The Let's Play Archive

King of Dragon Pass

by Mystic Mongol

Part 121: The Making of the Strom Tribe: Part II

Ortossi enters the realm of the gods, where he begins to feel the restlessness of Orlanth, because the Emperor is strong and denies Orlanth's proper place in the world. Ernalda tells Ortossi that the Emperor's advantage over Orlanth is his tribe; if he is to challenge the Emperor, Ortossi must also make a tribe. Ortossi goes wandering, considering her words, until the Doubting Wheel rolls up. It tells Ortossi not to make a tribe. "If you put yourself above all the others, you will be just as bad as the Emperor. The people will expect you to tell them what to do, and in doing so they will steal your own freedom, which is the thing you value most."

Catch the Doubting Wheel in a net.

Go find Yinkin.

"I will catch you, and my wife will make you into soup."

"I will not be bad like the Emperor, for freedom is my essence."

Leave the realm of the gods.

Pound the Doubting Wheel with a fist.

Roll the Doubting Wheel away.

"You cannot stop the Storm Tribe, just as you cannot stop a storm."

The legends may be of some small help.