Part 15: Chapter Thirteen: Monkey Magic
Music: 15 A Long Time Ago000.png)
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And with that, Sten joins the party, bringing our active membership up to the maximum of four. But how does he stack up compared with everyone else?
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Hmm. Pretty much even across the board, apart from his Luck and Agility, which are fairly high. Its clear that Sten was intended to be a Jack of all trades type character. His strength is better than Ninas, but far lower than Lin and Ryus. He has the ability to cast magic and will eventually end up with a small pool of Fire and Explosive type magic, but hell never be able to beat Ninas colossal Wisdom stat and vast spell selection.
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In battle Stens Unique Ability is Pretend. Selecting this will cause him to play dead and lowers the chance of an enemy attacking him. If an enemy does attack him, Sten will automatically counterattack. Unfortunately Stens defence is significantly lowered during this state, so this ability is pretty much useless.
Stens not really that great, but as a party member hes not terrible either. Still, despite his shortcomings, a new party member is a new party member, so itd be best to get him outfitted as soon as possible.
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Wyndias armoury contains a wealth of updated gear for all of our party members. In terms of weapons, I buy a Mages Ring for Nina and a Longsword for Ryu. Sten inherits Ryus old Silver Knife since its stronger than the shops Dagger. Sadly my finances arent enough to buy armour for everyone, but I make sure to buy some Chain Mail and an Escutcheon for Sten so he doesnt die as quickly.
Music: 06 Were Rangers!
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There are a number of new foes outside Wyndia that need to be categorized.
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First we have the Lizardmen. Lizardmen have reasonably large amounts of HP and can buff their own strength and defense with spells. They also have a nasty habit of sniping anyone who happens to be low on HP.
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Killer Goblins are the bluer cousins of the ones that live on Mt. Futabi. They have low health but are faster than every character in the party aside from Lin. They can also cast a debuff that lowers defence. Their bites tend to deal around 10 or so damage, so theyre more of an annoyance unless your HP was already low to begin with.
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Worst of all are the Poison Movers. They have a truckload of HP and have the foresight to Defend from time to time. Their basic attack deals around 15 20 damage, but they also have a poison breath attack that affects the whole party and has a chance to inflict the Poison status on everyone.
After grinding for a bit I can scrape enough money together to afford a Mages Robe for Nina. With that sorted its time to resume our search for the thief.
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As hinted by those NPCs, heading west to Capitan is the next stage in the plot. However, theres a place we can visit before then with the help of Stens field ability.
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Below Wyndia lies a gap with wooden pegs driven into the ground on either side. Having Sten in the lead and pressing Y when facing the edge
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will result in our monkey friend using his stretchy noodle limbs to pull the entire party over to the other side. It should be noted that with Wyndia castle now shut to us this is the only way of getting back across to the eastern part of the world map, at least for the time being.
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Circling back across the peninsula and up past Tagzi woods brings the party to another set of wooden stakes.
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Crossing the ravine reveals a strange house right on the edge of a cliff.
Music: 02 - My Home Sweet Home
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The house is empty except for a girl, Safey, who rambles about public storage. Its a good idea to remember this place it will be important later in the game. Anyway, zooming back to the lands around Wyndia
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Before we enter Capitan, theres another area we can find that will be important later on.
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It is possible to enter the woods to the north. Doing so will lead the party to a small cabin
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with magical circles on the floor, occupied by an old woman who tells you to scram. As with the other house we found, this place is important and should be remembered for later on.
Anyway, back to Capitan!
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Music: 04 Dungeon
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Music: 07 Cross Counter
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The party is unceremoniously thrust into battle with a Godiv. The Godiv is a powerful foe, dealing around 30 damage per attack. It also has the Combo Attack enemy skill, meaning it has the potential to deliver a devastating one-two blow to your party members. The best way to deal with him is to have Nina cast Blunt in order to lower the Godivs attack whilst Sten unleashes his Explosive-type magic upon him, which is super-effective.
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