Part 40: Exploring the Moon
Chapter 39: Exploring the Moon
Last time we beat the Masters Cup in the Mobile Coliseum. We're finally able to go to the moon!
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HitTheTargets
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Woohoo!
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Here's our LZ. It's the only one on the whole moon.
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Alright, here's the moon's gimmick: we can only land on this one landing zone, and the entire map is designed like a maze. Also, look what happens if we call up our map.
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Yep, no map. I was on the moon when I started making plans for this LP, and I even had a little hand drawn map I was going to use. I've since lost it, so just imagine me wandering around like a twit for ten minutes and you'll understand what it was like getting my bearings back.
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Wandering around, when...
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What the crap? You're making me fight a boss as a random encounter!?
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Well, I guess last time I fought it was a while ago. I'll accept this one.
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OH WHAT!? A Zeong? You've got to be shitting me.
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And so I wearily explore the lunar landscape. Every new step could mean a fight with a crappy little glass jointed Space Leo or one with a Zeong that's out for blood.
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Oh? What's this?
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Welcome to Moon Base Beta. It's one of two on the surface of this moon. It's also the harder of the two.
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There are two enemies found here: The Black Leo and Black Serpent. They have 2000-3000 or so HP each, the Leos are worth I think 3000 EXP each and the Serpents are worth 5000 EXP each. This means each battle I fight nets me a low of 12000 EXP and a high of 18000 EXP.
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I spend the next half hour or so running around the save point and grinding levels.
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Anyway, refer to this map for how I'm gonna handle this Moon Base. The numbers are the order I'm tackling the rooms.
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In room one is a trap. The door locks and I have to fight three battles before I can leave. Also in this room is a switch that opens a door to room seven.
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The battles were really no problem.
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In room two is the same story. Three battles and a switch.
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It's around this time that it hits me: You know who would be really great against these Dark suits? Vargas.
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Its name is its job.
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Anyway, back to the moon. In room three is some treasure. I do love treasure.
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Rooms four and five are the same thing. Empty rooms with treasures.
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In room six is a trap, except this time there's no switch or treasure to make the trip worth it. There's no reason to visit room six.
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In room seven is a sub-boss battle.
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SUB-BOSS BATTLE: DARK SERPENT x2 AND DARK TALLGEESE
After spending my entire stay in the base grinding up three or four levels, this was a very easy yet very fun battle.
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This isn't the actual incarnation of Tallgeese in MS Saga. This little guy here is more like Tallgeese Lite.
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Now, here's why Vargas is so useful for this area. I tell him to use a Boost Attack he learned while we were away called
Intercept Snipe. What does it do, you ask?
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Well, you see, what the Tallgeese here tries to use a ranged attack...
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Swiftly denied! The enemy doesn't get one ranged attack in for the whole turn. There's also a variant that prevents melee attacks and one for counterattacks.
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I really can't explain it, but something about this battle was really fun.
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I guess I was still under a bit of trauma from the Red Ravens. A battle that wasn't impossibly hard was a nice change of pace.
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But, like all good things, it had to come to an end.
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RIP Dark Tallgeese. You'll always be remembered as the Mobile Suit who brought fun back into this LP.
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And the cache of treasure you were guarding!
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None of the Mobile Suits I have with me can even equip this weapon. Li Fang and Rezner can, so I'll keep it for when I go back to Earth.
Next time: The other Moon base![/i]
[b]MSopedia
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MSN-02 Zeong
Mobile Suit Gundam - Principality of Zeon
The Zeong was the first Mobile Suit (as opposed to Mobile Armor) built especially for Newtype pilots. It was also the first Mobile Suit equipped with a psycommu system, allowing the pilot to use a pair of remote controlled arms connected to the unit only by thin wires. The particular Zeong pictured was piloted by Char Aznable as a last ditch effort to stop the Federation from taking A Bao A Qu, the Zeon's last standing base. It was actually only eighty percent complete, but it did not need its legs for a space battle, meaning it operated at one hundred percent combat capacity.
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MMS-01 Serpent
New Mobile Report Gundam Wing: Endless Waltz - Mariemaia Army
The Serpent was originally developed by OZ to replace the old Leo as the army's primary general-purpose Mobile Suit. The production lines were then captured by the Barton Foundation and kept the Serpents hidden away until AC196, when it rose against the now-demilitarized Earth Government.