Part 1: Let's Not Go To Balandor, It's a Silly Place

Just so we all known who to blame once the shit really hits the fan. Sony published it...

SCE Japan Studio helped craft it...

D3 localized it...

And Level-5 made it. This game was the brainchild of a man named Akihiro Hino. Remember his name, you'll be hearing it a lot over the course of this journey.
And on that note, Let's Play White Knight Chronicles I & II.

Listen to my story Wait. This seems familiar.


Oh.
Ooooooooh.

Ew. Okay, fuck that noise.
Hello there. My name is Orren, and this is my story Dammit! Just come here and let me tell you how I got here. Its the story of a great adventure starring a bunch of not-so-great people.
Myself excluded, of course. Im just along for the ride.
This is the story of a boy, a girl, and a magic suit of armor, and the fate of the world. And failure. Lots, and lots of failure.
This is the White Knight Chronicle.
Gods help us all

Aaaagh. Fucking loading screens.

CUTSCENE: General, I give you Balandor

We open our little adventure in a peaceful, sunlit valley high in the mountains. The birds are singing, the butterflies are fluttering, the wind is blowing peacefully

And the warhorses are charging.


A strange group of ominous-yet-still-silly-looking men thunder through the valley on horseback, led by a man in curiously spikey black armour, a dwarf with a silly haircut, and a pale thin guy with green hair, horns, elf ears and an eye patch.
We havent hit peak anime yet, but were closing in on Robert Jordan territory real fast and were not 10 seconds into this game.

The horses come to a stop on a cliffside and we get our first look at this mysterious man in the impractical black armour and his creepy red-eyed death horse. I wonder if this guy is kind of evil? I think he might be evil. What do you think?
Spoiler alert: Hes totally evil.

His trusty death-steed reares up and whinnies for no good reason...

We see a castle town down below in the distance Oh crap! I think these guys are scouting out an attack on Disneyland!


Oh, nevermind, its just Balandor.


You and me both, buddy.
I should probably introduce this group of a-holes, shouldnt I? The skeevy midget with the crazy eyes and stupid hair is Belcitane. As you can tell by his clothing and shoulder armour, he appears to be some sort of military leader.
The Darth Vader-looking guy is General Dragias. As you can tell by his title, he is a military leader of some sort. He has even worse fashion sense and modesty than Belcitane does. When you dress like that, you just dont give a damn about anything.
The guy with the horns and green armour and green hair and eye patch and elf ears who weve only seen in long shots and from behind so far is Shapur. Im only pointing this out because he wont become relevant to the plot for another 14 chapters.
But its nice that they felt the need to stick him in there somewhere so he doesnt just come out of nowhere when his time finally comes
Unlike a lot of other stuff in this game.










I have a bad feeling about this, kids.
Im talking about this game, I mean.
Okay, enough of the prelude, lets get on with this horror show. Title card me!

No, I meant the games title card!
What do you mean Not until Chapter IV? What is this, Kingdom Hearts II?
Fuuuuuuuuuuuuuuuu

CUTSCENE: The Hooded Man
CUTSCENE MUSIC: The Kingdom of Blandor (Unreleased Track)
Anyway, this is the Kingdom of Balandor, with its castle so unnecessarily decorative that the Walt Disney Corporation sent them a letter saying guys, tone it down a little.
Balandor is the home of a good chunk of our main cast. The city of Balandor is the capital of the Kingdom of Balandor (real creative there guys), one of three great nations on the continent of Nadias in the world of the world. This place doesnt really have a name, and even the name Nadias doesnt appear in-game, only on the soundtrack. The overworld theme is literally called The Continent of Nadias.

The city is bustling with activity today. Travellers and merchants from all across the kingdom are flooding into the city for the 18th birthday festivities of Balandors royal heir, Princess Cisna.
Make your Cis-whatever jokes here before Blind Sally does. Please.
Im begging you



Amid the bustling crowds, a rather conspicuous-looking man in a hood and robe wanders in to the city cradling a long, curiously wrapped object thats not at all suspicious or anything.
I mean, look at him. Hes probably a monk or something. Hes harmless. I bet that thing is presents for children. Long, thin presents for children. Or a painting set. Conspicuous, suspicious-looking people with painters tubes always carry only art supplies in them, right?


Luckily, this guard shows an ounce of sense, a rare commodity in this game, and does his job properly, stopping and frisking the weirdo hooded stranger. Well maybe not frisking. I mean this isnt New York.
Haioooooo!












But of course, if theres one thing White Knight Chronicles cant stand its competence. The horrifying red glow in the hooded mans eye suggests something foul is afoot.
I knew this was too good to last.



The guard drops his spear and staggers about in a daze. When he speaks again, its with a muttering, half-vacant voice.









With his entry into the city secured, our elderly hooded miscreant now appears free to carry out his plans unimpeded.
Because the second guard that wasnt brainwashed at all just let him walk away didnt try to, you know, stop him, or question why his partner suddenly turned into a braindead husk of a man, or even pass along word that a strange man in a very conspicuous hood and robe carrying a giant wrapped something-or-other somehow made it into the city and is clearly up to no good.
See what I mean about competency? It has only just begun to die a slow, painful death in this game.




CUTSCENE: The Princess & The Peace Treaty
CUTSCENE MUSIC: Recollection(Disc 1, Track 14)
Meanwhile, at Sleeping Beautys castle

Presenting Her Highness, Princess Ashelia Bnargin Dalmascaoh, wait. Wrong Kari Wahlgren princess character.
This, good little children of the Internet, is Princess Cisna, the young woman whom all the days and nights festivities are in honour of. Here she stands, looking out over her kingdom, thinking of all the sweeping changes shes going to make once she has her father assassinated and assumes the throne
Wait, what?

Speaking of her father, here is His Grace, King Valtos of Balandor, and his manservant Sarvain. I mean, his chancellor Sarvain.

Get ready to hear that name a lot, folks.









The scene shifts to a great battle many years ago at the height of the War of the Two Kingdoms. Archduchy of Faria, a nation equal in power to Balandor from the far west lays siege to Balandor Castle. As you may notice, the Farians all have horns and elf ears not unlike our old friend Shapur does.
Yep. Shapur is a Farian. And the Farians are this games version of elves. Wood elves, to be exact.
Also note, another little nice touch of foreshadowing / uncommonly deft storytelling for this game: the guy in the centreframe with six horns on his head instead of two, thats Archduke Dalam, the leader of Faria, whom we will be meeting in the flesh momentarily.


Things take a turn for the unbelievably terrible as the Farian army breaches the city garrison and pours in to the castle itself.
Meanwhile, inside the castle

An assassin has snuck in to the royal chambers using the attack as a diversion and has killed Queen Floraine, Valtoss wife, and Cisnas mother.

Right in front of Cisna.
Well, shit.

No wonder why shes a mute.

Young Cisna gasps in horror as her mother collapses before her and breaths her last.


King Valtos, having successfully driven off Archduke Dalam and the Farians, comes bursting into the room just in time for the horrific aftermath.

The assassin, his job done, turns and makes his escape

Right out the goddamn window like a champ. This guy just fell like 500 feet straight down, most likely to his death Or did he? That big honkin nose suggests otherwise, if you know what I mean.


Valtos, aghast at his wifes death, collapses in front of her.



Aaaaaand were back to the present.


















Sarvain doesnt seem to think this is a good idea

Sensing a pause in the exposition, Cisna toddles over to present herself to her father.









Shes trying not to laugh at her fathers ridiculous crown. And probably picturing what her own crown is going to look like.


However, before Cisna can spring her regicidal coup, a Castleguardsman arrives, bringing the King the news hes been waiting all day for.














Valtos looks to his daughter, taking her apathetic thousand-yard stare as a sign of approval.




Look at this smirking son of a bitch. LOOK AT HIM!



Also, I think this is the last time a dutch angle is used properly in this game. I might be wrong though.

CUTSCENE: Archduke Dalam Arrives
Meanwhile, just outside Sleeping Beautys Castle


Sir Cyrus, Captain of the Castleguard, swaggers up to the main gate in preparation for Archduke Dalams arrival.



CUTSCENE MUSIC: Farian March (Unreleased Track)
And what an arrival it is, folks! A raucous procession comes thundering into the city.

Farian banners held high, confetti falling from The open sky, I guess.

Exotic beasts, palanquins, colourgards, half the damn Farian army. The Archduke doesnt exactly travel lightly, one assumes.

In fact, this kind of reminds me of something


That, and theres already been enough Disney jokes in this post.

The Archdukes arrival has drawn quite a crowd. It seems as though all of Balandor is out in the streets to welcome the man who nearly razed their city to the ground the last time he was here.
Yaaaaay, peace talks!

Then again, no one really wants to try and pull the uppity war victim seeking petty revenge thing with the Farian Red Guard crawling all over the city streets. These guys look silly, but theyre deadly at any distance.
Dont ask me how they got those helmets on their heads with those barbed horns

And here he is, the man himself.
And because Farias thing apparently is horns, Archduke Dalam has decided to just embrace it completely, and arrives in town on a palanquin made out of what I can only assume are the antlers of some great majestic Miazaki-esque Forest Spirit creature that the Archduke personally killed, dressed, and de-horned himself. All in the name of creating the image of a man whos bloody chair says I am not to be messed with.



Cyrus does not seem to agree.



Archduke Dalam of Faria, ladies and gentleman. A man exhibiting the perfect blend of Im a living god, and I look ridiculous, dont I?


Suddenly, Dalam calls a halt to the procession in front of Cyrus. Oh dear, I think he heard Cyrus smack talking him.

And does Archduke Dalam need to smack a bitch up?


[







With that digression to establish how big of a bug Cyrus has up his ass about Faria out of the way, Archduke Dalam of the Awesome Chair orders the procession back on its way toward the castle.




Or maybe youre just racist, Cyrus. Did you ever think of it that way? No, I bet you didnt.
I mean, Dalam seems like a pretty chill guy. His armys not setting anything on fire this time. And he was genuinely interested in the well-being of King Valtos and was pleased to hear he was doing quite well. The fact that hes even here right now under peaceful pretenses says a lot more about him than you grumbling about it does about you.
Hell, I bet you could pull any Farian soldier out of Dalams needlessly spectacular honourguard parade and he or she would probably have an equal amount of horror stories about what Balandor did to Faria over the course of the war. War is a two-way street, dude, and the old saying goes "If you want to make peace, you don't talk to your friends. You talk to your enemies."
Look, I like the guy and all, but Cyrus is bit of a dickhead.

So with the ominous images of the asses of giant fantastical beasts sauntering through the castle gates, we now shift scene again to meet our actual main characters.
God, this prologue goes on forever

CUTSCENE: Leonard & Orren ~ Departing for Parma
CUTSCENE MUSIC: Rapacci Wine Company (Disc 1, Track 3)
Meanwhile, out in the merchant quarter of town, the echoes from the fireworks being shot off by Archeduke Dalams look at me plebs! procession foretell a momentous happening only seconds away now.

We come now to Rapacci Wines, an otherwise unassuming wine shop here in Balandor. They say big things have small beginnings. Well, you cant get much smaller than this.
Unless youre a Papitaur, or Belcitane, maybe.


Our main character and colour commentator, ladies and gentlemen! Know him, love him,

And here we also meet Rapacci, the owner of the creatively named Rapacci Wines. Business is kind of slow today, apparently, seeing as how hes got Orren off in a corner doing an inventory on a wine rack Rapacci already knows exactly how many bottles are in. But thats just him.
Now, Rapacci himself is a minor character in the grand scheme of things, but hes also one of the first non-human, non-Farian characters we will be meeting. Rappaci is a Warg. Wargs have this bizzare TV Tropes-style sexual dimorphism thing going on. Male Wargs look all ogre-ish, like Rappaci here does. Female Wargs just look like normal human females with cat ears.
Oh White Knight Chronicles.

Oh, and this guys here too.
This is Leonard. Hes our hero. Or, hes going to try to be.
His appearance is met with what is going to become a natural reaction to whenever he appears in a scene: irrational anger.























And he starts crying




















Suddenly, a frickin mug comes flying through the air, aaaaaaand



Bullseye!



















CUTSCENE MUSIC: New Allies (Unreleased Track)
No, actually, the party just joined Orren.

AREA MUSIC: Balandor Castletown (Disc 1, Track 4)
So now, a full ten minutes since you clicked the New Game option (or New Game+, in this instance), we finally get control over our party and are free to roam around Balandor.
Theres not much to do right now, given the linearity of the game, so were just going to run to the next cutscene.

Leonard (and Orren) run down the somehow completely empty main street of Balandor castletown, despite there being like 1,000 people here just a minute ago.

CUTSCENE: The Marcus Revellers
And look whos coming along to meet them






Leonard just looks like he crapped every pair of pants he has ever or will ever own.


The hooded man passes along on his way, leaving Leonard somehow feeling violated, most likely by his repugnant Old Man Stench.
Not a care was given about the encounter by Orren.




CUTSCENE MUSIC: Watching the Permanence Band (Disc 1, Track 9)
The duo suddenly find themselves in the midst of a throng of people all rushing toward the city gates to see what the new commotion is about.


A crowd is blocking the view, but luckily, Orren is tall enough to see over most of it. Leonard is not. He is tiny.

Even MORE strange beasts come thundering into the city, hauling

A mobile stage Oh hey, its that circus thing. But whos that comically squat guy standing on it waving his arms about?




Oh shit.

The Marcus Revellers begin to put on their show for the crowd.





You know, for an incognito army, these guys are pretty dedicated to their craft








And there, finally, is the end of the story section for Chapter I of Lets Play White Knight Chronicles I & II.
Next stop, Parma.

- 1.1 General, I give you Balandor
- 1.2 The Hooded Man
- 1.3 The Princess and the Peace Treaty
- 1.4 Archduke Dalam Arrives
- 1.5 Leonard & Orren / Departing for Parma
- 1.6 The Marcus Revellers

BALANDOR CASTLETOWN
