Part 99: Episode LXXXIX: Scale My Mountain
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New Music: Servants of the Mountain (One of the few Final Fantasy X HD Remaster remixes that is quite good.)
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Now that we've had that lovely send-off by the Ronso clan, all that is left to do is just climb up Mt. Gagazet. I mean we've already cross plains... rolling hills... a coastline road... There was the one frozen lake we snowmobiled across. Oh and the river too. Let's not forget that. How much more taxing could climbing the biggest mountain in all of Spira be compared to that...?
Say... What's that rock pile over there?
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...We're literally 30 yards from the foot of Mt. Gagazet. That's the place where Biran vomited out the Yevon song of prayer a minute ago over Lulu's shoulder. Did Summoner Dipshitand his crew of Rico Ronso and Poshul the Hypello immediately get ambushed at their first random battle and all ate it a single enemy attack round? Shameful.
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While we're here, we may as well go over the random battles skulking around Mt. Gagazet as it is a fairly lengthy climb with a rather high encounter rate. Though... kind of an annoyingly limited and overly sturdy mob pool.
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There are a lot of machina on Gagazet to the point one of Auron's combat intro sound bites is remarking not much has changed in ten years. Presumably they've wandered in from the ruins of Zanarkand. Likewise, machina tactics haven't changed since Bikanel. Rikku stealing will one-shot them. As will a decent Thunder spell from Lulu. Or heck, a good hit from Auron/Tidus/Wakka will do the job. Machina are the quickest mob to deal with on the road 'round these parts.
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Mech Defenders occasionally hang out with a Bandersnatch the dog enemies Tidus one shots, not the melted Stretch Armstrong mutants from Resident Evil: Code Veronica. Also Nidhogg the dragon enemies Auron one-shots, not the indie fencing game.
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Bandersnatches can inflict silence or sleep. Nidhoggs have a fairly damaging full party fire elemental attack that can really ruin our day if unprepared. Maybe I was just unlucky, but this pack of enemies Ambushed me a good four times and nearly managed to wipe me a couple of the encounters. Otherwise, they were dead within thirty seconds. Such is the way of Mt. Gagazet.
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Bomb's cousins Grenades call Mt. Gagazet their home. They still possess the three attacks and Self-Destruct gimmick. Only this time around they've got 7,500 HP so it's a touch more likely they could succeed in exploding in one of our party member's faces. While still being a fire elemental enemy, Lulu has become useless against 'em here as they're very magical resistant.
Indeed, Lulu's magic attacks in general have been steadily tapering off in effectiveness since around Bevelle. But at Mt. Gagazet they really become kind of weak sauce compared to how useful she was early game. There may be a way to offset that a bit later on in this area.
Imps are also in this area. Wakka can still one shot them. I've yet to ever see a variation of the imp family attack in this game as (besides a special monster arena variety) none of them have more than 800 HP.
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Lastly, we have the Wendigo/Ogre's mountain dwelling cousin, the Bashura. Still just copy and pasting that boss fight with a new skin palette and slightly higher stats. With them come the Grat, which likewise just got a new skin color and a numbers with an extra digit or two added.
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And that's it for the monster variety of Mt. Gagazet. I hope you like seeing some variety of this line up repeated for the next forty-five minutes! As for the mountain itself, it's less a climb and more of a following a winding, geographically non-nonsensical series of rocky pathways looping around the side of the mountain.
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That is not to say there isn't a couple side areas with some goodies. One not too far into the region holds a fairly important optional bit.
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Braska's Sphere is discarded in an alcove just a bit off the beaten main path of Mt. Gagazet. Seems Jecht wasn't the only one making home movies. Tidus immediately plops down and pops in the tape to see what Yuna's old man was up to at his pilgrimage's end game.
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Music: Daughter of the Great Summoner
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Listening to Braska's Sphere (and picking up all the Jecht Spheres along the way thus far) will unlock a new overdrive for Auron. So that was worth the detour at least. No comment from Yuna on the final message her father leaves to her before getting stepped on by Jecht-Sin or however the Final Aeon thing works. But eh... details.
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Music: Servants of the Mountain
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A bit further and 20 random battles up the path, we find another grave marker. At least this summoner made it a third of the way through Mt. Gagazet Part 1 of 2. So more like 10% of the way.
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The endless snow covered paths continue on and on. The Gagazet climb is only one map. But it twists and folds over itself so many times it's about as long as the Mi'ihen or Mushroom Rock roads. Just with twice the random encounters to pad it out even further. Not much else of interest along the way bes
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...Err. You lost buddy? I mean, it's not like our party is one to talk. But sandals cannot be the best of mountain climbing gear. What's your deal?
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Unlike his war profiteering shithog brother most of the time, Wantz actually does have some fairly nice, if expensive, gear. Particularly, the Booster Cactuar is a decent remedy to Lulu's ailing magic attack power by nearly doubly its effectiveness. It's a decent chunk of change. But it's not like Final Fantasy X has many cases for money spending. Other than cheesing bosses with our most recent aeon.
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Also of particular note, Wantz is carrying a new item of note: Holy Water. This cures the Zombie status effect. Now, we've not seen any Zombie status come into play beyond that Via Purifico boss being afflicted with it. Not to spoil anything, but it MIGHT be a decent idea to invest in a couple dozen of these before hitting the road. Just as a precaution...
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One has to wonder how many days O'aka's brother has been staving off hypothermia in the off chance Yuna's party would cross his path on the mountain ascent. But meh... We'll just chalk it off to O'aka being a garbage person playing his little brother like that. Anyway, who is up for poking another grave marker?
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At long last we reach a save point marking the top of the mountain. Sort of... Many Final Fantasy X player's journey ended at this save station...
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Tidus begins to walk towards the rest of the departed group...
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New Music: Seymour's Ambition (HD Remaster Remix) (Let's punch it up from the Seymour is probably a villain theme to Seymour is definitely a villain and opening for a '80s hair metal band.)
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Rikku runs off...
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Yuna begins the Sending motions. Not that I think there are actually any clear Sending rituals since it's a different thing every time. She stops as soon as Seymour begins talking again because... Look, Yuna isn't the brightest bulb in all of Spira...
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Yeah so the Seymour committed a little bit of the old genocide on the Ronso clan off-screen. ...Mass exterminations of fantasy people seems to be an uncomfortable running theme in games I LP...
Anyway, with that knowledge, important Ronso we've met like Maester Kelk? Biran? Yenke? All fucking dead! Guess Yuna won't be getting that horned statue now, huh?
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Yuna with an appropriate this bugfuck crazy prick is still trying to pick me up after murdering him twice look.
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Music: Challenge
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Welp. Repeating his lunatic spiel about how becoming Sin and killing everyone is totally a A+ Plan that will fix all of Spira hasn't won over the party yet again. A shocking turn of events, I know. But worry not, Seymour had a Plan B if negotiations for everyone to just drop dead broke down.
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You wouldn't believe the kind of legendary armor you can craft out of an entire litter of Ronso pyreflies.
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I hoped you liked that cutscene. You're probably seeing it again... Tune in next time for the boss that probably stomped your ass while playing Final Fantasy X!
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Video: Episode 89 Highlight Reel (Recommended viewing the Seymour scene at least. Watching it three or four times for full effect.
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