Part 22: Chapter 15 A stroll through Braad
Chapter 15 A stroll through Braad
Welcome back. Today we head into Braad which ist he easiest map of the game and as such doesnt offer any experience for our troops, which is why I took the liberty of just deploying random people short of the two, Mahter and Attrom, that are required.


This map is called the Oasis of Braad.

Our objective in this map is to reach the mansion in the top right corner. This map offers the chance to teach people the different Fighter skills for 7000G. This is too expensive for such a situational skill. The only skill that might be worthwhile to purchase down the line would be Anti-Evil, whcih lets you do effective damage against monsters.













































Her eis our terrifying opposition fort his map: Two young girls. As you probably have guessed both are recruitable. We talk at leisure about them in the character information at the end of the chapter.



We use the move-dance-talk shuffle with Mahter and Plum to start recruiting our new blood into our cause.






And Frau immediately recruits Sun.



Congratulations, you have conquered this map. Lets see if there is something else on this map before visiting the mansion.

Attrom visits the curch to recruit a songstress.









And now weve got another priest. Singing restores some Hp and has a slight chance of refreshing a unit. Other than that she is literally like every other priest although she gets a nice staff prior to the next chapter.


That was rude. This is another secret shop. Holmes group doesnt have a Guild Key so we have to wait to reunite with Runan to access this one. It sells Brave Weapons which are obviously quite nice to maximize.



Sure I gamble with the power of savestates


Didnt even need them. You can win up to 200.000G from this guy so in case we lack some funds were going to return to him from time to time to fill out our treasury.


This guy her eis a smith and letsS us forge certain equipments. I will return here off-screen to forge some stuff we can crete by now like the Dragon Arrow (Mt 17, 2-3 range bow) a Thief Sword or a Repair Staff. Unfortunately he only creates his stuff in a pre-determined order so the forging has to wait till I meet with Runan or find a shop to buy a Magic/Silver Shield.

There is one last event, that triggers if you visit the bar Sun and Frau came from with Plum. It can be quite annoying since there are literally no indication that there is such an event. Well it is alluded to in Map 2 when you first recruit Plum but I think most will have forgotten by now.










To finish this map were finally visiting the mansion. The scene here skips directly to the world map but luckily I still have a scrip at hand.

























And this is it for this map. Its quite short and no problem at all. Next time we head for Mt. Memel and fight fucking pain in the asses. Damn Eyeballs

Character Informations
Sun

Character stats
Cavalier -> Black Knight
code:
HP Str Mag Skl Agl Luk Wlv Def Mov
Base stats 22 6 0 6 5 6 4 3 7
Stat caps 60 19 15 18 18 30 16 18 12
Promotion Gains +4 +3 +0 +4 +4 +0 +3 +4 +1
Promotion Caps 60 22 15 22 22 30 19 22 12
Growth Rates 55% 30% 20% 55% 35% 25% 40% 24% 0%
Re-move (starting), Elite (lvl 5), Geomancy (lvl 25), Awareness (lvl 40), Charge (promoted)
Sun is pretty much like Narron. She comes a bit into the game and starts out weak but has a fantastic promotion (although its still not Narrons) and learns great skills including Elite. Her growths are slightly weaker in the strength and HP department than Narrons but are better in everything else (30% more skill growth and 15% higher speed growth for instance). If you take the time to train her, she and Narron usually have you covered on the horseback front.
Lyria
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Character stats
Priest
code:
HP Str Mag Skl Agl Luk Wlv Def Mov
Base stats 18 0 4 2 3 12 1 3 4
Stat caps 60 15 19 17 18 30 18 16 12
Growth Rates 25% 0% 15% 5% 35% 50% 15% 5% 0%
Sing (starting)
Lyria is a basically a worse Plum. Instead of getting Dance she gets Sing which personally I think is inferior since healing can be done by staffs and is more potent and the additional turn triggers far to seldom to rely on. While grwoths and stats arent that important for priest characters in this game it still might help to survive a hit and in that department she got slightly better growths than Plum. She may not outheal them due to her horrid Mag growths but at least she got a decent Speed and Luck growths to build some avoid. Her personal staff is quite nice though as well be seeing next chapter.
Frau

Character Stats
Pegasus Knight -> Dragon Knight
code:
HP Str Mag Skl Agl Luk Wlv Def Mov
Base stats 24 7 8 5 11 8 5 5 7
Stat caps 60 20 21 19 22 30 17 18 12
Promotion Gains +5 +3 -6 +3 -1 +0 +2 +4 +0
Promotion Caps 60 23 15 22 21 30 19 22 12
Growth Rates 50% 25% 25% 40% 45% 40% 35% 20% 0%
Re-move (starting), Continue (lvl 12), Anti-Evil (lvl 25)
Frau can be used as a substitute for Mahter. She comes with almost the same stats and has better growths (sans luck). It hurts that she has neither Gale nor Elite but that doesnt make her a bad unit. However she falls into the same problem that all Pegasus rider fall as there are not enough Promotion items out there. We got 2 surefire Promotion items for a total of 4 Riders and the other Dragon Flutes rely on a 1% chance to get and as such are unobtainable without some serious masochism. Usually you will hand out one Flute to Sasha and the other doesnt come until ¾ into the game meaning they tend to fall behind as well. Still you can train her in Holmes route and decide at a later point whether you want to use her over one of the others.