Part 20: Battle Royale
Whoop! Whoop!Battle Royale
This is it. The Big Wahoonie is right in front of us...



Gee, you think so?


Our goal is to kill every GNO soldier here, and there a quite a lot of them. The brunt of the soldiers are around the hill, in front of us. And the bottom half of the map has two camps. The following fights can be pretty hard, you'll see why. Just know that I lost two guys during my test run.
Let's clear the mountain counter clockwise.


Seems like the GNO started to dig in.

The biosphere is really green but there's only one type of animal around.

I think that's an eagle?
So, let me show you why the fights in here are so dangerous.


Railguns are quite plenty here, among 25mm cannons and high-end assault rifles. Those fuckers can kill you with two hits and often lurk around at the edges. The Railgun also has a unique sound, like mortar whistling. So you at least know why everyone is dying.

Keno will rock that thing once we have some more ammo, but there are other concerns right now.

The talk icon?






Here is the last opportunity for speech magic. You can kill them, let them go or convince them to help you. Let's do that.

With five additional bodies, I feel much better about the next fight. Which will be the toughest.

I use drugs and talents to give everyone a nice HP increase, but Butch is the only one who can safely take two Railgun hits.
And so it begins..

After you have talked to the soldiers, most of the GNO around will come running.
They arrive in small teams of three to five.

It's best to keep your group together and wait for them here, healing between waves. Splitting the party is rewarded with Railgun death. During my test I learned that your guys can take too much damage for the revive talent to work. I tried to be cheeky by having Keno snipe from a higher position, and he died real fast. Agnes followed, after her CPR efforts were in vain.

Now it's time to shine Victor.

Throw that sucka!

What?! You just equip it and then throw!

WHAT IS WRONG WITH YOU?!


Guess what? The weapon is bugged! But they forgot to remove this one exemplar.

Let's duke it out then..

Fuck Railguns! Also more groups come in from the left but my GNO buddies keep them occupied.

Good thing, as the sneaky Railgunner is all the way to the right.

Seagull: still the boss.
It's time to help on the other side.

Our combined fire clears this area pretty quick.
This gives me some room for healing, levels and some more drugs.


But they keep coming.

I like that trail of bodies.

I want this hill taken, you maggots!

Keep pushing!

After the last shots ring out, my GNO buddies storm up the hill.

And just phase into the mountain.


I think they will only help you for a limited amount of time/kills, as there are still GNO soldiers around.
But the big battle is over, so I loot some bodies. I do it carefully though as I don't want to trigger the other groups in the area.

Yeah, fuck you GNO! There were like six of these things plus eight Railguns. Keno and Victor update their gear with this.

This supposedly is the heart of the biosphere. Well, at least it's the only futuristic building around.

Railgun: looks like shit but kills in two hits, yo.
Time to clean up.

This camp is a bit different but we'll check that later.
For now, I enjoy the range of the Railgun and 25mm cannon.

We now come full circle around the hill.

That lone guard never knew what hit him.
And the small camp nearby also gets stomped.

The last soldiers hang out in the main camp, but let's take a look at the camp from before.

There seems to be a person in that hut.






Just say that he's a racist dick.
He fucks off and joins the other guys outside. Also shouldn't the GNO have a couple of scientists? Ah, who cares about continuity?!
The game keeps tormenting me.

Near the camp are some structures. Like a single house, a windmill and a field.

And another robot-buddy.

Time to clear the last camp.

And look for Hayes.
The fight is over pretty quickly.

For some reason, the soldiers around Hayes are equipped poorly.
At least they had a neat camp.

When the last guy dies, this happens.

Slick move.
I just had to do this.

It's probably Hayes' bike.
Time for the finale...





He's basically Hitler.

No U.

The last meaningless choice of the game. You know what it'll be right?


Fun fact: If you're not at full health you can die right before the ending.

My squad literally obliterated him in the next frame.
Cutscene...

Sorry that it's night, but you can't rest here till everything is over.



What a twist!







Cinematic Gold.
We'll never know what question the little rascal has..
And suddenly...


Wait a minute..



Didn't he want to go back in time?




Oh hey, it's a MacGuffin after all! Glazius kind of called it, but I lied to him.

Also I don't know what happens if you don't do his quest. I assume you just get left with an open end. And fuck playing through it again to find out.
And then the game leaves us with one last lie.

You're in freeplay now, but there is nothing to do. Believe me I checked, other people did too. Nothing was found. I assume it was all cut out and they left the window cause they wanted to add it with the addon. If there is any post content, it's hidden under some big rock.
So, King of the Biosphere...


Well...

Could be worse!

Authors note: That's it folks! I thought about showing what happens when you spare Hayes, but he just runs away, nothing changes. I'll make another post in a couple of days, with some closing words, thanks and info on the next thread. Jep, I've been planning a thing...