The Let's Play Archive

Dizzy

by Malorie

Part 14: What Becomes of the Broken-Hearted?




What Becomes of the Broken-Hearted?

Let's go find that last ingredient!

bobvonunheil posted:

um... gold goes to the Hermit? I remember the scroll at his area saying something like "Paying customers only".

Oh. Do we have to? That purse of gold was the only actually worthwhile thing I've gotten from this adventure so far.
Come now, Dizzy. You know how this world works. You have to give up the good things to progress.
I guess.



See? Every cloud has a silver lining.
That was terrible. But true.

Glazius posted:

Looking back, it seems like there was a scroll talking about a broken-hearted woman.

But she's not a proper broken-hearted woman without an actual broken heart. You should give it back to her, Dizzy.

Now this I'd be more than happy to part with!



'The Tomb of Mad Carew'. Creepy. I've found a Sharp Diamond down here, and there's another gate crank and trapdoor. Shame we've already used the oil and crowbar.
A tomb? You're not trapped down there, are you?
No, fortunately I can climb out of this pit without dying.



Well, we have all the potion ingredients now!
Still, at the moment, we can't even get close to Zaks to use it. Is there anything we've missed?
I'll throw it open to our guides and see if they can help!



Now we just need to get past Zaks magic! How could we possibly do that?

We now have access to:
- Free Acme Bird Seed (For any birds we may come across!)
- A Plastic Raincoat (For any rain we may come across!)
- Can of Insecticide (For any spiders we may come across!)
- A Clove of Garlic (For any bats we may come across!)
- Empty Potion Bottle (For the potion!)
- Flask of Troll Brew (For the potion!)
- Cloud's Silver Lining (For the potion!)
- A Miners Hard Hat
- A Jewelled Dagger
- A Horseshoe Magnet
- A Sharp Diamond


Any suggestions or ideas on how to progress? Do tell!