Part 61: A Small Contradiction II

BGM: Deep Blue Jeer
It was one of those letters sent by the witch... with the seal of the One-Winged Eagle on it. It had been wedged under the outside mat in front of the entrance... as though someone had predicted that Erika would eventually leave for the mansion by this way. It was in the shadows of the large eaves, so it had avoided the rain entirely.

She bent over and picked it up. She then tore it open recklessly and pulled the letter inside out of it. A message had been written in neat letters...





Erika shrugged and scorned the letter. However, this letter was a real attack. All of the survivors were sealed in the rooms on the second floor. And, after Krauss and the others had gone around checking doors and windows, Erika had personally made sure that there was nothing at this spot. So, it was an attack saying 'someone who shouldn't be here placed the letter', and that the someone was a witch. That was also an attack that the old Beato had often used.


BGM: None




BGM: Smile-less Soiree
Apologize...? Battler and Beato's eyes went wide. However, though Erika said that she wanted to apologize, she had a confident look on her face, as though even that apology would be a new move. So, Battler glared at her dubiously, without letting his guard down.







Beato tried not to let it show on her face, but her eyebrows twitched visibly and her gaze flicked over to Battler.







Erika laughed crudely while staring into Battler's eyes to see if he was panicked or
disturbed...


Erika had suspected it since the beginning. It was possible that Battler actually hadn't been killed and was still alive. And, if he was alive, then the letter that had suddenly appeared was easy to explain, even though all of the 'survivors' were sealed up. Judging by Beato's faint agitation, maybe... Erika's guess had been right on the mark. Battler had played dead and somehow misled Erika's examination. And then, when everyone had holed up in the guesthouse, he had snuck out of the guest room. Then, he had placed a letter, which was about how his own corpse had disappeared, in the entrance to the lobby... and hid himself...
If this was the truth, then the seals that had been placed on Battler's guest room at the time of Erika's examination... were now very significant. In other words, if they had used this trick, then Battler would have 'broken the seals' when he left his guest room. The trick would not be workable 'without breaking the seals'. Since the survivors were all sealed in the guesthouse, then if the seals on the guest room were broken, it meant acknowledging that at least one of the victims was actually alive. If Battler had known about the seals earlier, it was likely that he would have advanced the game in a very different way to avoid this. In other words, it was very likely that an announcement about the seals would have had a large effect on the rest of Battler's game.
Erika was saying: 'if Battler, playing the part of the corpse, didn't want to break the seals and remained inside the guest room, the plot would not have included this letter'... If Battler was actually alive and had placed the letter there, then, now that Erika's seals had come into play, there was a chance that he would find a contradiction in his trick somewhere down the line. That sort of contradiction is called a logic error.








BGM: A Single Moment
Let's try to remember that exchange. The heartless truth was... that it had all been a trick. Making the candy appear in the cup by magic had been nothing more than Beato's claim. 'Magic can only do things that one can accomplish.' In other words, you can only have a magical result if it was something that could have been done without magic.
Let's be clear. There are two general types of magic. If you summon giants... and make towers grow from the ground... But, when the lid is taken off, nothing has happened in the rose garden, that's one type of magic. That is just an 'illusion'. It's a 'lie' with no observers that takes place where the witch says it did, in a location without any of the anti-magic toxin. Magic that doesn't have to match a result is the most simple kind... a 'lie'. This is the same as a worthless delusion, an illusion, a daydream. Even Battler saw through it partway through the third game.
Then, there is another kind, which we might call true magic: 'magic that matches a result'. The cup trick is an example of 'magic that matches a result', since an observer actually checks to see that the cup's contents were empty before the candy appears, and thus an actual observer is gained. I have noticed that, unlike the magic of illusions, magic that matches a result must follow one big rule. The rule is... that only the unobserved process of what you accomplished can be transformed into magic.
I can speak even more generally and ruthlessly. In short, all forms of magic are tricks. 'Only things that can be accomplished without magic can match the result.' Ironically, this also proves that magic doesn't exist, but out of respect for the witch's game, let's call it making the game solvable and fair for the human player.


In order to see through the trick with the candy and the cup, Erika had countered with the blue truth saying that the candy had been snuck in there while her eyes were closed. That was the correct answer, so Maria hadn't had any red that she could use.
But what if she had used it?





In actuality, the candy had been put in the cup while Maria's eyes were closed. However, if, when Erika saw through that, Maria had used the red truth to say that the closed room of the cup had been preserved... The witch would have to rush and revise the scenario to a new trick that 'still worked logically' after that new red. Revising the scenario is an unfair move that would never be allowed in mysteries. However, the very act of revising the scenario takes place inside the witch's head, which is an unobservable world. So, if she claims that she'd been using the trick with the fake-bottomed cup 'from the beginning', no one could deny that.
...So, even if it really was a trick done while Onee-chan's eyes were closed... As long as the witch leaves herself a way out, she can even switch between truths (tricks). Rather than calling this an action allowed to witches, we should probably say that it is only allowed for the Game Master, the one who creates and writes.
But even so. The new truth must not contradict any of the previously stated red truths. If the red truth makes it so that 'the trick no longer makes logical sense', then there will be a mismatch between the two sides of the story: the illusion result that the Game Master claims is magic, and the true result that was brought about by a trick. So, when we get a contradiction and it no longer makes logical sense, we call it a logic error...

BGM: Golden Sneer













BGM: Fishy Aroma





...Damn, what a dirty move...
Well, what else should I expect from Erika...? I made a promise with Dlanor too... Well, we're both playing all-out and mercilessly...

However, if I revise the scenario now that my move's been spotted, it'll be the same as admitting that it was spotted. Even if I have to be stubborn about it, I don't want to admit that I was seen through here. I don't want to acknowledge a pathetic plot change where I try to sneak out of the guest room and break the seals.
I want... to change over to a different trick, so that the letter will be placed and my corpse will be hidden... while still preserving the seals on the guest room... It doesn't really have to be me who places that letter. I can still revise the logic without contradictions...


With a painful laugh, Battler unconsciously scratched at his head...



Beato couldn't think of anything to say... Useless words of comfort would only get in the way of Battler's thinking now.


Beato trembled and groaned. The old her had been an expert at closed room tricks. If only that memory... that power... could revive, she would be able to help Battler... There's still time to think... There's still time...

