Part 6: Hotel hi-ho
Skyscraper posted:
Does the game still require you to tote guns back manually? I always thought that this game needed either the Torchlight dog to go sell things for you from the field, or at least an XCOM-style "mission's over, you picked everything up, you can look at it at your base" type feature.
Once you have a vehicle with a big enough cargo capacity, loading it with salvaged gear and stopping by the nearest trader becomes pretty much a no-effort way to make money.
Hotel hi-ho
Before we have our shooting of mans, let's weasel our way inside and find out who's who.
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The place is pretty well defended. Besides the toughs outside, there's a group guarding the old man and backup lurking on the second floor. It's obvious they're not going to let Benny simply walk out of here.
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Ivanov, you cover the rear.
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Kelly, Paquito, you deal with the guys at the front.
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Benny...
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You run the fuck away.
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Caston fires at Benny as she flees. Ivanov serves him a buckshot brunch.
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With an extra helping for the worst father in law ever!
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shotgun_rack.mp3
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Benny has had enough of this Mickey Mouse bullshit.
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ping
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pop
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Uzi-doozy
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Clive isn't too happy about all the people our heroes shot... But he said the same thing when I pulled off a no-kills run, so fuck him.
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Back to Sagrada and Paco the Taco.
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In vanilla 7.62, that's the last you see of Benny and Clive. In BSM, Benny returns to Santa Maria after Clive dumps her. She becomes the team's third free merc.
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Paco has put us in touch with the Bobling clan, who live in a seaside fortress made of shipping containers. The clan is run by Billy-Bob, Jim-Bob, Crazy Bob, Wee Bob and Big Bob.
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We're almost done with Paco's line of jobs, but the Boblings have plenty for the team to do.
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Ivanov et Cie head back to settle up with Paco, but come under attack when they arrive. Again.
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