The Let's Play Archive

Might & Magic

by Thuryl

Part 52: Bonus Update 33.5: Deicide Made Easy




Bonus Update 33.5: Deicide Made Easy



The island in the far southwest contains the Coral Key, and is where you get teleported after answering the bridgekeeper's questions correctly. The bold line surrounding it is an area of rough seas which can't be crossed... except by Teleport or Etherealise, making the whole bridge thing unnecessary. In case you hadn't noticed already, Teleport and Etherealise let you skip a lot of things you're supposed to do.



The virgin is in one of the rooms in the far south. Kiss her and she tells you how to set the dials; release her and you have to fight the Volcano God. There are a lot of teleporters in various places around the cave; normally they teleport you randomly, but if the dials are set correctly they teleport you to the Volcano God's chambers. Answer his riddle correctly, or challenge him and win, to get a key card. Yes, this means that you can just release the virgin, kill the Volcano God, and get the only worthwhile thing this place has to offer without bothering with the dials at all. The key card is needed to win the game, so hold on to it.

Also, when I mentioned the city of dragons I somehow knew that you would all vote for it. The vote's currently 5-0 in favour of dragonslaying, so that's probably where we'll be going next.