Part 46: Part J - The Final Challenge
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There's a sort of superboss near the end of the Lunar Ruins.
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He's called the Brachioraidos and he is kinda mean.
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He looks like a plain old dragon, but don't be fooled. He's got a bunch of tricks up his sleeve.
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His Intelligence stat is a bit absurd. He can hit physically up to three times simultaneously for 1000+ damage easch as well.
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Attacking him while he's doing his countdown is a death wish. He goes into what I like to call "Enraged Mode", casting Protect and Reflect on himself. He then starts chaining simultaneous 7k -agas, or if you're lucky, "just" simultaneous 9999 Holy and Flare.
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You should be throwing up Reflects instead, so basically the opposite of this.
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As long as you do this and keep the party healed (the bajillion Megalixirs help with this), he'll go down eventually.
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Brachioraidos will always drop the Hero's Shield when defeated. It's the best shield by far and absorbs every element in the game.
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The last floor looks exactly like the lower Lunar Subterrane.
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This is who is coming with Cecil into the final encounter of the Ruins. Notice Yang hasn't gained any more max HP- the programmers forgot to add in his HP gains after level 60, so this is as high as it gets without some apples.
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This is my world... Who dares to step into it? Who?
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I am complete darkness... I am Zeromus, but at the same time, I am not... I am Zeromus EG. It's been a while since I've seen humans... Don't fail to amuse me...
The game gives no indication of explaining what the hell EG means.
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Extra Goofy, perhaps? Elf Groin here follows a set pattern, and does not counterattack like his counterpart. This makes him... kind of a joke, actually. Extremely Gassy'll always start off with Big Bang, a Toad-Mini combo, Whirl (a Maelstrom effect - really nasty with Big Bang's Sap effect), Flare, a double Drain combo, a double Osmose combo(both do 1 HP/MP each, it's sad), and an Earthquake/Lightning/Flame combo. Excellent Gluts'll start using an effect called Absorb which refills half his current HP when near death, but the group's damage output makes that a non-issue.
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The reward for taking him out?
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A teleporter out of the ruins. That's it.
...
What, you wanted more? Fine. Behold!
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I'm not really sure why, but Grimoire LT turns him into a little dude. Winning at this point is a mere triviality.
What, that's not enough? Behold harder!
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Grimoire LD turns him into what all Final Fantasy bosses should be. I have no idea if this is a glitch or intended, but turning the bonus boss into a Toad feels... right.