The Let's Play Archive

MySims Agents

by Picayune

Part 48: Ep. 35: The Three Towers


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: Last time on MySims Agents: Dying is all in a day's work for Special Agent Sam--if by that you mean 'investigating dying plants' and 'dyeing his hair blue'!

: And don't forget 'dancing like a dying pigeon'.

: Don't worry, pal! I couldn't possibly forget your dancing!


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Sam climbs up on top of Club Candy to reach the second tower.

: OK, let's see what this tower is reading...



bwoop bwoop

: This one is reading at 130fHz.

Roughly the same as the first one, so neither of them seem to be the culprit. Sam is about to hop down and check out the third tower when:









The raised bit by the train tracks gives Sam enough of a boost that he can jump up to that third tower.

: OK, let's see what this tower is reading...

bwoop bwoop

: This one is reading at 175 fHz.

Well, that's slightly higher. Is that high enough to kill plants?



On the way to the last tower, Sam stops by this formerly-inaccessible fenergy vent. By building a crate stairway here, he'll be able to always get back onto this part of the roof without going through the club. Handy!



Fourth and last tower.

: OK, let's see what this tower is reading...

bwoop bwoop

: This one is reading at 33,800 fHz.

...

Welp.

: Strange... something's pumping a ton of plant-killing energy into that tower. But from where?



New tool time!



We can now follow the excess electrical current running through these lines like we were following a trail of footsteps.





It leads us a merry chase.



Over the top of Club Candy and through the minefield of sparky lightning things, where Sam takes a quick break in order to catch his breath and endanger himself.

: My hair is tingling. I wish someone was nearby for me to touch and shock!



Sam is being levitated into the air by a swarm of light particles, because that is a thing that happens. Fortunately his gear-driven steampunk cell phone is resistant to sparky lightning, because he gets a text message like nothing was happening.



: ... location with a suspicious pattern of deliveries. Who orders plutonium on a pizza anyway?

I don't know, Dr. F? Anyway, woo hoo! Wolfah is the best. Back to work!



Hey, look, it's that inviting power cord from earlier. Sam balance-beams across.



The cord takes us over to these buildings by the side of the junkyard. Where could we be going?



... oh.

: DJ Candy's satellite dishes were actually causing no harm. The energy is coming from this unknown device!



: Some strange device is dangerously turbocharging Candy's radio tower. Who might be able to tell me what it is?

Sam puts his notebook away and goes to take a closer look at the thing that's emitting enough energy to destroy plants at the cellular level. This is a great idea and in no way dangerous.

: So this is the thing that's killing the plants... but what is it? And how did it get here?

Did we all get that? Does the game need to tell us again? We could be here all day.

It's obvious what this thing is: it's mad science. Sam charges back up the hill once more and wakes Dr. F from his nap. He doesn't bother to change out of his clubwear. Who'll notice?

: Do you know anything about plant-killing power sources?





Sam throws out his arms and looks straight at us in supplication. For all the good it does him.

: It's outside on the platform above my roof! I call it the Foliage Fusion Drive!

: Uh, thanks...

Dr. F wanders off and Sam pulls out his notebook again.

: Dr. F said he keeps his F.F.D. up on the left side of the lab roof. I'll take a look to see if it resembles the thing on Candy's roof.



Sam is able to get up on the science things on the right-hand side of the roof.





Which lets him run across the upstairs balcony ledge.



And back down to... an empty platform with an electrical hookup on it?



Sam lays down and squints across the platform, just in case the F.F.D. is very small or something. No dice.

: Um... this is definitely not it. Someone unhooked it...

: It seems like Dr. F's invention is gone. What happened to it? Does he even know that it's gone?

Sam hops down and goes back inside to inform the good doctor of this fact.

: Your F.F.D. is missing...



What? Not F-grams?



Dun dun dunnnn!

: Unit 5... 6... what?

: It will be difficult to locate, because it looks just like a normal person. Its only weakness is conversation.

Sam updates his notes accordingly.

: Dr. F said his super-robot looks like a normal person, but has trouble speaking. I'll have to find it by talking to everyone!


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: Next time on MySims Agents: Special Agent Sam talks to everyone!