Part 10: Udoiana Raunes 2: Update V - Drugging People Since 1997

Alright, so, last time, we convinced George Lucas to work on Indy 4 by assembling the script for him and finally freeing the scriptwriters he had locked up in his library for years on end. This time, let's go back to the last few areas and see what we can see, and ask around for the answer to that "what's more important than money" question. First stop: Germany.

Nothing new here, at least from what we can tell by looking at things with our eyeballs. Now, let's ask around a bit.
>Talk to fan

New dialogue!


And as you might imagine, when we talk to him again...

...the time has increased! I'm not entirely sure whether this counts the amount of time you've been playing the game from the start, or the amount of time you've been playing the game from when the fan first showed up, and I'm not going to be going around with a stopwatch to check.


I would say so! You've been hanging for one and a half hours and the standard asphyxiation death from hanging takes about twenty minutes at most! I suspect foul play at work!


This sounds like a reference to something, but I can't work it out.





So that's the reason there probably never was a German translation. This one-shot joke about an untranslated line. And because fuck your joke, I'm going to translate it anyway. "Sich nicht hängen lassen" literally means "don't let yourself get hung/hanged" (we still have the ambiguity between "just hanging around" and "death by hanging"), but can also mean "don't let yourself down" in the way that "etwas hängen lassen" can mean "to let something down". Furthermore, "den Kopf nicht hängen lassen", literally "not letting your head hang", used in the imperative (as in "don't let your head hang!"), is a well-meant encouragement phrase, along the lines of "pick yourself back up and keep going". It's a nuanced phrase, but the main reason it's here is because of the hanged/hung distinction. Not hanging yourself is probably more important than money, I'd say. Money doesn't really help in that situation unless you hire a butler that follows you at all times that saves you with the hedge trimmers he keeps on him at all times. Then again, why would he be there if you're either being hanged by somebody else that wants you dead or if you want yourself dead? Hmm... this is confusing me. Quick, to the next character!
>Talk to Frog King

Only one new option here.


I guess that was a predictable answer. That's all we're doing here for now. Though before we leave, I'd like to point out that the item I missed is still sitting somewhere on that screen. Do you see it? Now, off to Poland!

One particular thing to do here, but first, let's get some opinions on our important question.
>Talk to Pole



Since the first screen already had four dialogue options, we need to go into this part to find what we're looking for.



>Talk to Steven Spielberg



We're collecting some nice answers here. Also, while we're here, the Pole wanted to go to America, and we just so happen to have something for him to achieve that!
>Give greencard to Pole







Gee, ya think?
>Look at strange pills

...come again? The grooving devil? Morocco? The fuck are you talking about, Raunes?
>Look at albatross beak scissors

Uh, OK?
>Detach albatross beak scissors

And just like in the first game, it comes apart and returns to being its two constituent parts.
>Look at albatross beak

Surely you mean "unlucky".
>Look at nail

So, more items to throw on the pile. Guess it's a decent enough haul. Next stop: Wyoming!

As we show up, Ford is still sleeping, the ideal opportunity to test our drugs on him!
>Use strange pills with cocktail
And now, all we need to do is wake him up again.
>Talk to Harrison Ford



And once again he chugs down some of his cocktail. But this time...

>Talk to Harrison Ford









Damn. And here I thought we could trim this down to one out of three left, but no, we've jumped to two out of four left. Well, more three out of four left - we've convinced Ford by pumping him full of drugs, but I have the suspicion that that guy keeping him from entering his house is going to be a problem we have to solve beforehand as well. And speaking of him, let's see what he thinks of our answers (just skipping forward to that part):










And as you might expect, "aber falsch" means "but wrong". Damn, looks like there's no progress on this front. Back to the airport it is.

You'll note that a new location has opened up - London. However, we won't be going there just yet, let's check out Tunisia first.

Music - Tunisia: http://www.youtube.com/watch?v=PMwBU2q1kJM
That sure is a whole lot of nothing.
>Look at strange house

Well, that's because it is, of course.
>Look at George Lucas

>Talk to George Lucas







And now, because it was so great the first time around...
>Walk to strange house
...it's time to do that Monkey Island bit again! Raunes disappears in the house and we're off to the races!

>Look at room

>Touch everything

>Pick up soft thing

>Sneak to strange shadow

>Pick up strange shadow
???: Ouch! Hey!!

>Leave tent with broken star wars fan
???: Feel my force! (punch, punch)
<Star Wars fan hits you for 7 life points.>

>Look around for weapons

???: (punch, punch)
<Star Wars fan hits you for 14 life points.>
>Quickly eat fruit

>Attack fan with whip

>Search for better weapons

>Find lightsaber


<Zzzzzzaaazzzzoooommmm!>
???: Argh!

>Flee from strange house

>Stumble across gadget


And there we go. We're now three items richer, and one in particular, the PDA, seems like it'd be exactly what we need to solve one of our problems, that being Spielberg's need for a tool to organize himself with. However...
>Look at PDA

Well, we do have a battery, but it's still not charged.
>Look at lightsaber

That should come in handy.
>Look at chewbacca fur

Now, I pretty much instantly got the idea on how to solve the battery issue - for just one moment, it was like the spirit of Roberta Williams visited me and gave me adventure game power. Sadly, it didn't last, and I spent a lot of time fucking around with other problems later, but that's for further updates. Have you got an idea on how to solve the battery problem? Well, here's how we do it.

First, we head back to the Skywalker Ranch. And from there, it's pretty simple:
>Use empty battery with battery compartment
>Use chewbacca fur with R2D2



>Pick up battery

And there we go!
>Look at full battery


>Use full battery with PDA

>Use PDA with batteries

Well, you don't, but we know somebody who does! To Poland!

>Give PDA with batteries to Steven Spielberg





And that's it! Two down, two to go! And sure enough, when we head back to Tunisia...

Spielberg is there and ready to go!
>Talk to Steven Spielberg




Alright, we're making some good progress - we now have two out of four people needed for production to start (at least that's the amount of people we hope it's going to be, not that we're going to have to find an entire set of extras or something)! Next time, we're headed for jolly old London to try and get Sean Connery to get on board so we can get Harrison Ford on board, all the while searching for the meaning of life or what's more important than money or whatever that shit is.