Part 109: Chapter XCVIII-A - Checkin' my stats, huh?
Checkin my stats, huh?
learned:
- Nimble Blue Streak!
- Nimble Blue Streak II!
The final boss is past the door. On the way here, I got in a fight and reached BR 71, and Irina leveled up an art twice.
Be sure to have full stocks of all your combat items that you plan to use, just in case. Before I step through that door to the final boss, a roundup of my current characters stats and abilities.
We are BR 71. Ive changed my party configuration. Paris and Torgal have switched unions and Irina is back in the lead slot of her union. Now all unions have a Remedies user and someone who can use items to resurrect. Lets go over the unions one at a time.
Ill start, naturally, with Rushs union. It consists of Rush, the Duke of Ghor, and Darien in the Scatterswarm formation. As I read the description I now realize that Ghor should be in slot 5 since he has no mystic attack. Oops. Rushs union is built for Rear Assaulting, with Rush also having healing, reviving, and morale control.
Rush Sykes
Class: Legendary Ninja
HP: 1115
Str / Int: 88 / 61
Atk / Def : 127 / 24 || 127 / 24
Mystic Atk / Def: 123 / 22 || 123 / 22
Current Arts
- Dual Wield: Swift Devils Due V, Nimble Bladedancer V, Nimble Resonance Edge V, Swift Acalas Wrath V, Nimble Third Eye IV, Nimble Spring Squall II
-
Invocations: Spark V
- Remedies: Restore V, Refresh II, Rejuvenate, Revitalize V,
Support, Kiss of Life V, Second Chance III
- Evocations:
Mystic Missile III
- Psionics: Bluff V, Confuse IV,
Enrage, Addle V, Maledict IV,Stealth, Mixed Message II
- Wards: Orphic Ward V, Protection III, Decoy
- Arcana: Rejuvenating Water, Fatal Eclipse,
-
Hexes: Poison Gas IV
-
Herbs: Restorative Herb)
-
Lotions: (Antivenin)
-
Potions: (Red Potion)
-
Traps: (Stun Trap)
-
Shards: (Gravity Tempest)
-
Explosives: (Flash Bomb)
- Unique: Omnistrike, Talismans Gift, Cyclops
Duke of Ghor
Class: Legendary Axman
HP: 2297
Str / Int: 104 / 47
Atk / Def : 184 / 38
Mystic Atk / Def: 150 / 35
Current Arts
- Power Grip: Smash III, Crossbreak III, Switchback II,(Dragon's Flight, Cyclone II, Mighty Rift Cleaver II
- Unique: Bel'kwiniths Fury
Darien
Class: Legendary Scout
HP: 1686
Str / Int: 98 / 47
Atk / Def: 177 / 24
Mystic Atk / Def: 180 / 26
Current Arts
- Two-Handed: Nimble Double Strike IV, Nimble Thunderclap III, Nimble Cascade Strike III, Dragon Crush II, Fleche
- Remedies: Restore IV, Refresh, Rejuvenate
- Herbs:
Restorative Herb III, Vivification Herb IV, Life Powder II, Restorative Tincture II, Vivification Tincture
- Potions:
Red Potion
- Lotions:
Antivenin, Eye Cream II
Emmys squad is for combat and healing. Emmy also can summon and has a low-health special attack. They are in the Juggernaut formation, which increases the number of extra attacks, tacking on extra damage with each attack.
Emmy Honeywell
Class: Legendary Cavalier
HP: 1239
Str / Int: 104 / 49
Atk / Def: 191 / 60 || 135 / 38
Mystic Atk / Def: 139 / 41 || 133 / 39
Current Arts
- One-Handed:
Knee Splitter
- Power Grip:
Smash
- Dual Wield: Nimble Devils Due IV, Nimble Bladedancer III, Swift Resonance Edge IV, Nimble Acalas Wrath, Nimble Moulinet III, Blood Rage
- Remedies: Restore III, Refresh III, Rejuvenate II, Revitalize IV
- Arcanas: Rejuvenating Water III
- Traps:
Stun Trap
- Unique Arts: Hundred Flowers, Namul Niram
Caedmon
Class: Legendary Ataraxian
HP: 1475
Str / Int: 123 / 62
Atk / Def: 115 / 36
Mystic Atk / Def: 115 / 38
Current Arts
- Dual Two-Handed: Nimble Flash Strike IV, Nimble Focus Strike IV, Earthrender IV, Scattered Petals
- Evocations:
Mystic Missile III, Flash Arrow II, Silencer II, Eclipse, Snare Shot
- Remedies: Restore IV, Refresh, Rejuvenate
- Herbs:
Restorative Herb V, Vivification Herb IV, Life Powder, Restorative Tincture IV, Vivification Tincture
- Potions:
Red Potion
Traps:Stun Trap
Glenys
Class: Legendary Cavalier
HP: 1335
Str / Int: 83 / 47
Atk / Def: 140 / 33
Mystic Atk / Def: 137 / 30
Current Arts
- One-Handed:
Knee Splitter II, Cutting Lunge
- Power Grip: Nimble Smash IV, Crossbreak III, Nimble Switchback III, Dragons Flight II, Moonset II, Moonshadow
- Evocations:
Mystic Missile
- Remedies: Restore IV, Refresh II, Rejuvenate II, Revitalize III
- Arcana: Rejuvenating Water II
- Herbs:
Restorative Herb
Torgal
Class: Legendary Cleric
HP: 1695
Str / Int: 103 / 54
Atk / Def: 140 / 37 || 140 / 37
Mystic Atk / Def: 117 / 26 || 117 / 26
Current Arts
- Dual Power Grip:
Fury Blow
- Quad Wield: Mighty Quad Slice V, Mighty Four Winds III, Slice & Dice III, Quadrille III
- Evocations:
Mystic Missile III
- Psionics: Bluff II, Confuse II,
Enrage, Addle, Maledict
- Potions:
Red Potion
- Unique: Lughs Revenge
Wyngale is leading the Mystics union. They are in the Candle 2 formation, which is good for a 4-mystics union. I have re-enabled all the healing for this union, which I had disabled to try to get Wyngale to learn Revitalize II. He is not a Warlock yet, since he doesnt have Revitalize II needed for Rejuvenating Water or Grenade Impact needed for Crimson Flare. I never got Davids most recent weapon upgrades so his regular attacks will be doing crap damage.
Wyngale
Class: Legendary Cleric
HP: 896
Str / Int: 78 / 109
Atk / Def: 136 / 26 || 136 / 26
Mystic Atk / Def: 132 / 24 || 132 / 24
Current Arts
- Quad Wield:
Quad Slice III, Four Winds III, Slice & Dice II, Quadrille
- Dual Power Grip:
Fury Blow III, Bonecrusher II, Twin Gimlet, Dispirit
- Invocations: Spark V,
Wind Shear III, Double Time II), Caustic Blast, Permafrost II
- Evocations:
Mystic Missile III, Flash Arrow III, Silencer II, Eclipse II, Snare Shot
- Hexes: Poison Gas III, Paralyze Gas III, Silent Gas II, Smoke Canister II
- Invocations: Spark V,
- Remedies: Restore III, Refresh II, Rejuvenate III, Revitalize
- Psionics: Bluff III,
Confuse V, Enrage II, Addle II, Maledict III, Stealth
- Arcana: Blackout, Whiteout, Animalcule, Fatal Eclipse
- Traps:
Stun Trap III, Land Mine II, Retreat Flare II, Pandora's Box
David Nassau
Class: Legendary Mysticknight
HP: 1492
Str / Int: 60 / 86
Atk / Def: 100 / 31
Mystic Atk / Def: 97 / 31
Current Arts
- One-Handed: Knee Splitter, Cutting Lunge, Blue Streak, Double Slash
- Invocations: Spark V, Wind Shear IV, Double Time III, Caustic Blast III, Permafrost V, Wildfire
- Remedies: Restore IV, Refresh II, Rejuvenate
- Arcana: Blackout
- Herbs:
Restorative Herb V, Vivification Herb IV, Life Powder, Restorative Tincture, Vivification Tincture
- Shards:
Gravity Tempest II
- Unique: Ex Machina, Gae Bolg
Kate
Class: Legendary Druid
HP: 1198
Str / Int: 55 / 91
Atk / Def: 86 / 28
Mystic Atk / Def: 174 / 57
Current Arts
- One-Handed:
Knee Splitter III, Cutting Lunge II, Blue Streak
- Evocations:
Mystic Missile
- Hexes: Poison Gas IV, Paralyze Gas III, Silent Gas II, Smoke Canister II, Dispirit V, Bewitch II, Cachexia
- Arcana: Animalcule
- Explosives:
Flash Bomb
Pagus
Class: Adept Bishop
HP: 989
Str / Int: 43 / 107
Atk / Def: 163 / 64
Mystic Atk / Def: 167 / 67
Current Arts
- Two-Handed:
Double Strike, Thunderclap, Cascade Strike, Dragon Crush
- Invocations: Spark V, Wind Shear IV, Double Time II, Caustic Blast II, Permafrost II
- Remedies: Restore V, Refresh II, Rejuvenate, Revitalize IV
- Wards: Orphic Ward III, Protection II
- Arcana: Blackout, Rejuvenating Water II
- Herbs:
Restorative Herb III, Vivification Herb,
- Unique: Megalore
Irina is back in charge of this union. Its primarily a healing union, with some combat. Its in the Unicorn II formation, which makes them faster and better with physical attacks. As a Scholar, Irina is immune to Instant Death, and Blocters Wonder Bangle means all other status effects on the union will wear off at the end of the turn, meaning that if Irinas union can survive an attack, they can probably get another union up as well as heal.
Irina Sykes
Class: Legendary Scholar
HP: 1292
Str / Int: 53 / 131
Atk / Def: 238 / 18
Mystic Atk / Def: 237 / 19
Current Arts
- Two-Handed:
Nimble Double Strike III, Nimble Thunderclap II, Cascade Strike
- One-Handed: Nimble Knee Splitter III, Nimble Cutting Lunge II, Nimble Blue Streak II
- Remedies: Restore IV, Refresh III, Rejuvenate II, Revitalize V, Support, Kiss of Life III, Second Chance II
- Arcana: Rejuvenating Water II
- Lotions: Antivenin III,
Eye Cream III, Throat Salve II, Invigoration Cream
- Traps:
Stun Trap III, Land Mine III, Retreat Flare III
- Unique: Omnistrike
Khrynia
Class: Legendary Thief
HP: 1219
Str / Int: 62 / 66
Atk / Def: 99 / 21
Mystic Atk / Def: 99 / 21
Current Arts
- Power Grip: Smash III, Crossbreak III, Switchback II, Dragon's Flight, Moonset II, Moonshadow
- Invocations:
Spark III, Wind Shear II, Double Time II, Caustic Blast
- Evocations: Mystic Missile III, Flash Arrow III, Silencer II, Eclipse II, Snare Shot
- Explosives:
Flash Bomb III, Poison Bomb III, Smoke Bomb II, Sound Dampener II, Acid Bomb II, Evil Bomb
- Shards: Gravity Tempest III, Earth Bind III, Shockwave II, Sunflare III, Moonlight III
- Unique: Dual Snowpetal
Violet
Class: Legendary Cavalier
HP: 1320
Str / Int: 88 / 45
Atk / Def: 195 / 62
Mystic Atk / Def: 93 / 31
Current Arts
- Two-Handed: Mighty Double Strike IV, Mighty Thunderclap III,
- Remedies : (Restore)
- Hexes @ BR 26
- Explosives @ BR 42
- Arcana: Rejuvenating Water
Blocter
Class: Legendary Scout
HP: 1922
Str / Int: 97 / 37
Atk / Def: 194 / 55
Mystic Atk / Def: 84 / 24
Current Arts
- One-Handed:
Nimble Knee Splitter III, Cutting Lunge
- Power Grip: Mighty Smash IV, Mighty Crossbreak III, Mighty Switchback IV, Mighty Dragons Flight, Cyclone
- Hexes:
Poison Gas
- Herbs:
Restorative Herb V, Vivification Herb III, Life Powder, Restorative Tincture III, Vivification Tincture
Traps:Stun Trap
Jagers union is all about combat power. Paris has been shifted in to add more reliable healing. Theyre in the Pincers Grip II formation which boosts their attacks, but Im not sure how well slashing attacks work with this group.
Jager
Class: Vagrant
HP: 2438
Str / Int: 130 / 59
Atk / Def: 196 / 60
Mystic Atk / Def: 197 / 57
Current Arts
- Two-Handed: Nimble Double Strike IV, Nimble Thunderclap III, Nimble Cascade Strike III, Nimble Dragon Crush II, Nimble Fleche III, Heaven Pierce
- Psionics: Bluff III, Confuse,
Enrage, Addle
- Explosives:
Flash Bomb
- Unique: Beowolf, Schiavona, Lob Omen
Gaou
Class: Legendary Hunter
HP: 1619
Str / Int: 137 / 45
Atk / Def: 168 / 41
Mystic Atk / Def: 171 / 40
Current Arts
- Power Grip: Mighty Smash III, Mighty Crossbreak III, Mighty Switchback II, Mighty Dragons Flight III, Dragons Tail
- Hexes: Poison Gas
- Lotions: Antivenin III, Eye Cream V, Throat Salve II, Invigoration Cream II, Hartshorn IV,
Cyclone Cream
- Traps:
Stun Trap
- Unique: Zeals Virtue
Paris
Class: Legendary Paladin
HP: 2092
Str / Int: 76 / 107
Atk / Def: 142 / 40
Mystic Atk / Def: 175 / 47
Current Arts
- Two-Handed: Mighty Double Strike IV, Thunderclap II, Cascade Strike, Dragon Crush, Crush
- Remedies: Restore III, Refresh II, Rejuvenate II, Revitalize III
- Psionics: Bluff IV, Confuse III,
Enrage II, Addle III, Maledict IV, Stealth III
- Wards: Orphic Ward III, Protection II
- Arcana: Rejuvenating Water II, Fatal Eclipse
- Traps: Stun Trap
New Arts Summary
learned:
- Nimble Blue Streak!
- Nimble Blue Streak II!
Next Time: I desire to release Remnants from the hands of men.