Part 8: Dogbass

BGM: Snowy
I read an ominous warning about the road ahead.

Dogs encountered: 2

Steel yourself for the ultimate battle.

Lesser Dog attacks by leaping into the air.

I think I know what I have to do.

Lesser Dog is already ready to Spare!

Here's its other attack - the game is mixing blue and white bullets now, which makes things harder.

Look, just because I can stop petting the dog doesn't mean I have to.

Let's pet it some more.

You may have noticed something going on with the Lesser Dog.

The dog is really giving that neck a good stretch.

Not stopping yet.

The dog isn't even attacking at this point.

Keep going.

It's getting hard to reach.

Lesser Dog shows no signs of stopping.

I only just found out that you could do this recently, you know.

From somewhere, a faraway bark.
Where even is it at this point?

Oh, there it is.

I pet Lesser Dog some more.



Lesser Dog is whining because it can't see me.






Okay, I think that's enough.

The longer you pet, the more gold you get at the end of the fight.

Now that we're done with that insanity, back to solving puzzles. There's a strange white spot on the ground.

It's snow! And there's something drawn underneath it.

Hmm... still gotta clean it off a bit more.

Looks like it's a map of this area.
What's the X, though?

Icecap and Snowdrake return, bringing with them Jerry. Ugh.

Jerry doesn't attack, but as long as he's there, all enemy attacks last longer.

With all three monsters here at once, things can get pretty dicey.

Snowdrake just made a pun, so first step is to laugh for him.

Next, I Spare, eliminating Snowdrake from the fight. Two to go!

With that one down, it's time to Ignore Icecap a couple times.

I get sloppy fighting Icecap, and get hit by some ice spikes for 3 damage.

You know what? Snowdrake and Icecap are pretty cool monsters.

I'll ditch Jerry to hang out with them instead.

Battle over!

At the site of the red X, there's a hidden switch. It opens the way forwards.

Not long after I keep going, I'm stopped again.

BGM: Dogbass









Is that really the plural of dog? Makes sense.

Dogs encountered: 4

The dog duo attack via barking hearts. The strategy is to find where the blue hearts are going to land, and stay still there.

As I check the other one, they repeat the same barking attack.
Anyway, Pet has yet to fail me so far.

GASP

I avoid an axe attack from the two dogs.
Maybe they just smelled me wrong! How about a Re-Sniff?

But you smell just as weird as before!

The trick is in the Smell Danger Ratings we read earlier. As it said:
Unsuspicious Smell - Puppy
BLUE Rating
Smell of rolling around.

You smell like a weird puppy.
The Dogs may want to re-smell you.
Next, after dodging more axes, is another Re-Smell!

After rolling in the dirt, you smell all right!

More heart-barking. These two only have two attacks between them.

Now that they think I'm a puppy, I'll Pet Dogamy.

And then, Pet Dogaressa!

With that, the couple is appeased.

The Dogs' minds have been expanded.



Well, this looks awfully puzzle-ish.

So, the two X's need to become O's.

Walk over an X, and it turns into an O...

...and walk over an O, and it turns into a triangle. Once it's a triangle, I can't turn it back without pressing the switch to reset the whole puzzle.

So, I step on each X without walking past it, making them both an O.

Puzzle solved!











Onwards.






Another puzzle! Papyrus comes over to talk about it.















So, here's the more advanced puzzle. Can you see the solution, before I take a crack at it?

That didn't go well. Let's ask Papyrus for a hint.






These hints aren't great.









Here's the solution, if you were still stumped.











BGM: Nyeh Heh Heh!





























































Here it comes.

So, pink is safe, blue is water, yellow is electric...

Green is alarm, purple slides and removes orange scent, and...

Uh.
