The Let's Play Archive

Descent: Freespace

by Goldom

Part 30: Let's play Reaching the Zenith

Let's play Reaching the Zenith

Well, we're screwed.

Or use the official Viddler player or the
backup on Dailymotion

So, the command briefing says we're in Ribos, but apparently we're in Deneb, headed to the Altair jump node. I give up, you figure it out.

Also, we earned this for beating both cruisers today, though we didn't have a debriefing to see it:

Let's meet the Ursa, Harbinger bomb, and Disruptor Missile

So I hear we're totally behind the times, and we should catch up on these things that we only just were told about.

I totally forgot this is where the Ursa was created, as the super great kill the Lucifer bomber! I only remember it as FS2's super slow get yourself killed 'cause you can't turn bomber. To be fair, it's actually not that bad a ship, simply because while that critique is true of all heavy bombers, at least the Ursa, though the slowest of all, is built like a tank. What really is a pain is it's bizarre gun turret, which shoots three blasts way off to the left. But you'll see that later.

It's a bomb! Moving on...

I think I said the biggest problem with this thing in the level. Capital ships are just so offensively weak in FS1 that disabling their weapons isn't a good use of time. Give me these in FS2, and I'd be all over them. But they're not in FS2.