The Let's Play Archive

Adventure

by idonotlikepeas

Part 206: Chapter 206

Jazzimus Prime posted:

If we wait, will our eyes adjust to the darkness eventually?

quote:

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

>z
Time passes.

Not in that length of time. I do like that idea as a puzzle solution, though. I remember at least one game that used that one.

Jazzimus Prime posted:

e: Will the lantern fit if we take both it and the batteries into the room separately?

quote:

>s

Plover Room

>w

Alcove

Your lamp is here, gleaming brightly.

You can also see a small bottle (in which is some bottled water), a black rod with a rusty star on the end, a dwarvish axe, a set of keys and an emerald the size of a plover's egg here.

>get lamp
Taken.

>open lamp
That's not something you can open.

>take batteries out of lamp
You can't see any such thing.

>get batteries
You can't see any such thing.

>

It looks like the reason the game changed the batteries for us is that we're too foolish to manage it ourselves. I imagine the narrator patting us on the hand and saying "there, there". And maybe adjusting our special helmets.