here if I hadnt forgotten to give him the Knight Proof
Bartz and Zieg continue to murder enemies in their respective locations and Bartz get another meh level
Sasha meanwhile restores the balance and gets a good level. Strength
Plum gets the most ironic level from healing.
tell me this isnt a tank.. just try to...
Anyway Zieg hates it with a passion, activates Continue and double crits for good measure. His level isnt all that great given that he is one of the few units with decent growths.
Bartz
Not a bad level for Julia although she needs some more strength, if she wants to compete with Vega.
While setting up another kill, Raquel proceeds to almost get a perfect level and given the growths in this game I consider it a perfect level.
Meanwhile, Mel reaches Runan and Sasha and starts to chat both of them up in succession as they make their way down to the boss.
: Oh, Narcissus So, where is he?
: He
: he probably ran off again, Lord Runan. I never trusted a thief like him in the first place.
: ...He told me about the Queens safety. Queen Liza is being held prisoner in her own quarters by Kodder, but she is in no danger of being harmed. She also sends her respect to you, Count Maron.
: I see... Well, thank goodness for that. Im glad to see you safe as well, Lady Mel.
: Count Maron...
: Do no worry... Roger is a precious treasure of Wellt. I promise we will break the chains that hold him down in unwilling servitude...
And now for Mels conversation with Sasha.
: I was told that her Majesty wants you to use it to soar the skies on a pegasus. That is all that I have heard.
: Thank you... Im overjoyed. Becoming a Pegasus Knight is like a dream come true...
And we get our hands on Sashas promotion item, which will have to wait till she hits level 10 in Princess to get Elite.
Plum gets another meh level from healing
I was really lucky here, as I left Mahter in range of both the boss and his last soldier Lucky for me she dodged one of the strikes...
Runan disposes of the last soldier and gets probably the most useful one stat level.
Bartz starts to weaken the boss
And Raquel sets up the kill with a combination of Continue and her
Maharaj gets the kill once more...
and gets almost 2 levels out of it. The Level he got could be better but Im not complaining about a 3-stat-up level.
: Count Maron, the troops arent exhausted?
: The joy of liberating their country is fueling them, Lord Runan. There is no need to worry.
: Alright, lets push on towards the palace. Eugen, give the troops the order to march!
: Yes, my lord!
: Berom, you are the only one I can rely on now. We will execute the plan!
: How is Roger doing?
: He does not yet know of Mels escape. He should be fine...
: Good. I still have work for him to do... Curse that Maron! He should be ashamed of himself for seeking aid from a foreign army! Cant he fight with his own strength, like a man?
: he is indeed fortunate. No one would have expected the Lazerian Knights to land on our shores at such an inopportune time.
: The Lazerians are seasoned warriors. They lasted an entire year against an Imperial Legion in Granada. It is no surrise that our inexperienced troops are having a hard time against them.
Im not even using a Lazerian Knight outside of Runan which makes this rant even funnier...
: Yes...
: But that shall end here. I have dispatched our elite troops in the town and the plan to split up the enemys forces is ready. General Berom, I trust that you shall not fail me.
: Fear not, my lord. The rebels are but prey that have fallen into out trap. I shall take them out in one swift stroke.
And with that we are done with the chapter. Next time we are storming Castle Wellt.
Character Information
Mel
Character stats
Troubador
code:
HP Str Mag Skl Agl Luk Wlv Def Mov
Base stats 22 2 6 6 8 8 3 6 7
Stat caps 60 17 18 18 18 30 18 17 12
Growth Rates 35% 15% 20% 20% 35% 15% 25% 15% 3%
Re-move (level 14)
Mel is your first and only Troubador in the game. While she has access to swords, her low cap and growths for strength, coupled with her low defense should make it obvious that she shouldnt be on the frontlines. Her mount is a great help, although slightly dimished due to the Far healing Staff having a map wide range, making it less important to keep up with the army in the long run. She is also the first person with a movement growth although you have to get seriously lucky to have any merit from that. As a special condition she will leave your army if Roger should die and vice versa.
Norton
Character stats
Armor Knight -> Iron Knight
code:
HP Str Mag Skl Agl Luk Wlv Def Mov
Base stats 34 8 0 7 4 2 12 6 3
Stat caps 60 20 15 19 17 30 18 24 12
Promotion Gains +0 +2 +0 +0 +0 +0 +1 +1 +3
Promotion Caps 60 22 15 19 17 30 19 25 12
Growth Rates 75% 40% 0% 30% 25% 15% 25% 20% 0%
Life or Death (starting), City Fighter (starting), Big Shield (lvl 25 or Iron Knight lvl 12)
Norton is your first Armor Knight of the game. He is the typical archetyp: A slow brickwall. His most obvious problem is his severe lack of movement. 3 movement is not only pitiful its a giant pain in the ass if you want him to do anything. His growths are decent though (although his promotion is shit outside the horse) and his base stats are alright I guess. Sill seeing how people like Narron get Big Shield as well (without having a weakness to certain weapons) and you have access to shields anyhow it tends to be too bothersome to get him up to speed (outside maybe using the arena). Not a big fan of him (or most armor knights to be honest).